cf12defd28
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent) Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
160 lines
5.4 KiB
C++
160 lines
5.4 KiB
C++
/*
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This file is part of the KDE libraries
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SPDX-FileCopyrightText: 2000 Kurt Granroth <granroth@kde.org>
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SPDX-FileCopyrightText: 2006 Hamish Rodda <rodda@kde.org>
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SPDX-License-Identifier: LGPL-2.0-only
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*/
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#ifndef KEDITTOOLBAR_H
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#define KEDITTOOLBAR_H
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#include <QDialog>
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#include <memory>
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#include <kxmlgui_export.h>
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class KActionCollection;
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class KEditToolBarPrivate;
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class KXMLGUIFactory;
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/**
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* @class KEditToolBar kedittoolbar.h KEditToolBar
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*
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* @short A dialog used to customize or configure toolbars.
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*
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* This dialog only works if your application uses the XML UI
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* framework for creating menus and toolbars. It depends on the XML
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* files to describe the toolbar layouts and it requires the actions
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* to determine which buttons are active.
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*
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* Typically you do not need to use it directly as KXmlGuiWindow::setupGUI
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* takes care of it.
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*
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* If you use KXMLGUIClient::plugActionList() you need to overload
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* KXmlGuiWindow::saveNewToolbarConfig() to plug actions again:
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*
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* \code
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* void MyClass::saveNewToolbarConfig()
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* {
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* KXmlGuiWindow::saveNewToolbarConfig();
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* plugActionList( "list1", list1Actions );
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* plugActionList( "list2", list2Actions );
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* }
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* \endcode
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*
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* When created, KEditToolBar takes a KXMLGUIFactory object, and uses it to
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* find all of the action collections and XML files (there is one of each for the
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* mainwindow, but there could be more, when adding other XMLGUI clients like
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* KParts or plugins). The editor aims to be semi-intelligent about where it
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* assigns any modifications. In other words, it will not write out part specific
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* changes to your application's main XML file.
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*
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* KXmlGuiWindow and KParts::MainWindow take care of creating KEditToolBar correctly
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* and connecting to its newToolBarConfig slot, but if you really really want to do it
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* yourself, see the KXmlGuiWindow::configureToolbars() and KXmlGuiWindow::saveNewToolbarConfig() code.
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*
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* \image html kedittoolbar.png "KEditToolBar (example: usage in KWrite)"
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*
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* @author Kurt Granroth <granroth@kde.org>
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* @maintainer David Faure <faure@kde.org>
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*/
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class KXMLGUI_EXPORT KEditToolBar : public QDialog
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{
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Q_OBJECT
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public:
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/**
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* Old constructor for apps that do not use components.
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* This constructor is somewhat deprecated, since it doesn't work
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* with any KXMLGuiClient being added to the mainwindow.
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* You really want to use the other constructor.
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*
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* You @em must pass along your collection of actions (some of which appear in your toolbars).
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*
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* @param collection The collection of actions to work on.
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* @param parent The parent of the dialog.
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*/
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explicit KEditToolBar(KActionCollection *collection, QWidget *parent = nullptr);
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/**
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* Main constructor.
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*
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* The main parameter, @p factory, is a pointer to the
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* XML GUI factory object for your application. It contains a list
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* of all of the GUI clients (along with the action collections and
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* xml files) and the toolbar editor uses that.
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*
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* Use this like so:
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* \code
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* KEditToolBar edit(factory());
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* if (edit.exec())
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* ...
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* \endcode
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*
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* @param factory Your application's factory object
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* @param parent The usual parent for the dialog.
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*/
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explicit KEditToolBar(KXMLGUIFactory *factory, QWidget *parent = nullptr);
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/// destructor
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~KEditToolBar() override;
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/**
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* Sets the default toolbar that will be selected when the dialog is shown.
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* If not set, or QString() is passed in, the global default tool bar name
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* will be used.
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* @param toolBarName the name of the tool bar
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* @see setGlobalDefaultToolBar
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*/
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void setDefaultToolBar(const QString &toolBarName);
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/**
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* The name (absolute or relative) of your application's UI resource file
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* is assumed to be share/apps/appname/appnameui.rc though this can be
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* overridden by calling this method.
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*
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* The global parameter controls whether or not the
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* global resource file is used. If this is @c true, then you may
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* edit all of the actions in your toolbars -- global ones and
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* local one. If it is @c false, then you may edit only your
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* application's entries. The only time you should set this to
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* false is if your application does not use the global resource
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* file at all (very rare).
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*
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* @param file The application's local resource file.
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* @param global If @c true, then the global resource file will also
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* be parsed.
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*/
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void setResourceFile(const QString &file, bool global = true);
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/**
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* Sets the default toolbar which will be auto-selected for all
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* KEditToolBar instances. Can be overridden on a per-dialog basis
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* by calling setDefaultToolBar( const QString& ) on the dialog.
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*
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* @param toolBarName the name of the tool bar
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* @since 6.0
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*/
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static void setGlobalDefaultToolBar(const QString &toolBarName);
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Q_SIGNALS:
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/**
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* Signal emitted when 'apply' or 'ok' is clicked or toolbars were reset.
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* Connect to it, to plug action lists and to call applyMainWindowSettings
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* (see sample code in this class's documentation)
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*/
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void newToolBarConfig();
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protected:
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void showEvent(QShowEvent *event) override;
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void hideEvent(QHideEvent *event) override;
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private:
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friend class KEditToolBarPrivate;
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std::unique_ptr<KEditToolBarPrivate> const d;
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Q_DISABLE_COPY(KEditToolBar)
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};
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#endif // _KEDITTOOLBAR_H
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