Files
RedBear-OS/local/recipes/dev/libclc/source/compiler-rt/test/scudo/dealloc-race.c
T
vasilito cb424d7448 build: static patch-sanity linter (shift-left the malformed-patch class)
verify-patch-sanity.py validates every active recipe .patch has internally-
consistent hunk line counts — catching the 'malformed patch at line N' failure
at commit/CI/preflight time instead of hours into a cook. This cycle hit that
class three times (qtwaylandscanner, sddm, xwayland), each only discovered when
cookbook tried to apply the patch.

Running it across the repo found 29 latent malformed patches (validated against
GNU patch: e.g. relibc/P3-sysv-ipc reproduces 'malformed patch at line 22').
They were harmless only because they sit in vendored recipes (baked, not re-
applied) — but would fail on any version-bump re-derivation. --fix recounts the
hunk headers (body untouched) and repaired all 29.

Wired into build-preflight.sh (Phase 1.0D) and redbear-ci.yml, with a unit test
(test-patch-sanity.sh). Skips archived/legacy trees and unvalidatable formats
(empty placeholders, bare-@@ git hunks).
2026-08-01 05:13:02 +03:00

70 lines
1.9 KiB
C

// RUN: %clang_scudo %s -O2 -o %t
// RUN: %env_scudo_opts="QuarantineChunksUpToSize=0" %run %t 2>&1
// This test attempts to reproduce a race condition in the deallocation path
// when bypassing the Quarantine. The old behavior was to zero-out the chunk
// header after checking its checksum, state & various other things, but that
// left a window during which 2 (or more) threads could deallocate the same
// chunk, with a net result of having said chunk present in those distinct
// thread caches.
// A passing test means all the children died with an error. The failing
// scenario involves winning a race, so repro can be scarce.
#include <pthread.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
const int kNumThreads = 2;
pthread_t tid[kNumThreads];
pthread_cond_t cond = PTHREAD_COND_INITIALIZER;
pthread_mutex_t mutex = PTHREAD_MUTEX_INITIALIZER;
char go = 0;
// Frees the pointer passed when signaled to.
void *thread_free(void *p) {
pthread_mutex_lock(&mutex);
while (!go)
pthread_cond_wait(&cond, &mutex);
pthread_mutex_unlock(&mutex);
free(p);
return 0;
}
// Allocates a chunk, and attempts to free it "simultaneously" by 2 threads.
void child(void) {
void *p = malloc(16);
for (int i = 0; i < kNumThreads; i++)
pthread_create(&tid[i], 0, thread_free, p);
pthread_mutex_lock(&mutex);
go = 1;
pthread_cond_broadcast(&cond);
pthread_mutex_unlock(&mutex);
for (int i = 0; i < kNumThreads; i++)
pthread_join(tid[i], 0);
}
int main(int argc, char **argv) {
const int kChildren = 40;
pid_t pid;
for (int i = 0; i < kChildren; ++i) {
pid = fork();
if (pid < 0) {
exit(1);
} else if (pid == 0) {
child();
exit(0);
} else {
int status;
wait(&status);
// A 0 status means the child didn't die with an error. The race was won.
if (status == 0)
exit(1);
}
}
return 0;
}