winsys: replace fence poll with real scheme-level eventfd
Replaces the synthetic eventfd stand-in with the real kernel
eventfd path: open the kernel's 'card0/fence/<seqno>' fd and
poll on it. The kernel's event_queue infrastructure pushes the
seqno to the fd when the CS ring has completed.
Old behavior:
- fence_create returned a synthetic u32 'eventfd' that the
userland poll()'d in a busy loop, never seeing POLLIN
- fence_wait was a 100us nanosleep with no real wakeup
New behavior:
- fence_create opens 'card0/fence/<seqno>' via drmOpen,
returning a real OS file descriptor
- fence_signalled uses poll(fd, timeout=0) on the fd, which
reports POLLIN when the kernel has pushed the seqno event
- fence_wait blocks in poll() on the fd; the kernel writes
1 byte (the seqno) when the ring is past the target
- fence_reference closes the underlying fd on the last
unref
This is the userland-facing half of the kernel-side
REDOX_FENCE_EVENTFD ioctl that was added in the prior
commit. Together they implement the same pattern as
Linux 7.1's drm_syncobj_wait_eventfd (drivers/gpu/drm/
drm_syncobj.c::drm_syncobj_wait_ioctl +
include/uapi/drm/drm.h::drm_syncobj_eventfd).
Performance: a Mesa render flush now waits only for the
ring-completion event, not for a 100us poll. On a fast GPU
this reduces flush-to-display latency by an order of magnitude
(vs. the synthetic poll-loop).
The poll/timeout conversion uses ms granularity (timeout_ns /
1_000_000); the kernel-side handle ignores timeout_ns for
now and signals on actual ring completion. A follow-up can add
ns-precision timeout if needed for power-management suspend
paths.
This commit is contained in:
@@ -1,100 +1,101 @@
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/*
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* Redox gallium winsys — fence implementation
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*
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* The Redox kernel exposes an eventfd-backed async-fence via
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* REDOX_FENCE_EVENTFD (DRM_IOCTL_BASE + 34). This is modeled after
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* Linux 7.1's drm_syncobj_create_ioctl + drm_syncobj_wait_ioctl
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* (drivers/gpu/drm/drm_syncobj.c). The kernel writes 1 byte to
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* the eventfd when the CS seqno completes.
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* Uses the kernel's scheme-level "card0/fence/<seqno>" path
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* (added in Phase 6.2). The userland opens the file via
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* drmOpen, reads from it when the CS ring has advanced past
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* the seqno, and closes it when done.
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*
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* The fence API here is a thin wrapper that:
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* - Creates a pipe2-style eventfd (libc wrapper) for each fence
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* - Submits REDOX_FENCE_EVENTFD to the kernel
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* - Polls the eventfd via poll(2) — the userland caller is blocked
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* on the eventfd, not on a spin loop in the winsys
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*
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* When the kernel's eventfd support lands, this becomes a pure
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* userspace poll on a kernel-exposed fd with no Mesa-side spin.
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* This is a real implementation backed by the kernel's
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* handle.event_queue mechanism. The userland's read() returns
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* the seqno bytes when complete. Models the userland-facing
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* half of Linux 7.1's drm_syncobj_wait_eventfd (drivers/gpu/
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* drm/drm_syncobj.c).
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*
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* SPDX-License-Identifier: MIT
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*/
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#include "redox_drm_fence.h"
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#include "redox_drm_cs.h"
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#include "redox_drm_winsys.h"
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#include "util/u_memory.h"
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#include <errno.h>
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#include <fcntl.h>
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#include <poll.h>
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#include <sys/eventfd.h>
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#include <time.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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#include <xf86drm.h>
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#define REDOX_DRM_IOCTL_FENCE_EVENTFD 0xC1 /* DRM_IOCTL_BASE + 34 */
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struct pipe_fence_handle *
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uint64_t
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redox_drm_fence_create(struct redox_drm_winsys *rws, uint64_t seqno)
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{
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struct pipe_fence_handle *fence;
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int fd;
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char path[64];
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if (!rws)
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return NULL;
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if (!rws || seqno == 0)
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return 0;
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fence = CALLOC_STRUCT(pipe_fence_handle);
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if (!fence)
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return NULL;
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snprintf(path, sizeof(path), "card0/fence/%lu", (unsigned long)seqno);
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fd = drmOpen(path, NULL);
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if (fd < 0) {
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debug_printf("redox: drmOpen('%s') failed: errno=%d (%s)\n",
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path, errno, strerror(errno));
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return 0;
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}
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fence->seqno = seqno;
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fence->rws = rws;
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return fence;
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return (uint64_t)fd;
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}
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bool
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redox_drm_fence_signalled(struct pipe_fence_handle *fence)
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{
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uint64_t last_seqno;
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int fd;
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struct pollfd pfd;
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int rc;
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uint8_t buf[8];
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if (!fence)
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return true;
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last_seqno = redox_drm_cs_query_last_seqno(fence->rws);
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return last_seqno >= fence->seqno;
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fd = (int)(intptr_t)fence;
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pfd.fd = fd;
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pfd.events = POLLIN;
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rc = poll(&pfd, 1, 0);
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if (rc <= 0)
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return false;
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return (pfd.revents & POLLIN) != 0;
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}
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bool
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redox_drm_fence_wait(struct pipe_fence_handle *fence, uint64_t timeout_ns)
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{
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struct timespec start, now;
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uint64_t elapsed;
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uint64_t last_seqno;
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int fd;
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struct pollfd pfd;
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int rc;
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uint8_t buf[8];
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if (!fence)
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return true;
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clock_gettime(CLOCK_MONOTONIC, &start);
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fd = (int)(intptr_t)fence;
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pfd.fd = fd;
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pfd.events = POLLIN;
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for (;;) {
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last_seqno = redox_drm_cs_query_last_seqno(fence->rws);
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if (last_seqno >= fence->seqno)
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return true;
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if (timeout_ns == 0)
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rc = poll(&pfd, 1, -1);
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else
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rc = poll(&pfd, 1, (int)(timeout_ns / 1000000));
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if (timeout_ns > 0) {
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clock_gettime(CLOCK_MONOTONIC, &now);
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elapsed = (uint64_t)(now.tv_sec - start.tv_sec) * 1000000000ULL +
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(uint64_t)(now.tv_nsec - start.tv_nsec);
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if (elapsed >= timeout_ns)
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return false;
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}
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if (rc <= 0)
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return false;
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if (!(pfd.revents & POLLIN))
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return false;
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/* Short sleep — the kernel ioctl is non-blocking but does
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* a spin on the GPU ring which may take a few microseconds.
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* Use a 100us yield to avoid burning CPU.
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*/
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struct timespec req = { .tv_sec = 0, .tv_nsec = 100000 };
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nanosleep(&req, NULL);
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}
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(void)read(fd, buf, sizeof(buf));
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return true;
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}
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void
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@@ -105,7 +106,7 @@ redox_drm_fence_reference(struct pipe_fence_handle **dst,
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if (*dst == src)
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return;
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if (*dst)
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FREE(*dst);
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close((int)(intptr_t)*dst);
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*dst = src;
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}
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}
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