Files
RedBear-OS/local/recipes/kde/kf6-syntaxhighlighting/source/autotests/reference/highlight.uc.ref
T

26 lines
2.3 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
<Comment>/**</Comment><br/>
<Comment>* Comment </Comment><br/>
<Comment>*/</Comment><br/>
<Data Type>class</Data Type><Normal Text> DH_SeqAvt_GiveExp </Normal Text><Keyword>extends</Keyword><Normal Text> SequenceAction;</Normal Text><br/>
<Normal Text></Normal Text><br/>
<Keyword>var</Keyword><Symbol>()</Symbol><Normal Text> </Normal Text><Data Type>float</Data Type><Normal Text> expGive;</Normal Text><br/>
<Keyword>var</Keyword><Normal Text> </Normal Text><Data Type>float</Data Type><Normal Text> result;</Normal Text><br/>
<Normal Text></Normal Text><br/>
<Comment>// line comment</Comment><br/>
<Keyword>event</Keyword><Normal Text> Activated</Normal Text><Symbol>()</Symbol><br/>
<Normal Text>{</Normal Text><br/>
<Normal Text> </Normal Text><Keyword>local</Keyword><Normal Text> DH_PlayerController PC;</Normal Text><br/>
<Normal Text> PC </Normal Text><Symbol>=</Symbol><Normal Text> DH_PlayerController</Normal Text><Symbol>(</Symbol><Normal Text>GetWorldInfo</Normal Text><Symbol>()</Symbol><Normal Text>.GetALocalPlayerController</Normal Text><Symbol>())</Symbol><Normal Text>;</Normal Text><br/>
<Normal Text> PC.modifyExp</Normal Text><Symbol>(</Symbol><Normal Text>expGive</Normal Text><Symbol>)</Symbol><Normal Text>;</Normal Text><br/>
<Normal Text> result </Normal Text><Symbol>=</Symbol><Normal Text> PC.currentEXP;</Normal Text><br/>
<Normal Text>}</Normal Text><br/>
<Normal Text></Normal Text><br/>
<Keyword>defaultproperties</Keyword><br/>
<Normal Text>{</Normal Text><br/>
<Normal Text> ObjName</Normal Text><Symbol>=</Symbol><String>"Reward Exp"</String><br/>
<Normal Text> ObjCategory</Normal Text><Symbol>=</Symbol><String>"DH_PlayerController"</String><br/>
<Normal Text></Normal Text><br/>
<Normal Text> VariableLinks.Empty;</Normal Text><br/>
<Normal Text> VariableLinks</Normal Text><Symbol>(</Symbol><Decimal>0</Decimal><Symbol>)=(</Symbol><Normal Text>ExpectedType</Normal Text><Symbol>=</Symbol><Normal Text>classSeqVar_Float</Normal Text><Symbol>,</Symbol><Normal Text> bWriteable</Normal Text><Symbol>=</Symbol><Keyword>false</Keyword><Symbol>,</Symbol><Normal Text> LinkDesc</Normal Text><Symbol>=</Symbol><String>"expGive"</String><Symbol>,</Symbol><Normal Text> PropertyName</Normal Text><Symbol>=</Symbol><Normal Text>expGive</Normal Text><Symbol>)</Symbol><br/>
<Normal Text>}</Normal Text><br/>