313 lines
9.8 KiB
ReStructuredText
313 lines
9.8 KiB
ReStructuredText
Mesa 26.1.4 Release Notes / 2026-07-01
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======================================
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Mesa 26.1.4 is a bug fix release which fixes bugs found since the 26.1.3 release.
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Mesa 26.1.4 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 26.1.4 implements the Vulkan 1.4 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA checksums
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-------------
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::
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TBD.
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New features
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------------
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- None
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Bug fixes
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---------
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- AV1 videos dropping frames with AMD card
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- Crash linking cached GLSL shader with optimized array with explicit uniform location
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- Gunfire Reborn crashes with ring gfx_0.0.0 timeout since Mesa 26.0.0
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- RADV: RDNA2 Raytracing regression after "aco/lower_branches: Add try_rotate_latch_block() optimization"
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- Spike in mmap count for vk_cmd_queue regressed dEQP-VK.api.object_management.max_concurrent#command_buffer_*
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- System freeze when seeking in h264 files with gst-play-1.0 using the VA plugin
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- [Windows][arm64] Building windows ARM64 with MSVC fails on src\\util\\u_math.c
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- [anv] Intel ARC B390 | Hitman 2 | DX11 | Blinking corruptions seen
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- [anv] negate of INT_MAX calculated as INT_MIN instead of INT_MIN + 1
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- [anv] wrong value for local variable after nested switch merge
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- [radeonsi] SIGSEGV in gallivm during software fallback for GL_FEEDBACK with lighting
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- android14 gpu virgl: Shader memory leak
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- anv: Assert in alias vkCreateImage
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- macOS build stuck in infinite loop since 26.1
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- mesa 26.1.3 does not compile with ARM64 MSVC
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- radv: incorrect memory accounting for imported bufffers
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- rusticl: incorrect float16 constant folding
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- venus: rare flake in dEQP-VK.wsi.android.swapchain.render.basic
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Changes
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-------
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Adam Jackson (1):
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- nvk: use unsigned comparison in UBO bounds checks
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Ahmed Hesham (1):
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- nir: fix vectorising phis with mixed chased sources
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Alessandro Astone (1):
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- anv: Support VK_ANDROID_native_buffer older than version 11
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Arkady Shlykov (1):
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- Add offset getter for image intrinsics
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Benjamin Cheng (1):
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- mesa/st: use col0 attrib from provoking vertex for feedback
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Boyuan Zhang (1):
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- radeonsi/mm: use non-tmz buf when session tmz size is 0
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Caio Oliveira (2):
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- util: Add util_is_half_subnormal()
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- brw, elk: Fix invalid case using float-negation in combine constants
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Christian Gmeiner (12):
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- etnaviv: Flush texture caches after clears
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- etnaviv: Add a helper for the 128-bit second-plane offset
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- etnaviv: Wrap pipe_framebuffer_state in etna_framebuffer_state
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- etnaviv: Lay out 128-bit color FBO as paired G32R32F render targets
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- etnaviv: Emit paired 128-bit sampler descriptors
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- etnaviv: NIR pass to lower 128-bit color RT and texture access
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- etnaviv: blt: Use block-layout offset for 128-bit second-plane blit
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- etnaviv: Save the framebuffer without 128-bit companion slots
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- etnaviv: rs: Support 128-bit color clears
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- etnaviv: Limit nir_lower_fragcolor(..) to advertised render targets
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- etnaviv: Disable TS per render target on mixed TS modes
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- pan/va: Only widen constants on 32-bit instructions
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Connor Abbott (1):
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- nir/lower_amul: fix infinity recursion with different phi source order
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Daniel Schürmann (2):
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- aco/assembler: Fix s_inst_prefetch insertion after loop latch rotation
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- aco/ra: Fix get_reg_impl() for operand registers
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David Rosca (7):
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- radeonsi/mm: Return error when decoding H264 P/B frame with no refs
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- radeonsi/mm: Only setup ref surfaces with tier3
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- radeonsi/mm: Set correct usage in si_dec_fill_surface
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- vl: Skip transfer function and primaries conversion when not needed
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- va: Always reset compositor chroma location
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- va: Use RGB format with matching bit depth for YUV->YUV matrices
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- radeonsi/mm: Fix setting VPE rotation when horizontal flip is enabled
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Eric Engestrom (8):
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- docs: add sha sum for 26.1.3
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- .pick_status.json: Update to a6bb4bbd1eaa8b1b8ba9e5df98ed2c9958393e40
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- gen_release_notes_test: don't evaluate backslash
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- gen_release_notes: add support for "work_items" links
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- docs: fix release notes for 26.1.0
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- docs: fix release notes for 26.1.1
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- docs: fix release notes for 26.1.2
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- docs: fix release notes for 26.1.3
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Georg Lehmann (3):
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- aco/assembler: chain branches in emit order
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- aco/assembler: don't reorder branch insertion block index twice
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- aco/assembler: do not abort when exec is written after position exports
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Icenowy Zheng (1):
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- vulkan: update spec to 1.4.354
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JaeHoon Lee (2):
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- v3dv: only report 16-bit float formats as blendable at 32/64 bpp
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- vc4: fix last_layer selection in the blit sampler view
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Jeremy Huddleston (11):
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- bin/install_megadrivers: Bail out if libname suffix is never reached
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- gallium/targets: Use libname_suffix for installed driver names
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- glx: Fix stale end-comment on __glXInitialize direct-rendering block
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- glx: drop redundant __glXErrorString forward declaration
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- glx: fix DRI3-not-available diagnostic skip on macOS
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- glx: NULL-check frontend_screen in glXCreateContextAttribsARB
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- glx: simplify FBConfig wire decode
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- glx: free glx_drawable on CreateDRIDrawable failure
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- zink: fix GLX_USE_APPLE typo (should be GLX_USE_APPLEGL)
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- glx/apple: free gc in applegl_destroy_context
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- glx: fix per-display drawHash / zombieGLXDrawable / dri2Hash leak on GLX_USE_APPLE builds
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Jesse Natalie (1):
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- util: Fix u_math on MSVC arm64
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Jianfeng Liu (1):
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- freedreno/drm: Fix uninitialized read of BO metadata on import
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Job Noorman (1):
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- ir3/opt_prefetch_descriptors: rematerialize defs at preamble start
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Juan A. Suarez Romero (8):
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- v3dv: fix assertion on push constants
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- broadcom/ci: fix kernel used on the baremetal rpi3 duts
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- st/mesa: release sampler view
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- rusticl: fix leak in \`util_queue`
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- v3d: free vertex and constant buffers on context destroy
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- v3d: add more blitter ops for saving resources
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- vc4: move util_copy_constant_buffer to the function beginning
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- vc4: add blitter operations
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Karol Herbst (3):
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- nak: convert base to iadd for non-uniform ldcx lowering
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- nir/opt_phi_precision: bail on load_const conversions between float and ints
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- rusticl: move the worker queue into the Platform
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Konstantin Seurer (2):
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- vulkan: Fixes for a spec update
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- vulkan,spirv: Update spec to 1.4.352
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Lionel Landwerlin (5):
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- brw: remove interpolator coarse bit setting
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- brw: add shader key to enable robust SLM accesses
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- anv: add hitman2 workaround for SLM load vectorization
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- vulkan: condition cmd_queue initialization to driver need
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- anv/brw: fixup 64bit array image accesses
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Marc Alcala Prieto (2):
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- pan/va: Fix serialization of atomic operations using BI_ATOM_OPC_AUMIN
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- panvk: Fix DRM format modifiers for multi-planar YUV formats
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Marek Olšák (2):
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- radv: fix setting COMPUTE_DISPATCH_INTERLEAVE on the gfx queue
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- nir: fix ibfe handling in ssa_def_bits_used
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Martin Roukala (né Peres) (1):
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- freedreno/ci: document more failures for the a750-gl-cl job
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Mary Guillemard (1):
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- nvk: Default to output primitives as lines for tesselation parameters
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Matt Turner (2):
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- gallivm: fix lp_build_round on altivec/VSX
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- gallivm: fix small_unorm -> unorm8 fetch path on big-endian
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Mike Blumenkrantz (8):
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- zink: when triggering zink_blit_barriers() for src==dst, apply separate barriers
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- tu: handle partially set resolve attachment info without crashing
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- vulkan: update spec to 1.4.350
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- zink: set NO_TASK_SHADER for pipeline layouts with shader objects
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- zink: always use src stages when flushing glMemoryBarrier calls
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- zink: always flush specified memory access for glMemoryBarrier calls
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- zink: free nir if cs program create fails
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- st/pbo_compute: account for drivers failing to create cs shaders
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Paulo Zanoni (1):
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- anv: don't put clear colors for aliased images in private bindings
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QwertyChouskie (1):
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- docs/features: Fix typo
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Rhys Perry (1):
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- radv: fix barriers in decompress shaders
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Ryan Neph (1):
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- anv/xe: prevent WaitIdle optimization for fences with exported sync_fd
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Sagar Ghuge (1):
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- anv: Workaround game bug for Witcher3
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Sam James (4):
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- glx: append extra_ld_args_libgl, not clobber
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- src: add -Wl,--no-fatal-rwx-sections for two libraries
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- gallium/dri: fix redundant Meson condition
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- util: remove bogus const attribute
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Samuel Pitoiset (11):
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- radv: fix a synchronization issue with taskmesh and pending cache flushes
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- radv: fix a synchronization bug with DGC preprocess and taskmesh
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- radv: workaround game bugs with Sniper Elite 5
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- spirv: allow mapping readonly buffers with struct members
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- radv: fix clearing the streamout state on GFX12
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- vulkan: fix initializing address flags
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- radv/amdgpu: fix computing allocated VRAM for imported BOs from fd
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- vulkan: Update spec to 1.4.353
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- radv: fix a memleak with embedded samplers and descriptor heap
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- radv: disable VRS with MSAA 8x on GFX11-11.7 to prevent GPU hangs
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- radv: disable VRS for flat shading with MSAA 8X to prevent GPU hangs on GFX11
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Timothy Arceri (1):
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- util/u_range_remap: allow insert to truncate range
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Toshinari Morikawa (1):
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- virgl: fix memory leak on shader translation
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Valentine Burley (3):
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- panfrost/ci: Move t860 jobs to nightly
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- zink/ci: Remove zink-anv-cml-asan job
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- intel/ci: Remove nightly CML jobs, retire runner
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Yiwei Zhang (4):
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- venus: amend roundtrip between fence submit and wait idle
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- panvk: fix plane indexing for afbc image subres layout
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- vulkan/android: force linear for mutable format
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- venus/wsi: skip VkPresentRegionsKHR when pRegions is NULL
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Zan Dobersek (1):
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- fd: lrz_block in fdl6_lrz_layout_init() should not be static
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Zeyang Lyu (1):
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- radv: Add base array layer to htile offset
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ljohnson (1):
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- venus/wsi: deep copy pRectangles when cloning presentation info
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yserrr (1):
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- v3d: remove duplicate util_blitter_save_so_targets() call
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