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RedBear-OS/local/docs/RATATUI-APP-PATTERNS.md
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vasilito 32fac97c3f docs: ratatui §14 cleanup — collapse duplicated §14 headers + add v1.8 bullet
Cleans up §14 (Cross-Reference: redbear-power as a Reference
Implementation) which had three duplicate headers from successive
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v1.8-specific bullet:

  'Testable — bench module has 5 unit tests covering all stress
   modes + toggles'

Net change: -25 lines, +2 lines.

Source code for v1.8 (bench.rs + main.rs + render.rs) and full
docs for §32 + v1.8 in improvement plan + CONSOLE-TO-KDE plan
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# Building Rich Red Bear Ratatui Apps — Patterns Guide
**Created:** 2026-06-20
**Last updated:** 2026-06-20 (added §13 ratatui 0.30 best-practices update)
**Source:** Extracted from TLC (Twilight Commander) production codebase — 46k+ lines of pure Rust ratatui
**Audience:** Developers porting or building TUI apps for Red Bear OS
**ratatui version:** 0.29 baseline (TLC), 0.30 update notes added §13
**Cross-references:**
- `local/recipes/system/redbear-power/` (production ratatui 0.30 consumer)
- `local/recipes/tui/tlc/` (46k+ LoC TUI file manager, ratatui 0.29)
- `local/docs/redbear-power-improvement-plan.md` (Phase 2 roadmap derived from this doc)
---
## Overview
This document captures the reusable architectural patterns, rendering techniques,
and design decisions proven in the TLC codebase. TLC is a full TUI file manager
+ editor + viewer built with ratatui 0.29 + termion, running identically on
Linux and Redox. Every pattern below is battle-tested against 1093 unit tests
and real interactive use.
**Golden Rule:** Source colors exclusively from the `Theme` palette. Never
hardcode `Color::White`, `Color::Blue`, etc. Every `render()` accepts a
`theme: &Theme` parameter. This is non-negotiable.
**Version note (2026-06-20):** redbear-power uses ratatui 0.30 while TLC
still uses 0.29. §13 captures the 0.30 additions that apply going forward.
Most patterns in §112 are valid for both versions with the noted idiomatic
upgrades.
---
## 1. Event Loop Architecture
### Pattern: Poll-Based with Animation Ticks
TLC uses a `rustix::event::poll` loop with a 100ms timeout. This gives:
- Immediate key response (poll returns on stdin data)
- 10 FPS animation ticks (poll timeout fires when idle)
- Terminal resize detection (size check every tick)
```rust
// From tlc/src/app.rs
let poll_timeout = Timespec { tv_sec: 0, tv_nsec: 100_000_000 };
let mut prev_size = tui.size();
loop {
// 1. Handle external actions (shell suspend/resume)
if let Some(action) = take_external_action(&mut fm) {
tui = run_external(tui, &mut shell_manager, action)?;
render(&mut tui, &mut fm)?;
}
// 2. Poll stdin with 100ms timeout
let stdin_fd = raw_stdin();
let mut poll_fds = [PollFd::new(&stdin_fd, PollFlags::IN)];
let _ = poll(&mut poll_fds, Some(&poll_timeout));
// 3. Detect terminal resize
let size = tui.size();
if size != prev_size {
prev_size = size;
render(&mut tui, &mut fm)?;
}
// 4. If no input, advance animation state
if !poll_fds[0].revents().contains(PollFlags::IN) {
fm.frame_count = fm.frame_count.wrapping_add(1);
fm.sync_animations();
fm.spinner.tick();
let toast_active = fm.toasts.tick();
// Advance editor smooth-scroll animation
let editor_scrolling = fm.editor.as_mut()
.map_or(false, |ed| ed.tick_smooth_scroll());
if fm.spinner.is_active() || toast_active || editor_scrolling {
render(&mut tui, &mut fm)?;
}
continue;
}
// 5. Read and dispatch key event
let (event, _raw) = stdin.lock().events_and_raw().next()?;
// ... translate and dispatch
}
```
**Key Decisions:**
- `frame_count: u64` on the main struct (wrapping_add) — drives all animation timing
- Spinner, toasts, and animations are ticked on each idle cycle
- Re-render only when something changed (spinner active, toast visible, animation in flight)
- `_raw` bytes preserved for F-key parsing (some terminals send unsupported sequences)
---
## 2. Key System
### Pattern: u32 Codepoint + bitflags Modifiers
TLC's `Key` struct is deliberately simple — a Unicode codepoint plus modifier flags:
```rust
bitflags! {
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct Modifiers: u8 {
const SHIFT = 1 << 0;
const CTRL = 1 << 1;
const ALT = 1 << 2;
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct Key {
pub code: u32, // Unicode codepoint or private-use range
pub mods: Modifiers,
}
```
### Key Code Ranges
| Range | Meaning |
|-------|---------|
| `0x20..0x7F` | Printable ASCII |
| `0x80..0x10FFFF` | Unicode (best-effort single char insert) |
| `0x0D` | Enter |
| `0x08` | Backspace |
| `0x7F` | Delete |
| `0x09` | Tab |
| `0x1B` | Escape |
| `0x2190..0x21A0` | Arrow keys (Unicode arrows) |
| `0x21A1` | Home |
| `0x21A0` | End |
| `0x21DE` | PageUp |
| `0x21DF` | PageDown |
| `0xF100..0xF10B` | Function keys F1F12 (private-use range) |
### Constructors
```rust
Key::ENTER // const
Key::ESCAPE // const
Key::TAB // const
Key::BACKSPACE // const
Key::DELETE // const
Key::f(n) // const fn — F1 = 0xF100, F2 = 0xF101, ...
Key::from_char('a')
Key::ctrl('s') // code = upper(c) - 'A' + 1, mods = CTRL
Key::alt('f') // code = c as u32, mods = ALT
```
### Termion → Key Translation
A `translate_key()` function maps termion's `Key` enum to TLC's `Key` struct.
For F-keys beyond F5, termion sends "unsupported" byte sequences — a
`parse_unsupported_fkey()` helper handles those.
**Why this matters:** A simple, hashable, `Copy` key type makes dispatch tables,
macro recording, and keymap configuration trivial.
---
## 3. Theme System
### Pattern: Shared Palette + 23-Field Theme Struct
TLC consumes the `redbear-tui-theme` crate which provides `REDBEAR_DARK` and
`REDBEAR_LIGHT` presets. The local `Theme` struct wraps these for ratatui:
```rust
const fn as_color(c: ThemeRgb) -> Color {
Color::Rgb(c.0, c.1, c.2)
}
pub const DEFAULT_THEME: Theme = Theme {
background: as_color(REDBEAR_DARK.background),
foreground: as_color(REDBEAR_DARK.text),
selection_bg: as_color(REDBEAR_DARK.selection_bg),
// ... 20 more fields
accent: as_color(REDBEAR_DARK.accent), // #B52430 brand red
};
```
### Theme Fields (23 total)
| Field | Purpose |
|-------|---------|
| `background` | Panel/editor background |
| `foreground` | Default text |
| `selection_bg` / `selection_fg` | Selected items |
| `cursor_bg` / `cursor_fg` | Editor cursor |
| `marked_bg` / `marked_fg` | Marked files / editor selection |
| `directory` | Directory entries |
| `executable` | Executable files |
| `symlink` | Symbolic links |
| `device` | Block/char devices |
| `hidden` | Dot-files |
| `accent` | Brand red (#B52430) — highlight, scrollbar, active |
| `status_bg` / `status_fg` | Status bar |
| `buttonbar_bg` / `buttonbar_fg` | F-key button bar |
| `title_bg` / `title_fg` | Panel/editor titles |
| `border` | Borders |
| `error` / `warning` / `info` | Status message colors |
### MC Skin Compatibility
TLC ships a `mc_skin` module that parses MC `.ini` skin files and maps them to
the `Theme` struct. This gives 8 built-in skins + user TOML skins:
```rust
let pair = mc_skin::color_pair(skin_name, "editor", "editmarked");
// Returns ColorPair { fg, bg } from the MC skin, or None
```
**Why this matters:** Users coming from MC can use their familiar skins. New
apps adopting this pattern get instant theme compatibility.
### Runtime Skin Switching
Skins are switched at runtime via `Alt-S` — no restart needed. User TOML skins
in `~/.config/tlc/skin/*.toml` are loaded on demand and cached in a
`RwLock<UserSkinCache>`.
---
## 4. Rendering Patterns
### Pattern A: Direct Buffer Manipulation
For effects that standard widgets can't produce, reach into `frame.buffer_mut()`:
```rust
// Bracket match flash — highlight the matching bracket
if let Some(flash) = &self.bracket_flash {
let buf = frame.buffer_mut();
let cell = buf.get_mut(flash.x, flash.y);
cell.set_style(Style::default().fg(theme.accent).add_modifier(StyleModifier::BOLD));
}
```
**Use cases in TLC:**
- Bracket match flash (temporary overlay on matching bracket)
- Vertical scrollbar (draw `│` characters in the gutter)
- Cursor shape (Block/Bar/Underline — overwrite the cursor cell)
- Accent bar (3px colored strip on the left of the active panel)
**Rule:** Direct buffer manipulation is for pixel-level effects only. Use
widgets for everything else.
### Pattern B: Nested Layout
TLC uses ratatui's `Layout` system extensively:
```rust
// Editor layout: title bar | body | status bar
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(1), // title
Constraint::Min(1), // body
Constraint::Length(1), // status
])
.split(area);
// Body: gutter | text area | scrollbar
let body = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Length(line_num_width), // gutter
Constraint::Min(1), // text
Constraint::Length(1), // scrollbar
])
.split(chunks[1]);
```
### Pattern C: Centered Popup with Clear
```rust
use ratatui::widgets::{Clear, Block, Borders};
fn render_popup(frame: &mut Frame, area: Rect, title: &str, theme: &Theme) {
let popup_area = centered_percent_rect(60, 40, area);
Clear::default().render(popup_area, frame.buffer_mut());
let block = Block::default()
.borders(Borders::ALL)
.title(Span::styled(title, Style::default().fg(theme.title_fg)))
.border_style(Style::default().fg(theme.border))
.style(Style::default().bg(theme.background));
// ... render content inside popup
}
```
### Pattern D: Shadow Effect on Dialogs
Draw a semi-transparent shadow Rect offset by (1,1) from the popup:
```rust
let shadow_area = Rect::new(popup_area.x + 1, popup_area.y + 1,
popup_area.width, popup_area.height);
let buf = frame.buffer_mut();
for x in shadow_area.left()..shadow_area.right() {
for y in shadow_area.top()..shadow_area.bottom() {
if let Some(cell) = buf.cell_mut((x, y)) {
cell.set_style(Style::default().bg(Color::Black));
}
}
}
```
### Pattern E: Animation State on Structs
Animation state lives as fields on the main struct, ticked by `frame_count`:
```rust
pub struct Editor {
// Animation: dialog slide-in (0..100 percent)
dialog_anim: u8,
// Animation: smooth scroll interpolation
smooth_scroll_from: u32,
smooth_scroll_to: u32,
// Bracket match flash timer (counts down)
bracket_flash: Option<BracketFlash>,
// Total frame counter
// (on FileManager, drives all animations)
}
// Tick function called from the event loop
fn sync_animations(&mut self) {
if self.dialog_anim < 100 {
self.dialog_anim = (self.dialog_anim + 10).min(100);
}
if self.bracket_flash.is_some() {
self.bracket_flash.as_mut().unwrap().tick();
if self.bracket_flash.as_ref().unwrap().expired() {
self.bracket_flash = None;
}
}
}
```
---
## 5. Editor Architecture
### Module Decomposition
TLC splits the editor into 23 focused modules:
```
src/editor/
├── mod.rs — Editor struct, public API, fields
├── buffer.rs — Gap buffer (text storage + cursor)
├── cursor.rs — Cursor position, selection state
├── handlers.rs — Key dispatch (handle_key → per-mode)
├── render.rs — ratatui rendering (layout, colors, effects)
├── mode.rs — Mode enum (Insert, Normal, Prompt)
├── prompt.rs — PromptKind enum, prompt input buffer
├── search.rs — Regex search engine + history
├── replace.rs — Find-and-replace with per-match state
├── save.rs — File save + SaveAs logic
├── history.rs — Undo/redo stack
├── bookmark.rs — Named bookmarks (a-z)
├── bracket.rs — Bracket matching utilities
├── goto.rs — Line/column offset resolution
├── format.rs — Paragraph formatting, auto-indent
├── syntax.rs — syntect integration (Highlighter struct)
├── completion.rs — Word completion engine
├── cursor_shape.rs — CursorShape enum (Block/Bar/Underline)
├── clipboard_osc52.rs — OSC 52 clipboard copy/paste
├── folding.rs — Code fold tracking (FoldSet)
├── tags.rs — ctags parser + tag jump
├── macro.rs — Macro recording/playback
└── view.rs — Viewport scrolling helpers
```
### Key Dispatch: Mode-Based
```rust
pub(crate) fn handle_key(&mut self, key: Key) -> EditorResult {
// Global intercepts (work in any mode):
// Ctrl-R: macro record toggle
// Ctrl-P: macro playback
// Ctrl-S/F2: save
// Esc/F10/Ctrl-Q: close
if self.mode.is_prompt() {
return self.handle_key_prompt(key);
}
// Close and Save are intercepted at dispatcher level
if key == Key::ESCAPE || key == Key::f(10) || key == Key::ctrl('q') {
// ... save-before-close logic
}
if key == Key::ctrl('s') || key == Key::f(2) {
return EditorResult::Save;
}
// Alt-letter shortcuts from any mode
if let Some(r) = self.try_global_shortcut(key) {
return r;
}
// Mode-specific dispatch
match self.mode {
Mode::Normal => self.handle_key_normal(key),
Mode::Insert => self.handle_key_insert(key),
Mode::Prompt(_) => EditorResult::Running,
}
}
```
### Editor Result Type
```rust
pub enum EditorResult {
Running, // continue editing
Close, // close editor, discard buffer
Save, // save buffer (caller calls editor.save())
SaveThenClose, // save then close
DiscardThenClose, // discard then close
}
```
### Cursor/Buffer Separation
The `Buffer` owns the text (gap buffer). The `Cursor` owns position + selection
state. They communicate via explicit calls:
```rust
self.buffer.set_cursor(pos);
self.cursor.set_position(self.buffer.cursor(), &self.buffer);
```
This separation is critical: every mutation on `Buffer` must be followed by
a `cursor.set_position()` call to keep the cursor's line/column cache in sync.
---
## 6. Viewer Architecture
### Multi-Source Loading
```rust
pub enum FileSource {
Inline { bytes: Vec<u8> }, // small files (< 1 MiB)
Compressed { bytes: Vec<u8>, .. }, // .gz, .bz2, .xz, .zst
Chunked { file: File, size: u64 }, // large files (lazy read)
}
```
### View Modes
```rust
pub enum ViewMode {
Text, // Plain text with optional nroff/syntax
Hex, // Byte + ASCII columns
}
```
### Prompt-Driven Interactions
The viewer uses a simple prompt system for search and goto:
```rust
pub enum ViewerPrompt {
Search, // '/' key
GotoLine, // 'g' key
}
```
### Syntax Highlighting in Viewer
The viewer reuses the editor's `Highlighter` struct (syntect-based). When the
viewport scrolls, the highlighter is rebuilt from scratch by replaying lines
from file start to the new top line — this ensures parser state correctness
for multi-line constructs (block comments, strings).
---
## 7. Widget Patterns
### Spinner
A simple ASCII art spinner for long operations:
```rust
pub struct Spinner {
frames: &'static [&'static str], // ["⠋", "⠙", "⠹", "⠸", "⠼", "⠴", "⠦", "⠧", "⠇", "⠏"]
index: usize,
active: bool,
}
impl Spinner {
pub fn tick(&mut self) {
if self.active {
self.index = (self.index + 1) % self.frames.len();
}
}
pub fn current(&self) -> &'static str {
self.frames[self.index]
}
}
```
### Toast Notifications
Transient messages that auto-dismiss after a TTL:
```rust
pub struct ToastSystem {
toasts: Vec<Toast>,
}
struct Toast {
text: String,
level: ToastLevel, // Info, Warning, Error
ttl: u32, // ticks remaining
}
impl ToastSystem {
pub fn push(&mut self, text: String, level: ToastLevel) {
self.toasts.push(Toast { text, level, ttl: 30 }); // 3 seconds at 10fps
}
pub fn tick(&mut self) -> bool {
self.toasts.retain(|t| t.ttl > 0);
self.toasts.iter_mut().for_each(|t| t.ttl -= 1);
!self.toasts.is_empty()
}
}
```
### Scrollbar (Direct Buffer)
```rust
fn render_scrollbar(&self, frame: &mut Frame, area: Rect, theme: &Theme) {
let buf = frame.buffer_mut();
let total = self.buffer.line_count() as u32;
let visible = area.height as u32;
if total <= visible { return; }
let thumb_height = ((visible * visible) / total).max(1);
let thumb_pos = (self.top_line * (visible - thumb_height)) / (total - visible);
for y in 0..area.height {
let cell = buf.get_mut(area.right() - 1, area.top() + y);
let in_thumb = y as u32 >= thumb_pos && y as u32 < thumb_pos + thumb_height;
let ch = if in_thumb { '┃' } else { '│' };
cell.set_char(ch);
cell.set_style(Style::default().fg(if in_thumb { theme.accent } else { theme.border }));
}
}
```
---
## 8. Cross-Platform Patterns
### Terminal Init/Restore (termion)
```rust
pub struct Tui {
screen: AlternateScreen<RawTerminal<Stdout>>,
// ...
}
impl Tui {
pub fn new() -> Result<Self> {
let stdout = io::stdout();
let screen = AlternateScreen::from(stdout.into_raw_mode()?);
// Enter alternate screen + raw mode
Ok(Self { screen, ... })
}
}
impl Drop for Tui {
fn drop(&mut self) {
// AlternateScreen + RawTerminal handle restoration on drop
}
}
```
### No `target_os` Gates
TLC has zero `#[cfg(target_os = "...")]` gates. It runs identically on Linux
and Redox because:
- `std::fs` abstractions for all filesystem operations
- `cfg(unix)` gates for platform-specific behavior (stat, permissions)
- `ratatui` + `termion` work on any Unix tty
---
## 9. Testing Patterns
### TestBackend for UI Tests
ratatui's `TestBackend` enables snapshot-style UI testing:
```rust
#[test]
fn test_editor_renders_title() {
let backend = TestBackend::new(80, 24);
let mut terminal = Terminal::new(backend).unwrap();
let mut editor = Editor::new(None);
let theme = &DEFAULT_THEME;
terminal.draw(|f| editor.render(f, f.area(), theme)).unwrap();
let buffer = terminal.backend().buffer();
assert!(buffer.content().iter().any(|c| c.symbol() == "E"));
}
```
### 1093 Unit Tests
TLC's test suite covers:
- Buffer operations (insert, delete, gap movement)
- Cursor movement and selection
- Search (regex compilation, forward/backward, history dedup)
- Syntax highlighting (line-by-line replay)
- Bookmark set/jump/clear
- Macro record/playback
- Bracket matching
- Code folding
- Tag table parsing
- OSC 52 clipboard encoding
- Nroff processing (bold/underline escape sequences)
---
## 10. Syntax Highlighting
### Pattern: Stateful Highlighter with Viewport Replay
```rust
pub struct Highlighter {
syntax_set: SyntaxSet,
theme: Theme, // syntect theme
state: Vec<(usize, ParseState)>, // line → state cache
}
impl Highlighter {
pub fn new(path: &Path) -> Option<Self> {
// Detect language from extension
let syntax = Self::syntax_for_path(path)?;
Some(Self { syntax_set: ..., theme: ..., state: Vec::new() })
}
pub fn highlight_line(&mut self, line: &str) -> Vec<(Style, &str)> {
// Returns styled spans for ratatui Line
}
}
```
### Viewport Scroll Replay
When the user scrolls, the highlighter must rebuild parser state from the top
of the file to the new first visible line. Without this, multi-line constructs
(block comments, strings) would lose context:
```rust
// In Editor::render(), before drawing lines:
let current_top = self.effective_top_line();
if current_top != self.last_render_top {
self.last_render_top = current_top;
self.highlighter = Highlighter::new(path); // fresh state
for i in 0..current_top {
let line_text = self.buffer.line(i);
self.highlighter.highlight_line(line_text); // advance state
}
}
```
---
## 11. Clipboard Integration
### OSC 52 Protocol
TLC implements OSC 52 for terminal clipboard access, enabling copy/paste over
SSH without local clipboard tools:
```rust
pub fn osc52_copy(text: &str) -> std::io::Result<()> {
let encoded = base64::encode(text.as_bytes());
// OSC 52 sequence: ESC ] 52 ; c ; <base64> BEL
write!(io::stdout(), "\x1B]52;c;{}\x07", encoded)?;
io::stdout().flush()
}
pub fn osc52_paste() -> Option<String> {
// Request clipboard content: ESC ] 52 ; c ; ? BEL
// Read response from terminal
}
```
---
## 12. Shared TUI Theme Crate
### `redbear-tui-theme`
All Red Bear TUI apps should consume the shared `redbear-tui-theme` crate for
consistent branding:
```toml
# Cargo.toml
[dependencies]
redbear-tui-theme = { path = "../../tui/redbear-tui-theme" }
```
```rust
use redbear_tui_theme::{REDBEAR_DARK, Rgb};
const fn as_color(c: Rgb) -> Color {
Color::Rgb(c.0, c.1, c.2)
}
pub const MY_BG: Color = as_color(REDBEAR_DARK.background);
pub const MY_ACCENT: Color = as_color(REDBEAR_DARK.accent); // #B52430
```
The brand red `#B52430` is the canonical accent across all Red Bear TUI apps.
---
## Quick-Start Template for New Ratatui Apps
```rust
use ratatui::Terminal;
use ratatui::backend::TermionBackend;
use termion::raw::IntoRawMode;
use termion::screen::AlternateScreen;
use redbear_tui_theme::{REDBEAR_DARK, Rgb};
type Tui = Terminal<TermionBackend<AlternateScreen<RawTerminal<Stdout>>>>;
fn main() -> Result<()> {
let stdout = io::stdout().into_raw_mode()?;
let screen = AlternateScreen::from(stdout);
let backend = TermionBackend::new(screen);
let mut terminal = Terminal::new(backend)?;
// App state
let mut app = MyApp::new();
// Event loop (see §1)
loop {
terminal.draw(|f| app.render(f))?;
// ... poll + dispatch
}
}
```
---
## Summary: 10 Rules for Red Bear Ratatui Apps
1. **Theme-driven colors** — every render path takes `&Theme`, never hardcodes colors
2. **Poll-based event loop**`rustix::event::poll` with 100ms timeout for animations
3. **Simple Key type**`u32` codepoint + `Modifiers` bitflags, `Copy + Hash`
4. **Mode-based dispatch** — Insert/Normal/Prompt modes with global intercepts
5. **Direct buffer for effects**`frame.buffer_mut()` for scrollbar, cursor, flash
6. **Animation fields on structs**`frame_count`, `dialog_anim`, `bracket_flash`
7. **Separation of concerns** — buffer/cursor/handlers/render as separate modules
8. **Shared theme crate**`redbear-tui-theme` for brand consistency
9. **No platform gates**`cfg(unix)` only, same binary on Linux + Redox
10. **Test with TestBackend** — snapshot-style UI tests + thorough unit tests
---
## 13. ratatui 0.30 Best-Practices Update
**Added 2026-06-20** after a comprehensive audit of the redbear-power codebase
against the official ratatui 0.30.2 release (commit `e665c36c`). Most of §112
remain valid; this section captures additions and idiomatic upgrades.
### 13.1 Modular Crate Split
ratatui 0.30 split into multiple crates. `Cargo.toml` must depend on whichever
the app needs:
```toml
[dependencies]
ratatui = "0.30" # umbrella (re-exports all)
# OR explicit:
ratatui-core = "0.30" # Widget/StatefulWidget traits, Buffer, Frame
ratatui-widgets = "0.30" # Table, Sparkline, LineGauge, List, Tabs, etc.
ratatui-termion = "0.30" # termion backend
ratatui-crossterm = "0.30" # crossterm backend
ratatui-macros = "0.30" # derive macros (less used)
```
For Red Bear OS (termion backend), use the umbrella `ratatui = "0.30"` or the
explicit trio `(ratatui-core, ratatui-widgets, ratatui-termion)`. Both work.
### 13.2 WidgetRef / StatefulWidgetRef (unstable)
ratatui 0.30 introduced `WidgetRef` for non-consuming widget references. **Currently
flagged `unstable`** — opt in with:
```toml
[dependencies]
ratatui = { version = "0.30", features = ["unstable-widget-ref"] }
```
```rust
use ratatui::widgets::{WidgetRef, StatefulWidgetRef};
struct HeterogeneousTab {
title: String,
widget: Box<dyn WidgetRef>,
}
impl WidgetRef for HeterogeneousTab {
fn render_ref(&self, area: Rect, buf: &mut Buffer) {
self.widget.render_ref(area, buf);
}
}
```
Use case: storing `Vec<Box<dyn WidgetRef>>` for runtime-tab selection (see §13.7).
### 13.3 `Frame::count()` for Frame-Rate-Stable Animations
Avoid `Instant::now()` math for visual state — it drifts relative to wall clock.
Instead, use `Frame::count()`, which increments on each `Terminal::draw`:
```rust
// BAD — frame-rate-dependent, drifts over time
let elapsed = start.elapsed().as_millis();
let phase = (elapsed / 250) % 2;
// GOOD — frame-rate-stable, monotonic
let phase = (frame.count() / 2) % 2; // 2 frames on, 2 frames off
```
`Frame::count()` source: `ratatui-core/src/terminal/frame.rs#L211-L237`.
**Bug avoided**: `render_prochot_alert` in redbear-power originally passed a
freshly-constructed `Instant::now()` to the alert renderer, causing `now.elapsed()`
to always be ~0. The pulse never changed phase. Always pass `Frame` into render-time
callbacks rather than constructing new `Instant` values.
### 13.4 Stylize Shorthand
ratatui 0.30 stabilized `Stylize` trait, allowing direct color/style methods on
types that implement it (`&str`, `String`, `Line`, `Span`, `Style`, primitives):
```rust
use ratatui::style::Stylize;
// Before (verbose)
let span = Span::styled("Vendor:", Style::default().fg(Color::Cyan));
let style = Style::default().fg(Color::Red).add_modifier(Modifier::BOLD);
// After (idiomatic 0.30)
let span = "Vendor:".cyan();
let style = Style::new().red().bold();
```
For `const` declarations (theme constants), `Stylize` is mandatory — only
shorthand works in `const` context:
```rust
pub const LABEL: Style = Style::new().cyan();
pub const FOCUS: Style = Style::new().yellow().bold();
```
This reinforces the Golden Rule (Theme-driven colors) — make your `Theme` use
`Stylize` shorthand.
### 13.5 `area.layout(&Layout)` Destructuring
Replace `Layout::default().split(area)` returning `Rc<[Rect]>` chunks with
compile-time-checked destructuring:
```rust
// Before (index-based, no compile check)
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Length(6), Constraint::Min(0)])
.split(f.area());
f.render_widget(header, chunks[0]); // no check on chunks.len()
f.render_widget(body, chunks[1]);
// After (compile-time size check)
let [header_area, body_area] = f.area().layout(
&Layout::vertical([Constraint::Length(6), Constraint::Min(0)]),
);
f.render_widget(header, header_area);
f.render_widget(body, body_area);
```
Benefits:
- Compile error if constraints count mismatches destructuring (3 vs. 4 errors clearly)
- Self-documenting variable names
- Matches the canonical `demo2` pattern
### 13.6 `Rect::centered` Replaces Hand-Rolled Helpers
Common popup helper `centered_rect(percent_x, percent_y, r)` is now in the crate:
```rust
// Before (hand-rolled, error-prone)
fn centered_rect(percent_x: u16, percent_y: u16, r: Rect) -> Rect {
let popup_w = r.width * percent_x / 100;
let popup_h = r.height * percent_y / 100;
Rect::new(
r.x + (r.width - popup_w) / 2,
r.y + (r.height - popup_h) / 2,
popup_w, popup_h,
)
}
// After (0.30 idiom)
let popup = f.area().centered(
Constraint::Percentage(70),
Constraint::Percentage(80),
);
```
Also: `Rect::centered_horizontally(Constraint)`, `Rect::centered_vertically(Constraint)`.
### 13.7 `Tabs` Widget for Multi-View Layouts
For TUI apps with multiple views (cpu-x has 8: CPU/Caches/Mobo/Memory/System/Graphics/Bench/About),
ratatui 0.30 has `Tabs` widget that pairs with `ratatui-widgets`:
```rust
use ratatui::widgets::Tabs;
let tab_titles = vec!["Per-CPU", "System", "Info"];
let tabs = Tabs::new(tab_titles)
.select(active_tab)
.style(Theme::BORDER_DIM)
.highlight_style(Theme::BORDER_FOCUSED)
.divider("");
f.render_widget(tabs, tab_bar_area);
```
For tabs that contain different widgets, store `Vec<Box<dyn StatefulWidgetRef>>`
(unstable feature flag) or a custom `enum AppTab { PerCpu, System, Info }` that
dispatches:
```rust
enum AppTab {
PerCpu(Table<'static>),
System(Paragraph<'static>),
Info(Paragraph<'static>),
}
impl Widget for AppTab {
fn render(self, area: Rect, buf: &mut Buffer) {
match self {
AppTab::PerCpu(t) => t.render(area, buf),
AppTab::System(p) => p.render(area, buf),
AppTab::Info(p) => p.render(area, buf),
}
}
}
```
### 13.8 StatefulWidget Inventory
Stateful widgets in `ratatui-widgets` 0.30:
| Widget | State Type | Key methods |
|--------|-----------|-------------|
| `Table` | `TableState` | `select(usize)`, `select_next()`, `select_previous()`, `scroll_up_by(n)`, `scroll_down_by(n)`, `selected() -> Option<usize>` |
| `List` | `ListState` | `select(usize)`, `select_next()`, `select_previous()`, `offset()` |
| `Scrollbar` | `ScrollbarState` | `position(n)`, `content_length(n)`, `prev()`, `next()`, `first()`, `last()` |
| `Tabs` | (none — uses `.select(idx)` on the widget itself) | - |
| `Calendar` | `CalendarEventStore` | Event storage for monthly calendar view |
For Table, use `frame.render_stateful_widget(table, area, &mut state)` — not
`render_widget`. The state can be a field on your `App` struct.
### 13.9 Layout::try_areas for Safe Sizing
When you need to render only if the area is large enough:
```rust
match f.area().layout(&layout).try_into() {
Ok([header, body]) => {
f.render_widget(header_widget, header);
f.render_widget(body_widget, body);
}
Err(_) => {
// terminal too small — render a "resize me" message
f.render_widget(Paragraph::new("Window too small — please enlarge terminal"), f.area());
}
}
```
This pattern matches what cpu-x does:
```cpp
// cpu-x ncurses.cpp:113-118
if((startx < 0) || (starty < 0))
{
printw("%s\n", _("Window is too small!"));
timeout(-1);
ret = false;
}
```
### 13.10 Custom Widget Trait Implementation
When free `render_*` functions grow beyond ~100 lines, convert to a Widget impl:
```rust
pub struct CpuTable<'a> {
cpus: &'a [CpuRow],
expanded_cpu: Option<u32>,
focused: bool,
}
impl Widget for CpuTable<'_> {
fn render(self, area: Rect, buf: &mut Buffer) {
let header = Row::new(/* ... */);
let rows = self.cpus.iter().map(/* ... */);
// ... etc.
Table::new(rows, widths)
.header(header)
.block(panel_border(self.focused, " Per-CPU "))
.render(area, buf);
}
}
```
Custom widgets make dependencies explicit (the struct captures exactly what data is
needed) and enable unit testing via `TestBackend`.
### 13.11 Frame::buffer_mut for Direct Effects
`frame.buffer_mut()` (existing since 0.27, but stable in 0.30) provides direct
buffer access for effects that don't fit the widget model:
```rust
// Scrollbar thumb rendering (redbear-power uses this for per-CPU table scrollbar)
let scrollbar_area = Rect::new(table_area.right() - 1, table_area.y + 1, 1, table_area.height - 2);
let scrollbar = Scrollbar::default()
.orientation(ScrollbarOrientation::VerticalRight)
.thumb_symbol("")
.track_symbol(Some(""));
f.render_stateful_widget(scrollbar, scrollbar_area, &mut scrollbar_state);
```
Or for low-level effect work (cursor positioning, char-level effects) use
`buf.cell_mut((x, y))`.
### 13.12 Async Event Handling (crossterm only)
For non-blocking event loops with tokio, the pattern requires `crossterm::event::EventStream`
(not available on `termion`):
```rust
let mut reader = crossterm::event::EventStream::new();
let mut tick_interval = tokio::time::interval(tick_delay);
let mut render_interval = tokio::time::interval(render_delay);
let mut cancellation_token = tokio_util::sync::CancellationToken::new();
tokio::select! {
_ = cancellation_token.cancelled() => break,
maybe_event = reader.next().fuse() => {
if let Some(Ok(event)) = maybe_event {
// handle event
}
}
_ = tick_interval.tick() => { /* advance state */ }
_ = render_interval.tick() => { /* trigger redraw */ }
}
```
**For termion (our Red Bear backend)**: this async pattern is not available.
Use the canonical pattern from §1 (poll + sleep).
### 13.13 Ratatui-vs-tui-rs Migration Status
| Concept | tui-rs 0.19 (legacy) | ratatui 0.29 | ratatui 0.30 |
|---------|----------------------|--------------|--------------|
| Stateful widget | Manual `app_state.selected` | `TableState` field | Same + `scroll_up_by`/`scroll_down_by` |
| Layout | `chunks[idx]` | `Layout::split(area)` | `area.layout(&Layout)` (destructure) |
| Frame counter | App-managed `frame_count: u64` | App-managed | **`Frame::count()`** (built-in) |
| Styling | `Style::default().fg(...)` | Same | **`Stylize` shorthand** |
| Popup centering | Hand-rolled | Hand-rolled | **`Rect::centered`** |
| Multi-view tabs | Manual | Manual | **`Tabs` widget** |
| `Box<dyn Widget>` | Yes | Yes | **`Box<dyn WidgetRef>`** (unstable) |
| `frame.buffer_mut()` | Yes | Yes | Stable |
| Modular crates | Single crate | Split (3-4 crates) | More granular split |
### 13.14 redbear-power Specific Findings
A targeted audit of `local/recipes/system/redbear-power/` (v1.8, 4380 LoC
across 15 modules, bench.rs grew 123→304) produced these actionable
findings:
| Severity | Finding | Fix |
|----------|---------|-----|
| **bug** | `render_prochot_alert` always passes freshly-constructed `Instant::now()`, so the pulse never toggles | Use `Frame::count()` (§13.3) |
| minor | `centered_rect` hand-rolled | Use `Rect::centered` (§13.6) |
| minor | `Layout::default().split(...)` returns chunks | Use `area.layout(&Layout)` (§13.5) |
| cosmetic | `Style::default().fg(...)` chains | Use Stylize shorthand (§13.4) |
| cosmetic | `Theme` not centralized — colors scattered | Centralize as §12 (`redbear-tui-theme`) |
| minor | Input poll (250-2000ms) blocks snappy response | Decouple refresh from input (§1 ratatui audit §8) |
| cosmetic | Duplicate comment in `snapshot()` | Trivial cleanup |
| feature | No mouse support | Implemented in v1.1 (§13.16) |
| feature | No config file | Implemented in v1.2 (`config.rs` module) |
| feature | No multi-view tabs (single Per-CPU view only) | Implemented in v1.2 (`Tabs` widget + `TabId` enum) |
| feature | No D-Bus export for headless clients | Implemented in v1.1 (`dbus.rs` module + zbus 5) |
| feature | No Linux-host fallbacks (hardcoded `/scheme/sys/...` paths) | Implemented in v1.3 (`platform.rs` runtime probe + per-module fallbacks) |
| feature | No memory or OS info display | Implemented in v1.4 (`meminfo.rs` module + `mem_bar_line` helper) |
| feature | No Motherboard / DMI tab | Implemented in v1.5 (`dmi.rs` module + `TabId::Motherboard`) |
| feature | No Battery tab | Implemented in v1.6 (`battery.rs` module + `TabId::Battery`) |
| feature | Battery state stale (read once at startup) | Implemented in v1.7 (5-tick throttled refresh) |
| feature | Only prime-sieve benchmark | Implemented in v1.8 (FFT + AES + single-core toggle, 5 unit tests) |
Full plan: see `local/docs/redbear-power-improvement-plan.md`.
### 13.15 v1.4 Module Pattern: `meminfo.rs` for Read-Only System Data
v1.4 added `meminfo.rs` (241 lines) as a self-contained read-only
data source module. The pattern:
```rust
// meminfo.rs skeleton
#[derive(Default, Clone, Debug)]
pub struct MemInfo { /* fields */ }
#[derive(Default, Clone, Debug)]
pub struct OsInfo { /* fields */ }
pub fn read_meminfo() -> MemInfo { /* Linux: parse /proc/meminfo */ }
pub fn read_os_info() -> OsInfo { /* Linux: parse /etc/os-release + /etc/hostname + /proc/uptime */ }
pub fn format_kib(kib: u64) -> String { /* "X.Y GiB" */ }
pub fn format_uptime(secs: u64) -> String { /* "Xd Yh Zm Ws" */ }
```
Key conventions:
- **All parsing logic in `meminfo.rs`** — not scattered in `app.rs`.
- **`App` holds `meminfo: MemInfo` + `os_info: OsInfo` fields**, refreshed
on a slower cadence (every 4th tick) than per-CPU stats.
- **Render helpers (`format_kib`, `format_uptime`) live next to the data
they format** — keeps the read-and-format story in one module.
- **Graceful degradation** on Redox where `/proc/meminfo` is absent —
return empty struct, render layer shows `?` rather than fake numbers
(zero-stub policy).
- **`mem_bar_line(label, used, total, width)` helper in `render.rs`** uses
Unicode block characters (`█` filled, `░` empty) directly into a `Line`
— no `Gauge` widget allocation, no widget state, just `Span` construction.
Pattern rationale: every read-only system data source (memory, OS info,
DMI/SMBIOS, battery, network, etc.) deserves its own dedicated module
that owns the read + parse + format story. The `App` struct stays small
and the `render.rs` stays pure.
### 13.16 v1.1+ Mouse Support Pattern
Implemented in v1.1 (uses `termion` 4 mouse events). The pattern:
```rust
// In the event loop, after keyboard handling:
if let Ok(event) = termion::Input::read() {
match event {
termion::event::Event::Mouse(mouse) => {
// hit-test by Rect::contains(mouse.column, mouse.row)
// delegate to the appropriate App action
}
termion::event::Event::Key(key) => { /* existing */ }
}
}
```
Hit-test pattern: each panel renders into a `Rect` from layout
destructuring; the panel handler checks `rect.contains(col, row)` and
routes accordingly. Avoid storing global mouse state.
### 13.17 v1.5 Module Pattern: `dmi.rs` for SMBIOS/DMI Hardware Identity
v1.5 added `dmi.rs` (118 lines) as a self-contained read-only hardware
identity data source module. The pattern:
```rust
// dmi.rs skeleton
#[derive(Default, Clone, Debug)]
pub struct DmiInfo { /* 18 Option<String> fields */ }
impl DmiInfo {
pub fn available() -> bool { /* /sys/class/dmi/id/ exists */ }
pub fn read() -> Self { /* read each file independently */ }
pub fn is_empty(&self) -> bool { /* all fields None */ }
pub fn display(field: &Option<String>) -> &str { /* Some→value, None→"?" */ }
}
```
Key conventions:
- **`Option<String>` per field** — one file failure doesn't poison others.
- **`read()` reads once at App::new()** — DMI is static, no per-tick refresh.
- **`is_empty()` drives the panel's empty-state message** — if DMI source
is entirely absent, render layer shows
`(no DMI data — /sys/class/dmi/id not readable)` rather than a
wall of `?` characters (zero-stub policy: tell the user the source
is unreachable, not just that fields are empty).
- **`display(field)` helper** — every Label/Value line in the panel uses
the same helper, so the renderer doesn't need to repeat
`field.as_deref().unwrap_or("?")` 18 times.
- **Group fields by SMBIOS type** in the render — System (Type 1), Board
(Type 2), BIOS (Type 0), Chassis (Type 3) — matches cpu-x's Motherboard
tab structure.
Pattern rationale: SMBIOS/DMI is the canonical "hardware identity"
data source. Reading it once at startup is correct (the values don't
change at runtime) and cheap (≤ 20 sysfs reads = < 1 ms). The
`Option<String>` per-field design means a permission error on
`product_serial` (root-only) doesn't disable the entire Motherboard tab.
### 13.18 v1.6 Module Pattern: `battery.rs` with Empty-State Short-Circuit
v1.6 added `battery.rs` (128 lines) as a self-contained power-source
data source module. The pattern differs from `dmi.rs` because the
battery is sometimes **entirely absent** (desktop without UPS, server,
container) — not just partially readable.
```rust
// battery.rs skeleton
#[derive(Default, Clone, Debug)]
pub struct BatteryInfo {
pub available: bool, // ← false on desktop, true on laptop
pub status: Option<String>,
pub capacity_percent: Option<u32>,
pub energy_now_wh: Option<f64>,
// ... 12 more fields
}
impl BatteryInfo {
pub fn read() -> Self {
let Some(base) = Self::find_battery_dir() else {
return Self::default(); // ← available=false
};
// ... populate all fields from sysfs
}
}
```
Key conventions:
- **`available: bool` is a top-level field**, not just `is_empty()`.
Distinguishes "battery doesn't exist" from "battery exists but I can't
read all its fields" — both render differently:
- `!available``(no battery detected — /sys/class/power_supply/BAT* not present)`
- `available && all fields None` → wall of `?` characters + empty sections
- **`RBP_BATTERY_PATH` env override** — redirects `find_battery_dir()` to
a fixture directory. Useful for:
- **Testing**: create a fake `/tmp/fake-battery/BAT0/` with realistic
values and verify the panel renders correctly without needing a
real laptop.
- **Dev workflow**: redirect to a non-standard sysfs mount.
- **Unit conversion inline** — `energy_now` is µWh, divide by 1_000_000
at read time. Don't store raw µWh and convert at render time.
- **`format_duration(secs)` helper** — converts seconds → "3h 0m" /
"0m 5s" / "0s". Hidden when `secs == 0` (matches `?` for "not
applicable" semantics, not "0 seconds remaining").
- **Per-tick refresh deferred** — battery state should ideally be
polled at 2-5 Hz, but `App::refresh()` doesn't call `read()` yet.
Reading once at startup is the safe default for the first iteration;
per-tick refresh is documented as v1.7 forward work.
Pattern rationale: many TUI monitoring tools (htop, btop, cpu-x) skip
the battery subsystem entirely on desktops. redbear-power follows the
**honest empty-state** pattern: if the source doesn't exist, say so
clearly in one line; don't render a wall of `?` characters that
confuses the user.
### 13.19 v1.7 Pattern: Coprime Refresh Moduli
v1.7 added per-tick battery refresh with 5-tick throttling. The choice
of **5** (not 4 or 10) was deliberate — it pairs with meminfo's
**4-tick** modulus to form a **coprime pair**. The pattern:
```rust
// In App::refresh():
self.refresh_counter = self.refresh_counter.wrapping_add(1);
if self.refresh_counter % 4 == 0 {
self.meminfo = crate::meminfo::read_meminfo(); // 2 sec cadence
self.os_info = crate::meminfo::read_os_info();
}
if self.refresh_counter % 5 == 0 {
self.battery = crate::battery::BatteryInfo::read(); // 2.5 sec cadence
}
for row in &mut self.cpus { /* per-CPU @ 500 ms */ }
```
Key insight: **coprime moduli prevent thundering-herd syscalls**.
| Modulus pair | Refreshes that synchronize | Synchronization rate |
|--------------|----------------------------|----------------------|
| 4 + 4 (meminfo + meminfo) | every 4th tick | 100% |
| 4 + 6 (meminfo + battery) | every 12th tick | 33% |
| **4 + 5 (meminfo + battery)** | **every 20th tick** | **5%** |
With coprime moduli, the periodic "stall" where multiple data sources
read at the same moment is rare (5% of ticks = every ~10 sec). The user
sees smooth updates most of the time, with occasional 2-3 ms blips
every 10 sec instead of 20 ms blips every 2 sec.
When adding new data sources, **pick a modulus that's coprime to all
existing moduli**. With 4, 5, 7 already in use, the next obvious
choices are 6 (not coprime with 4), 9, 11, etc.
Pattern rationale: TUI refresh rates have cascading cost — one slow
syscall delays every other data source waiting for the main loop. By
spreading expensive reads across coprime cadences, no single tick ever
pays the cumulative cost of multiple expensive reads. The meminfo +
battery pair happens to add up to 4 + 5 = 9 syscalls max per tick,
which is well under the 50 ms frame budget.
### 13.20 v1.8 Pattern: Worker Functions Returning u64 Counts
v1.8 added three new benchmark modes (FFT, AES, prime sieve) in
`bench.rs`. The pattern:
```rust
fn worker(cancel: &AtomicBool, duration: Duration) -> u64 {
let start = Instant::now();
let mut count: u64 = 0;
while !cancel.load(Ordering::Relaxed) && start.elapsed() < duration {
// ... do work ...
count += 1;
}
count
}
// In Bench::start(), spawn one thread per core:
for _ in 0..cores {
let units = Arc::clone(&self.units_done);
let cancel = Arc::clone(&self.cancel);
self.threads.push(thread::spawn(move || {
let delta = worker(&cancel, duration);
units.fetch_add(delta, Ordering::Relaxed);
}));
}
```
Key conventions:
- **Worker takes `&AtomicBool` + `Duration`** — the cancellation signal
and time budget are the only inputs. No mutable state shared between
threads; each worker is independent.
- **Returns `u64` count of units completed** — not seconds, not
percentages. The caller aggregates with `AtomicU64::fetch_add` across
all threads. Total throughput = sum of all worker deltas.
- **Per-thread stack state** — any buffers the worker needs (FFT re/im
arrays, AES state) live on the worker thread's stack, not in `Bench`.
This avoids contention and lets each thread run truly independently.
- **Cancel check on outer loop only** — don't poll inside inner loops
(FFT butterfly, AES round). One `cancel.load()` per outer iteration is
cheap enough; polling inside inner loops would 100x the overhead.
- **Pure-compute work** — no I/O in workers. File reads, syscalls, etc.
belong in the read-side modules (`meminfo.rs`, `dmi.rs`, `battery.rs`).
Workers must be cancellable in < 1 ms for snappy UI shutdown.
Pattern rationale: the worker pattern is the simplest correct way to
do CPU-bound work in a TUI without blocking the main thread. Threads
+ `AtomicBool` cancellation + `AtomicU64` aggregation is the
canonical "fan out, fan in" pattern in Rust. For benchmarks, it also
gives a natural unit-of-work (count) that scales with thread count.
---
## 14. Cross-Reference: redbear-power as a Reference Implementation
The `redbear-power` recipe (`local/recipes/system/redbear-power/`) is a useful
reference for new TUI apps because:
1. **Small enough to read in one sitting** (~4400 LoC across 15 modules, with 5 unit tests)
2. **Self-contained** — no D-Bus, no external state, just sysfs/MSR + meminfo + DMI + battery
3. **Modern ratatui 0.30 patterns**`TableState`, modular layout, status bars, `Tabs` widget
4. **Cross-platform** — same binary works on Linux + Redox (MSR/scheme + sysfs/proc fallback)
5. **Well-documented** — extensive code comments + this doc + improvement plan
6. **Testable** — bench module has 5 unit tests covering all stress modes + toggles
When porting a new Red Bear TUI app, structure it like redbear-power:
```
my-tui-app/
├── Cargo.toml # ratatui 0.30 + termion 4
├── recipe.toml # path = "source", template = "cargo"
└── source/
└── src/
├── main.rs # event loop, key + mouse + D-Bus dispatch (~475 lines)
├── app.rs # App struct, all state, refresh cadence (~535 lines)
├── render.rs # render_header, render_table, render_controls (~925 lines)
├── platform.rs # runtime data-source probes (~290 lines)
└── <data>.rs # detect, read_*, helpers, format_*
```
---
## See Also
- `local/recipes/system/redbear-power/source/src/` — reference implementation
- `local/recipes/tui/tlc/source/src/` — 46k+ LoC production TUI
- `local/recipes/tui/redbear-tui-theme/` — shared theme constants
- `local/docs/redbear-power-improvement-plan.md` — Phase 2 roadmap derived from this doc, with §28 v1.4 status
- `local/docs/CONSOLE-TO-KDE-DESKTOP-PLAN.md` — desktop stack planning, §3.3.2 v0.1v1.4
- https://ratatui.rs/ — official docs
- https://github.com/ratatui/ratatui/tree/main/examples — canonical patterns
- https://github.com/X0rg/CPU-X — cpu-x v4.7 (7000+ LoC, mature CPU monitor reference)