Files
RedBear-OS/local/recipes/qt/qtdeclarative/source/src/quicktemplates/qquickcheckdelegate.cpp
T
vasilito f31522130f fix: comprehensive boot warnings and exceptions — fixable silenced, unfixable diagnosed
Build system (5 gaps hardened):
- COOKBOOK_OFFLINE defaults to true (fork-mode)
- normalize_patch handles diff -ruN format
- New 'repo validate-patches' command (25/25 relibc patches)
- 14 patched Qt/Wayland/display recipes added to protected list
- relibc archive regenerated with current patch chain

Boot fixes (fixable):
- Full ISO EFI partition: 16 MiB → 1 MiB (matches mini, BIOS hardcoded 2 MiB offset)
- D-Bus system bus: absolute /usr/bin/dbus-daemon path (was skipped)
- redbear-sessiond: absolute /usr/bin/redbear-sessiond path (was skipped)
- daemon framework: silenced spurious INIT_NOTIFY warnings for oneshot_async services (P0-daemon-silence-init-notify.patch)
- udev-shim: demoted INIT_NOTIFY warning to INFO (expected for oneshot_async)
- relibc: comprehensive named semaphores (sem_open/close/unlink) replacing upstream todo!() stubs
- greeterd: Wayland socket timeout 15s → 30s (compositor DRM wait)
- greeter-ui: built and linked (header guard unification, sem_compat stubs removed)
- mc: un-ignored in both configs, fixed glib/libiconv/pcre2 transitive deps
- greeter config: removed stale keymapd dependency from display/greeter services
- prefix toolchain: relibc headers synced, _RELIBC_STDLIB_H guard unified

Unfixable (diagnosed, upstream):
- i2c-hidd: abort on no-I2C-hardware (QEMU) — process::exit → relibc abort
- kded6/greeter-ui: page fault 0x8 — Qt library null deref
- Thread panics fd != -1 — Rust std library on Redox
- DHCP timeout / eth0 MAC — QEMU user-mode networking
- hwrngd/thermald — no hardware RNG/thermal in VM
- live preload allocation — BIOS memory fragmentation, continues on demand
2026-05-05 20:20:37 +01:00

210 lines
6.4 KiB
C++

// Copyright (C) 2017 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
// Qt-Security score:significant reason:default
#include "qquickcheckdelegate_p.h"
#include "qquickitemdelegate_p_p.h"
#include <QtGui/qpa/qplatformtheme.h>
#include <QtQml/qjsvalue.h>
QT_BEGIN_NAMESPACE
/*!
\qmltype CheckDelegate
\inherits ItemDelegate
//! \nativetype QQuickCheckDelegate
\inqmlmodule QtQuick.Controls
\since 5.7
\ingroup qtquickcontrols-delegates
\brief Item delegate with a check indicator that can be toggled on or off.
\image qtquickcontrols-checkdelegate.gif
{Check delegate in list showing checked and unchecked states}
CheckDelegate presents an item delegate that can be toggled on (checked) or
off (unchecked). Check delegates are typically used to select one or more
options from a set of options in a list. For smaller sets of options, or
for options that need to be uniquely identifiable, consider using
\l CheckBox instead.
CheckDelegate inherits its API from \l ItemDelegate, which is inherited
from AbstractButton. For instance, you can set \l {AbstractButton::text}{text},
and react to \l {AbstractButton::clicked}{clicks} using the AbstractButton
API. The state of the check delegate can be set with the
\l {AbstractButton::}{checked} property.
In addition to the checked and unchecked states, there is a third state:
partially checked. The partially checked state can be enabled using the
\l tristate property. This state indicates that the regular checked/unchecked
state can not be determined; generally because of other states that affect
the check delegate. This state is useful when several child nodes are selected
in a treeview, for example.
\code
ListView {
model: ["Option 1", "Option 2", "Option 3"]
delegate: CheckDelegate {
text: modelData
}
}
\endcode
\sa {Customizing CheckDelegate}, {Delegate Controls}, CheckBox
*/
class QQuickCheckDelegatePrivate : public QQuickItemDelegatePrivate
{
Q_DECLARE_PUBLIC(QQuickCheckDelegate)
public:
void setNextCheckState(const QJSValue &callback);
QPalette defaultPalette() const override { return QQuickTheme::palette(QQuickTheme::ListView); }
bool tristate = false;
Qt::CheckState checkState = Qt::Unchecked;
QJSValue nextCheckState;
};
void QQuickCheckDelegatePrivate::setNextCheckState(const QJSValue &callback)
{
Q_Q(QQuickCheckDelegate);
nextCheckState = callback;
emit q->nextCheckStateChanged();
}
QQuickCheckDelegate::QQuickCheckDelegate(QQuickItem *parent)
: QQuickItemDelegate(*(new QQuickCheckDelegatePrivate), parent)
{
setCheckable(true);
}
/*!
\qmlproperty bool QtQuick.Controls::CheckDelegate::tristate
This property determines whether the check delegate has three states.
In the animation below, the first checkdelegate is tri-state:
\image qtquickcontrols-checkdelegate-tristate.gif
{Check delegate cycling through three states}
The default is \c false, i.e., the delegate has only two states.
*/
bool QQuickCheckDelegate::isTristate() const
{
Q_D(const QQuickCheckDelegate);
return d->tristate;
}
void QQuickCheckDelegate::setTristate(bool tristate)
{
Q_D(QQuickCheckDelegate);
if (d->tristate == tristate)
return;
d->tristate = tristate;
emit tristateChanged();
}
/*!
\qmlproperty enumeration QtQuick.Controls::CheckDelegate::checkState
This property determines the check state of the check delegate.
Available states:
\value Qt.Unchecked The delegate is unchecked.
\value Qt.PartiallyChecked The delegate is partially checked. This state is only used when \l tristate is enabled.
\value Qt.Checked The delegate is checked.
\sa tristate, {AbstractButton::checked}{checked}
*/
Qt::CheckState QQuickCheckDelegate::checkState() const
{
Q_D(const QQuickCheckDelegate);
return d->checkState;
}
void QQuickCheckDelegate::setCheckState(Qt::CheckState state)
{
Q_D(QQuickCheckDelegate);
if (d->checkState == state)
return;
bool wasChecked = isChecked();
d->checked = state == Qt::Checked;
d->checkState = state;
emit checkStateChanged();
if (d->checked != wasChecked)
emit checkedChanged();
}
QFont QQuickCheckDelegate::defaultFont() const
{
return QQuickTheme::font(QQuickTheme::ListView);
}
void QQuickCheckDelegate::buttonChange(ButtonChange change)
{
if (change == ButtonCheckedChange)
setCheckState(isChecked() ? Qt::Checked : Qt::Unchecked);
else
QQuickAbstractButton::buttonChange(change);
}
/*!
\since QtQuick.Controls 2.4 (Qt 5.11)
\qmlproperty function QtQuick.Controls::CheckDelegate::nextCheckState
This property holds a callback function that is called to determine
the next check state whenever the check delegate is interactively toggled
by the user via touch, mouse, or keyboard.
By default, a normal check delegate cycles between \c Qt.Unchecked and
\c Qt.Checked states, and a tri-state check delegate cycles between
\c Qt.Unchecked, \c Qt.PartiallyChecked, and \c Qt.Checked states.
The \c nextCheckState callback function can override the default behavior.
The following example implements a tri-state check delegate that can present
a partially checked state depending on external conditions, but never
cycles to the partially checked state when interactively toggled by
the user.
\code
CheckDelegate {
tristate: true
checkState: allChildrenChecked ? Qt.Checked :
anyChildChecked ? Qt.PartiallyChecked : Qt.Unchecked
nextCheckState: function() {
if (checkState === Qt.Checked)
return Qt.Unchecked
else
return Qt.Checked
}
}
\endcode
*/
void QQuickCheckDelegate::nextCheckState()
{
Q_D(QQuickCheckDelegate);
if (d->nextCheckState.isCallable())
setCheckState(static_cast<Qt::CheckState>(d->nextCheckState.call().toInt()));
else if (d->tristate)
setCheckState(static_cast<Qt::CheckState>((d->checkState + 1) % 3));
else
QQuickItemDelegate::nextCheckState();
}
#if QT_CONFIG(accessibility)
QAccessible::Role QQuickCheckDelegate::accessibleRole() const
{
return QAccessible::CheckBox;
}
#endif
QT_END_NAMESPACE
#include "moc_qquickcheckdelegate_p.cpp"