Jeremy Soller
7e798dfe91
Merge branch 'jespersm-master-patch-43825' into 'master'
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Fix link to "a-note-about-drivers"
See merge request redox-os/drivers!229
2025-02-06 16:07:33 +00:00
Jesper Møller
aa3887d4e7
Fix link to "a-note-about-drivers"
2025-02-04 20:54:40 +00:00
Jeremy Soller
3f67a82d1f
Update rust-toolchain
2025-01-13 14:33:28 -07:00
Ribbon
b26aa9b32b
Document how to contribute and do development in the README
2025-01-09 11:54:44 +00:00
Jeremy Soller
e4ac216fe2
Merge branch 'pcid_cleanup' into 'master'
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Remove some dependencies of pcid
See merge request redox-os/drivers!228
2024-12-30 11:46:53 +00:00
bjorn3
898f8dc72b
pcid: Remove usage of paw
2024-12-30 11:41:34 +01:00
bjorn3
e6139319e8
pcid: Remove a couple of unused dependencies
2024-12-30 11:40:02 +01:00
Jeremy Soller
4c1c1df0ad
Merge branch 'graphics_ipc_crate' into 'master'
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graphics: Introduce graphics-ipc crate
See merge request redox-os/drivers!227
2024-12-28 22:45:56 +00:00
Jeremy Soller
dcef51fc60
Merge branch 'optimize_damage_tracking' into 'master'
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graphics/console-draw: Collapse consecutive damage entries
See merge request redox-os/drivers!226
2024-12-28 22:45:04 +00:00
bjorn3
5fc04c332d
graphics: Move Damage from inputd to graphics-ipc
2024-12-28 16:26:18 +01:00
bjorn3
7b11acbc46
graphics: Introduce graphics-ipc crate
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While for now this for now only includes helpers for the current limited
display interface which is relatively simple to implement manually, in
the future we will likely need a more complex interface with gpu drivers
that would be hard to get right without a common crate proving the
interface.
2024-12-28 16:21:58 +01:00
bjorn3
5bfce514be
graphics/console-draw: Collapse consecutive damage entries
2024-12-28 15:18:55 +01:00
Jeremy Soller
d7c98a877a
Merge branch 'misc_graphics_cleanups' into 'master'
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Various cleanups for the graphics subsystem
See merge request redox-os/drivers!225
2024-12-28 14:14:17 +00:00
bjorn3
5af43fcaa2
graphics/vesad: Merge OffscreenBuffer into GraphicScreen
2024-12-28 14:51:02 +01:00
bjorn3
b5eeaed9e1
graphics/virtio-gpud: Use resource size rather than display size in set_scanout
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This ensures we use the right size if the display got resized but the
resource hasn't been resized yet.
2024-12-28 14:32:56 +01:00
bjorn3
0b8648ff5b
graphics/virtio-gpud: Move some initialization code around
2024-12-28 14:16:56 +01:00
bjorn3
1ef298e576
graphics/virtio-gpud: Remove getters and setters for ResourceCreate2d
2024-12-28 14:04:10 +01:00
bjorn3
1d89ca7bd2
graphics/virtio-gpud: Remove unnecessary VolatileCell
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The virtio queue abstraction already provides the necessary
synchronization to make everything data-race free without volatile
accesses.
2024-12-28 14:01:09 +01:00
bjorn3
9afe3b390b
graphics/vesad: Remove all usage of unstable features
2024-12-27 15:57:43 +01:00
bjorn3
ed9ad1aaf1
graphics/vesad: Remove old resizing code
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Graphics clients will need to handle resizing themself anyway for
handoff between graphics drivers and as such don't need the graphics
to modify the framebuffer during resize.
2024-12-27 15:57:18 +01:00
Jeremy Soller
ee62075339
Merge branch 'unused_dup_impls' into 'master'
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Remove all dup impls that only accept empty paths
See merge request redox-os/drivers!220
2024-12-27 14:14:23 +00:00
bjorn3
b1743d800c
Remove all dup impls that only accept empty paths
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Those dups are handled by the kernel already by creating a new reference
to the underlying file descriptor.
2024-12-27 15:13:42 +01:00
Jeremy Soller
91f76826c0
Merge branch 'fix_multiple_virtio_displays' into 'master'
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graphics/virtio-gpud: Don't crash when multiple displays are attached
See merge request redox-os/drivers!224
2024-12-27 14:13:00 +00:00
bjorn3
d7becba023
graphics/virtio-gpud: Don't crash when multiple displays are attached
2024-12-27 15:11:15 +01:00
Jeremy Soller
fed2e0fb40
Merge branch 'driver_graphics_crate' into 'master'
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Add driver-graphics crate
See merge request redox-os/drivers!223
2024-12-27 14:03:27 +00:00
bjorn3
d2f1af9ca7
Add driver-graphics crate
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This unifies the driver interface handling between graphics drivers and
makes it easier to change all graphics drivers in lockstep when adding
new features.
2024-12-27 12:47:43 +01:00
Jeremy Soller
365a018bb1
Merge branch 'virtio_gpud_refactor' into 'master'
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Various virtio-gpud improvements
See merge request redox-os/drivers!222
2024-12-27 01:32:28 +00:00
bjorn3
b7f4af9bd2
graphics/virtio-gpud: Bring scheme impl closer in line with vesad
2024-12-26 22:19:35 +01:00
bjorn3
6f188cf7ef
graphics/fbcond: Unmap old offscreen buffer on handoff and resize
2024-12-26 21:58:41 +01:00
bjorn3
bf6e16c8c9
graphics/console-draw: Slightly simplify TextScreen::write
2024-12-26 21:58:07 +01:00
bjorn3
3fbf0fecbb
graphics/console-draw: Fix resizing to a smaller display
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Without this commit ransid would generate move events with an
underflowed height which take forever to process.
2024-12-26 21:57:41 +01:00
bjorn3
1b6feeb7c7
graphics/virtio-gpud: Use VM window size as display size
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Rather than hard coding 1920x1080. This doesn't yet handle resizing the
VM window at runtime though.
2024-12-26 20:59:08 +01:00
bjorn3
3ed3ff2edb
graphics/fbcond: Handle framebuffer resize during handoff
2024-12-26 20:57:53 +01:00
bjorn3
09de72e9a8
common: Fix mmap overwriting unintended memory in Sgl
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If unaligned_length is for example 8193, the initial reservation would
be rounded up to the next page resulting in 12288. However the physmap
would previously round up to the next power of two forming 16384,
potentially overwriting one page of data directly after the reservation.
In case of bigger allocations, more pages could be overwritten.
2024-12-26 20:50:44 +01:00
bjorn3
62f1a80c3e
graphics/virtio-gpud: Move resources from Display to GpuScheme
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Resources are global for the entire virtio-gpud device, not local to a
single display. In the future resource creation will become entirely
detached from specific displays.
2024-12-26 17:53:45 +01:00
bjorn3
2344206c21
graphics/virtio-gpud: Bundle resource id and resource mapping
2024-12-26 17:36:40 +01:00
Jeremy Soller
65d84afea6
Merge branch 'unused_imports' into 'master'
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Fix a ton of unused import warnings
See merge request redox-os/drivers!219
2024-12-26 15:55:10 +00:00
Jeremy Soller
921c6b07f9
Merge branch 'driver_network_redox_scheme' into 'master'
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Use redox-scheme in driver-network
See merge request redox-os/drivers!218
2024-12-26 15:54:44 +00:00
bjorn3
2c042f8c98
Fix a ton of unused import warnings
2024-12-26 16:05:04 +01:00
bjorn3
8eabb75524
Update redox-scheme to 0.3.0
2024-12-26 15:50:30 +01:00
bjorn3
20cd7b6dcd
driver-network: Use handle flags and offset stored by the kernel
2024-12-26 15:50:10 +01:00
bjorn3
c4dbcbecf2
Use redox-scheme in driver-network
2024-12-26 15:50:09 +01:00
Jeremy Soller
be6e942a08
Merge branch 'split_fbbootlogd' into 'master'
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graphics: Introduce a separate daemon for the boot log
See merge request redox-os/drivers!217
2024-12-24 21:31:00 +00:00
bjorn3
12fc959737
graphics/fbcond: Move blocking operations back to the main thread
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With fbbootlogd split out it is no longer essential to avoid blocking
operations on the main thread of fbcond. Moving them back to the main
thread simplifies things a fair bit.
2024-12-24 21:39:41 +01:00
bjorn3
4e2f1a730c
graphics: Introduce a separate daemon for the boot log
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The daemon responsible for the boot log must never ever block to avoid
deadlocks, but doing so while still accepting keyboard input is
non-trivial. This commit splits the boot log out from fbcond into a
separate daemon to make this a lot easier to implement. This will also
allow making fbcond blocking again, which will simplify some things.
2024-12-24 21:39:41 +01:00
Jeremy Soller
911f966e15
Merge branch 'input_improvements' into 'master'
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Couple of graphics and input subsystem refactorings
See merge request redox-os/drivers!216
2024-12-24 19:37:59 +00:00
bjorn3
5a1648fdca
graphics/fbcond: Migrate to redox-scheme
2024-12-24 16:56:11 +01:00
bjorn3
f4897c59b4
graphics/fbcond: Inline some helpers
2024-12-24 16:34:25 +01:00
bjorn3
aa35e573cf
input: Introduce ProducerHandle type
2024-12-24 15:28:56 +01:00
bjorn3
e3eb5fbb5d
input/ps2d: Use redox_event
2024-12-24 15:28:56 +01:00