drivers/graphics/console-draw: Fix depth for framebuffer

This commit is contained in:
bjorn3
2026-03-15 13:01:34 +01:00
parent d7974b3143
commit 460ae0d57c
+1 -1
View File
@@ -21,7 +21,7 @@ impl V2DisplayMap {
pub fn new(display_handle: V2GraphicsHandle, width: u32, height: u32) -> io::Result<Self> {
let mut buffer =
display_handle.create_dumb_buffer((width, height), DrmFourcc::Argb8888, 32)?;
let fb = display_handle.add_framebuffer(&buffer, 24, 32)?;
let fb = display_handle.add_framebuffer(&buffer, 32, 32)?;
let map = display_handle.map_dumb_buffer(&mut buffer)?;
let map = unsafe { mem::transmute::<DumbMapping<'_>, DumbMapping<'static>>(map) };