drivers/graphics: Add API to check if shadow buffer present
This commit is contained in:
@@ -82,6 +82,10 @@ impl CpuBackedBuffer {
|
||||
&self.buffer
|
||||
}
|
||||
|
||||
pub fn has_shadow_buf(&self) -> bool {
|
||||
self.shadow.is_some()
|
||||
}
|
||||
|
||||
pub fn shadow_buf(&mut self) -> &mut [u8] {
|
||||
self.shadow.as_deref_mut().unwrap_or(&mut *self.map)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user