Files
RedBear-OS/local/recipes/dev/libclc/source/polly/lib/CodeGen/Utils.cpp
T
vasilito cb424d7448 build: static patch-sanity linter (shift-left the malformed-patch class)
verify-patch-sanity.py validates every active recipe .patch has internally-
consistent hunk line counts — catching the 'malformed patch at line N' failure
at commit/CI/preflight time instead of hours into a cook. This cycle hit that
class three times (qtwaylandscanner, sddm, xwayland), each only discovered when
cookbook tried to apply the patch.

Running it across the repo found 29 latent malformed patches (validated against
GNU patch: e.g. relibc/P3-sysv-ipc reproduces 'malformed patch at line 22').
They were harmless only because they sit in vendored recipes (baked, not re-
applied) — but would fail on any version-bump re-derivation. --fix recounts the
hunk headers (body untouched) and repaired all 29.

Wired into build-preflight.sh (Phase 1.0D) and redbear-ci.yml, with a unit test
(test-patch-sanity.sh). Skips archived/legacy trees and unvalidatable formats
(empty placeholders, bare-@@ git hunks).
2026-08-01 05:13:02 +03:00

220 lines
7.4 KiB
C++

//===--- Utils.cpp - Utility functions for the code generation --*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file contains utility functions for the code generation.
//
//===----------------------------------------------------------------------===//
#include "polly/CodeGen/Utils.h"
#include "polly/CodeGen/IRBuilder.h"
#include "polly/ScopInfo.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/RegionInfo.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
using namespace llvm;
// Alternative to llvm::SplitCriticalEdge.
//
// Creates a new block which branches to Succ. The edge to split is redirected
// to the new block.
//
// The issue with llvm::SplitCriticalEdge is that it does nothing if the edge is
// not critical.
// The issue with llvm::SplitEdge is that it does not always create the middle
// block, but reuses Prev/Succ if it can. We always want a new middle block.
static BasicBlock *splitEdge(BasicBlock *Prev, BasicBlock *Succ,
const char *Suffix, DominatorTree *DT,
LoopInfo *LI, RegionInfo *RI) {
assert(Prev && Succ);
// Before:
// \ / / //
// Prev / //
// | \___/ //
// | ___ //
// | / \ //
// Succ \ //
// / \ \ //
// The algorithm to update DominatorTree and LoopInfo of
// llvm::SplitCriticalEdge is more efficient than
// llvm::SplitBlockPredecessors, which is more general. In the future we might
// either modify llvm::SplitCriticalEdge to allow skipping the critical edge
// check; or Copy&Paste it here.
BasicBlock *MiddleBlock = SplitBlockPredecessors(
Succ, ArrayRef<BasicBlock *>(Prev), Suffix, DT, LI);
if (RI) {
Region *PrevRegion = RI->getRegionFor(Prev);
Region *SuccRegion = RI->getRegionFor(Succ);
if (PrevRegion->contains(MiddleBlock)) {
RI->setRegionFor(MiddleBlock, PrevRegion);
} else {
RI->setRegionFor(MiddleBlock, SuccRegion);
}
}
// After:
// \ / / //
// Prev / //
// | \___/ //
// | //
// MiddleBlock //
// | ___ //
// | / \ //
// Succ \ //
// / \ \ //
return MiddleBlock;
}
std::pair<polly::BBPair, BranchInst *>
polly::executeScopConditionally(Scop &S, Value *RTC, DominatorTree &DT,
RegionInfo &RI, LoopInfo &LI) {
Region &R = S.getRegion();
PollyIRBuilder Builder(S.getEntry());
// Before:
//
// \ / //
// EnteringBB //
// _____|_____ //
// / EntryBB \ //
// | (region) | //
// \_ExitingBB_/ //
// | //
// ExitBB //
// / \ //
// Create a fork block.
BasicBlock *EnteringBB = S.getEnteringBlock();
BasicBlock *EntryBB = S.getEntry();
assert(EnteringBB && "Must be a simple region");
BasicBlock *SplitBlock =
splitEdge(EnteringBB, EntryBB, ".split_new_and_old", &DT, &LI, &RI);
SplitBlock->setName("polly.split_new_and_old");
// If EntryBB is the exit block of the region that includes Prev, exclude
// SplitBlock from that region by making it itself the exit block. This is
// trivially possible because there is just one edge to EnteringBB.
// This is necessary because we will add an outgoing edge from SplitBlock,
// which would violate the single exit block requirement of PrevRegion.
Region *PrevRegion = RI.getRegionFor(EnteringBB);
while (PrevRegion->getExit() == EntryBB) {
PrevRegion->replaceExit(SplitBlock);
PrevRegion = PrevRegion->getParent();
}
RI.setRegionFor(SplitBlock, PrevRegion);
// Create a join block
BasicBlock *ExitingBB = S.getExitingBlock();
BasicBlock *ExitBB = S.getExit();
assert(ExitingBB && "Must be a simple region");
BasicBlock *MergeBlock =
splitEdge(ExitingBB, ExitBB, ".merge_new_and_old", &DT, &LI, &RI);
MergeBlock->setName("polly.merge_new_and_old");
// Exclude the join block from the region.
R.replaceExitRecursive(MergeBlock);
RI.setRegionFor(MergeBlock, R.getParent());
// \ / //
// EnteringBB //
// | //
// SplitBlock //
// _____|_____ //
// / EntryBB \ //
// | (region) | //
// \_ExitingBB_/ //
// | //
// MergeBlock //
// | //
// ExitBB //
// / \ //
// Create the start and exiting block.
Function *F = SplitBlock->getParent();
BasicBlock *StartBlock =
BasicBlock::Create(F->getContext(), "polly.start", F);
BasicBlock *ExitingBlock =
BasicBlock::Create(F->getContext(), "polly.exiting", F);
SplitBlock->getTerminator()->eraseFromParent();
Builder.SetInsertPoint(SplitBlock);
BranchInst *CondBr = Builder.CreateCondBr(RTC, StartBlock, S.getEntry());
if (Loop *L = LI.getLoopFor(SplitBlock)) {
L->addBasicBlockToLoop(StartBlock, LI);
L->addBasicBlockToLoop(ExitingBlock, LI);
}
DT.addNewBlock(StartBlock, SplitBlock);
DT.addNewBlock(ExitingBlock, StartBlock);
RI.setRegionFor(StartBlock, RI.getRegionFor(SplitBlock));
RI.setRegionFor(ExitingBlock, RI.getRegionFor(SplitBlock));
// \ / //
// EnteringBB //
// | //
// SplitBlock---------\ //
// _____|_____ | //
// / EntryBB \ StartBlock //
// | (region) | | //
// \_ExitingBB_/ ExitingBlock //
// | //
// MergeBlock //
// | //
// ExitBB //
// / \ //
// Connect start block to exiting block.
Builder.SetInsertPoint(StartBlock);
Builder.CreateBr(ExitingBlock);
DT.changeImmediateDominator(ExitingBlock, StartBlock);
// Connect exiting block to join block.
Builder.SetInsertPoint(ExitingBlock);
Builder.CreateBr(MergeBlock);
DT.changeImmediateDominator(MergeBlock, SplitBlock);
// \ / //
// EnteringBB //
// | //
// SplitBlock---------\ //
// _____|_____ | //
// / EntryBB \ StartBlock //
// | (region) | | //
// \_ExitingBB_/ ExitingBlock //
// | | //
// MergeBlock---------/ //
// | //
// ExitBB //
// / \ //
//
// Split the edge between SplitBlock and EntryBB, to avoid a critical edge.
splitEdge(SplitBlock, EntryBB, ".pre_entry_bb", &DT, &LI, &RI);
// \ / //
// EnteringBB //
// | //
// SplitBlock---------\ //
// | | //
// PreEntryBB | //
// _____|_____ | //
// / EntryBB \ StartBlock //
// | (region) | | //
// \_ExitingBB_/ ExitingBlock //
// | | //
// MergeBlock---------/ //
// | //
// ExitBB //
// / \ //
return std::make_pair(std::make_pair(StartBlock, ExitingBlock), CondBr);
}