Files
RedBear-OS/dlmalloc-rs/fuzz/src/lib.rs
T
Red Bear OS 1b3e94a20d Red Bear OS relibc baseline
From release 0.1.0 pre-patched archive.
This includes all Red Bear modifications previously maintained
as patches in local/patches/relibc/.
2026-06-27 09:19:26 +03:00

109 lines
3.7 KiB
Rust

use arbitrary::{Result, Unstructured};
use dlmalloc::Dlmalloc;
use std::cmp;
const MAX_ALLOCATED: usize = 100 << 20; // 100 MB
pub fn run(u: &mut Unstructured<'_>) -> Result<()> {
let mut a = Dlmalloc::new();
let mut ptrs = Vec::new();
let mut allocated = 0;
unsafe {
while u.arbitrary()? {
// If there are pointers to free then have a chance of deallocating
// a pointer. Try not to deallocate things until there's a "large"
// working set but afterwards give it a 50/50 chance of allocating
// or deallocating.
let free = match ptrs.len() {
0 => false,
0..=10_000 => u.ratio(1, 3)?,
_ => u.arbitrary()?,
};
if free {
let idx = u.choose_index(ptrs.len())?;
let (ptr, size, align) = ptrs.swap_remove(idx);
allocated -= size;
a.free(ptr, size, align);
continue;
}
// 1/100 chance of reallocating a pointer to a different size.
if ptrs.len() > 0 && u.ratio(1, 100)? {
let idx = u.choose_index(ptrs.len())?;
let (ptr, size, align) = ptrs.swap_remove(idx);
// Arbitrarily choose whether to make this allocation either
// twice as large or half as small.
let new_size = if u.arbitrary()? {
u.int_in_range(size..=size * 2)?
} else if size > 10 {
u.int_in_range(size / 2..=size)?
} else {
continue;
};
if allocated + new_size - size > MAX_ALLOCATED {
ptrs.push((ptr, size, align));
continue;
}
allocated -= size;
allocated += new_size;
// Perform the `realloc` and assert that all bytes were copied.
let mut tmp = Vec::new();
for i in 0..cmp::min(size, new_size) {
tmp.push(*ptr.offset(i as isize));
}
let ptr = a.realloc(ptr, size, align, new_size);
assert!(!ptr.is_null());
for (i, byte) in tmp.iter().enumerate() {
assert_eq!(*byte, *ptr.offset(i as isize));
}
ptrs.push((ptr, new_size, align));
}
// Aribtrarily choose a size to allocate as well as an alignment.
// Enable small sizes with standard alignment happening a fair bit.
let size = if u.arbitrary()? {
u.int_in_range(1..=128)?
} else {
u.int_in_range(1..=128 * 1024)?
};
let align = if u.ratio(1, 10)? {
1 << u.int_in_range(3..=8)?
} else {
8
};
if size + allocated > MAX_ALLOCATED {
continue;
}
allocated += size;
// Choose arbitrarily between a zero-allocated chunk and a normal
// allocated chunk.
let zero = u.ratio(1, 50)?;
let ptr = if zero {
a.calloc(size, align)
} else {
a.malloc(size, align)
};
for i in 0..size {
if zero {
assert_eq!(*ptr.offset(i as isize), 0);
}
*ptr.offset(i as isize) = 0xce;
}
ptrs.push((ptr, size, align));
}
// Deallocate everythign when we're done.
for (ptr, size, align) in ptrs {
a.free(ptr, size, align);
}
a.destroy();
}
Ok(())
}