Files
RedBear-OS/local/recipes/libs/mesa/source/docs/relnotes/10.6.4.rst
T
vasilito cb424d7448 build: static patch-sanity linter (shift-left the malformed-patch class)
verify-patch-sanity.py validates every active recipe .patch has internally-
consistent hunk line counts — catching the 'malformed patch at line N' failure
at commit/CI/preflight time instead of hours into a cook. This cycle hit that
class three times (qtwaylandscanner, sddm, xwayland), each only discovered when
cookbook tried to apply the patch.

Running it across the repo found 29 latent malformed patches (validated against
GNU patch: e.g. relibc/P3-sysv-ipc reproduces 'malformed patch at line 22').
They were harmless only because they sit in vendored recipes (baked, not re-
applied) — but would fail on any version-bump re-derivation. --fix recounts the
hunk headers (body untouched) and repaired all 29.

Wired into build-preflight.sh (Phase 1.0D) and redbear-ci.yml, with a unit test
(test-patch-sanity.sh). Skips archived/legacy trees and unvalidatable formats
(empty placeholders, bare-@@ git hunks).
2026-08-01 05:13:02 +03:00

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Mesa 10.6.4 Release Notes / August 11, 2015
===========================================
Mesa 10.6.4 is a bug fix release which fixes bugs found since the 10.6.3
release.
Mesa 10.6.4 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.3. OpenGL 3.3 is **only** available if requested at context creation
because compatibility contexts are not supported.
SHA256 checksums
----------------
::
4960bf17d8b5d6a6503c6954ec6cf480b5cd930797bac901c60bea192675f85e mesa-10.6.4.tar.gz
8f5ac103f0f503de2f7a985b0df349bd4ecdfe7f51c714be146fa5a9a3c07b77 mesa-10.6.4.tar.xz
New features
------------
None
Bug fixes
---------
This list is likely incomplete.
- `Bug 73512 <https://bugs.freedesktop.org/show_bug.cgi?id=73512>`__ -
[clover] mesa.icd. should contain full path
- `Bug 91290 <https://bugs.freedesktop.org/show_bug.cgi?id=91290>`__ -
SIGSEGV glcpp/glcpp-parse.y:1077
Changes
-------
Anuj Phogat (6):
- mesa: Turn get_readpixels_transfer_ops() in to a global function
- meta: Fix transfer operations check in meta pbo path for readpixels
- meta: Abort meta pbo path if readpixels need signed-unsigned
conversion
- meta: Don't do fragment color clamping in
\_mesa_meta_pbo_GetTexSubImage
- mesa: Add a helper function \_mesa_need_luminance_to_rgb_conversion()
- meta: Fix reading luminance texture as rgba in
\_mesa_meta_pbo_GetTexSubImage()
Ben Widawsky (1):
- i965/skl: Add production thread counts and URB size
Eduardo Lima Mitev (3):
- mesa: Fix errors values returned by glShaderBinary()
- mesa: Validate target before resolving tex obj in
glTex(ture)SubImageXD
- mesa: Fix error returned by glCopyTexImage2D() upon an invalid
internal format
Emil Velikov (6):
- docs: Add checksums for mesa 10.6.3 tarballs
- configure.ac: do not set HAVE_DRI(23) when libdrm is missing
- egl/wayland: libdrm is a hard requirement, treat it as such
- winsys/radeon: don't leak the fd when it is 0
- bugzilla_mesa.sh: sort the bugs list by number
- Update version to 10.6.4
Francisco Jerez (1):
- i965/fs: Fix fs_inst::regs_read() for sources in the ATTR file.
Frank Binns (2):
- egl/dri: Add error info needed for EGL_EXT_image_dma_buf_import
extension
- egl: Add eglQuerySurface surface type check for EGL_LARGEST_PBUFFER
attrib
Igor Gnatenko (1):
- opencl: use versioned .so in mesa.icd
Ilia Mirkin (1):
- nvc0: fix geometry program revalidation of clipping params
Kenneth Graunke (1):
- glsl: Fix a bug where LHS swizzles of swizzles were too small.
Marek Olšák (6):
- st/mesa: don't call st_validate_state in BlitFramebuffer
- radeonsi: upload shader rodata after updating scratch relocations
- st/mesa: don't ignore texture buffer state changes
- radeonsi: rework how shader pointers to descriptors are set
- radeonsi: completely rework updating descriptors without CP DMA
- r600g: fix the CB_SHADER_MASK setup
Samuel Iglesias Gonsalvez (1):
- glsl/glcpp: fix SIGSEGV when checking error condition for macro
redefinition
Samuel Pitoiset (1):
- nv50: avoid segfault with enabled but unbound vertex attrib