cb424d7448
verify-patch-sanity.py validates every active recipe .patch has internally- consistent hunk line counts — catching the 'malformed patch at line N' failure at commit/CI/preflight time instead of hours into a cook. This cycle hit that class three times (qtwaylandscanner, sddm, xwayland), each only discovered when cookbook tried to apply the patch. Running it across the repo found 29 latent malformed patches (validated against GNU patch: e.g. relibc/P3-sysv-ipc reproduces 'malformed patch at line 22'). They were harmless only because they sit in vendored recipes (baked, not re- applied) — but would fail on any version-bump re-derivation. --fix recounts the hunk headers (body untouched) and repaired all 29. Wired into build-preflight.sh (Phase 1.0D) and redbear-ci.yml, with a unit test (test-patch-sanity.sh). Skips archived/legacy trees and unvalidatable formats (empty placeholders, bare-@@ git hunks).
109 lines
3.5 KiB
C++
109 lines
3.5 KiB
C++
//===--------- Mapping.h - OpenMP device runtime mapping helpers -- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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//
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//===----------------------------------------------------------------------===//
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#ifndef OMPTARGET_MAPPING_H
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#define OMPTARGET_MAPPING_H
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#include "DeviceTypes.h"
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namespace ompx {
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namespace mapping {
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enum {
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DIM_X = __GPU_X_DIM,
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DIM_Y = __GPU_Y_DIM,
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DIM_Z = __GPU_Z_DIM,
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};
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inline constexpr uint32_t MaxThreadsPerTeam = 1024;
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/// Initialize the mapping machinery.
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void init(bool IsSPMD);
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/// Return true if the kernel is executed in SPMD mode.
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bool isSPMDMode();
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/// Return true if the kernel is executed in generic mode.
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bool isGenericMode();
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/// Return true if the executing thread is the main thread in generic mode.
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/// These functions will lookup state and it is required that that is OK for the
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/// thread and location. See also `isInitialThreadInLevel0` for a stateless
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/// alternative for certain situations, e.g. during initialization.
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bool isMainThreadInGenericMode();
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bool isMainThreadInGenericMode(bool IsSPMD);
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/// Return true if this thread is the initial thread in parallel level 0.
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///
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/// The thread for which this returns true should be used for single threaded
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/// initialization tasks. We pick a special thread to ensure there are no
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/// races between the initialization and the first read of initialized state.
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bool isInitialThreadInLevel0(bool IsSPMD);
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/// Return true if the executing thread has the lowest Id of the active threads
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/// in the warp.
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bool isLeaderInWarp();
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/// Return a mask describing all active threads in the warp.
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LaneMaskTy activemask();
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/// Return a mask describing all threads with a smaller Id in the warp.
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LaneMaskTy lanemaskLT();
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/// Return a mask describing all threads with a larger Id in the warp.
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LaneMaskTy lanemaskGT();
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/// Return the thread Id in the warp, in [0, getWarpSize()).
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uint32_t getThreadIdInWarp();
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/// Return the warp size, thus number of threads in the warp.
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uint32_t getWarpSize();
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/// Return the warp id in the block, in [0, getNumberOfWarpsInBlock()]
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uint32_t getWarpIdInBlock();
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/// Return the number of warps in the block.
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uint32_t getNumberOfWarpsInBlock();
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/// Return the thread Id in the block, in [0, getNumberOfThreadsInBlock(Dim)).
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uint32_t getThreadIdInBlock(int32_t Dim = DIM_X);
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/// Return the block size, thus number of threads in the block.
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uint32_t getNumberOfThreadsInBlock(int32_t Dim = DIM_X);
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/// Return the block Id in the kernel, in [0, getNumberOfBlocksInKernel(Dim)).
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uint32_t getBlockIdInKernel(int32_t Dim = DIM_X);
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/// Return the number of blocks in the kernel.
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uint32_t getNumberOfBlocksInKernel(int32_t Dim = DIM_X);
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/// Return the kernel size, thus number of threads in the kernel.
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uint32_t getNumberOfThreadsInKernel();
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/// Return the maximal number of threads in the block usable for a team (=
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/// parallel region).
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///
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/// Note: The version taking \p IsSPMD mode explicitly can be used during the
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/// initialization of the target region, that is before `mapping::isSPMDMode()`
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/// can be called by any thread other than the main one.
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uint32_t getMaxTeamThreads();
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uint32_t getMaxTeamThreads(bool IsSPMD);
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/// Return the number of processing elements on the device.
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uint32_t getNumberOfProcessorElements();
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} // namespace mapping
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} // namespace ompx
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#endif
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