cb424d7448
verify-patch-sanity.py validates every active recipe .patch has internally- consistent hunk line counts — catching the 'malformed patch at line N' failure at commit/CI/preflight time instead of hours into a cook. This cycle hit that class three times (qtwaylandscanner, sddm, xwayland), each only discovered when cookbook tried to apply the patch. Running it across the repo found 29 latent malformed patches (validated against GNU patch: e.g. relibc/P3-sysv-ipc reproduces 'malformed patch at line 22'). They were harmless only because they sit in vendored recipes (baked, not re- applied) — but would fail on any version-bump re-derivation. --fix recounts the hunk headers (body untouched) and repaired all 29. Wired into build-preflight.sh (Phase 1.0D) and redbear-ci.yml, with a unit test (test-patch-sanity.sh). Skips archived/legacy trees and unvalidatable formats (empty placeholders, bare-@@ git hunks).
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Mesa 10.2.8 Release Notes / September 19, 2014
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==============================================
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Mesa 10.2.8 is a bug fix release which fixes bugs found since the 10.2.7
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release.
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Mesa 10.2.8 implements the OpenGL 3.3 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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3.3. OpenGL 3.3 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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SHA256 checksums
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----------------
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::
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4c5a25ccaf1a9734bbd10d62a1420cc8fd35a1060ce679f2fc846769a25fbeec MesaLib-10.2.8.tar.gz
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1ef9ad3f241788d454f2ff8c9d65b6849dfc31c8fe91f70fd2930b81c8af1398 MesaLib-10.2.8.tar.bz2
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d26218da3b44734b1d555267b4c63c48803c4c8b14d2bc53071be57014da37fa MesaLib-10.2.8.zip
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New features
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------------
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None
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 77493 <https://bugs.freedesktop.org/show_bug.cgi?id=77493>`__ -
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lp_test_arit fails with llvm >= llvm-3.5svn r206094
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- `Bug 82539 <https://bugs.freedesktop.org/show_bug.cgi?id=82539>`__ -
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vmw_screen_dri.lo In file included from vmw_screen_dri.c:41:
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vmwgfx_drm.h:32:17: error: drm.h: No such file or directory
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- `Bug 82882 <https://bugs.freedesktop.org/show_bug.cgi?id=82882>`__ -
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[swrast] piglit glsl-fs-uniform-bool-1 regression
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- `Bug 83432 <https://bugs.freedesktop.org/show_bug.cgi?id=83432>`__ -
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r600_query.c:269:r600_emit_query_end: Assertion
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\`ctx->num_pipelinestat_queries > 0' failed [Gallium HUD]
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- `Bug 83567 <https://bugs.freedesktop.org/show_bug.cgi?id=83567>`__ -
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Mesa 10.2.6 does not compile with llvm 3.5
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- `Bug 83735 <https://bugs.freedesktop.org/show_bug.cgi?id=83735>`__ -
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[mesa-10.2.x] broken with llvm-3.5 and old CPUs
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Changes
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-------
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Aaron Watry (1):
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- gallivm: Fix build after LLVM commit 211259
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Christoph Bumiller (2):
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- nv50/ir/util: fix BitSet issues
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- nvc0/ir: clarify recursion fix to finding first tex uses
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Emil Velikov (3):
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- docs: Add sha256 sums for the 10.2.7 release
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- configure: bail out if building svga without libdrm
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- Update VERSION to 10.2.8
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Ilia Mirkin (4):
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- nv50/ir: avoid array overrun when checking for supported mods
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- nouveau: only enable the depth test if there actually is a depth
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buffer
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- nouveau: only enable stencil func if the visual has stencil bits
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- nouveau: change internal variables to avoid conflicts with macro args
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Jonathan Gray (1):
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- configure.ac: strip \_GNU_SOURCE from llvm-config output
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José Fonseca (1):
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- gallivm: Disable workaround for PR12833 on LLVM 3.2+.
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Maarten Lankhorst (4):
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- nouveau: re-allocate bo's on overflow
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- nouveau: fix MPEG4 hw decoding
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- nouveau: rework reference frame handling
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- nouveau: remove unneeded assert
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Marek Olšák (3):
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- r600g,radeonsi: make sure there's enough CS space before resuming
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queries
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- mesa: set UniformBooleanTrue = 1.0f by default
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- st/mesa: use 1.0f as boolean true on drivers without integer support
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Richard Sandiford (1):
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- gallivm: Fix uses of 2^24
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Roland Scheidegger (1):
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- gallivm: set mcpu when initializing llvm execution engine
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Thomas Hellstrom (1):
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- winsys/svga: Fix incorrect type usage in IOCTL v2
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