cf12defd28
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent) Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
230 lines
7.0 KiB
C++
230 lines
7.0 KiB
C++
/*
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SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL
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*/
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#ifndef KWAYLAND_SHADOW_H
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#define KWAYLAND_SHADOW_H
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#include "buffer.h"
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#include <QObject>
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#include <QPoint>
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#include <QSize>
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#include "KWayland/Client/kwaylandclient_export.h"
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struct wl_buffer;
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struct org_kde_kwin_shadow;
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struct org_kde_kwin_shadow_manager;
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class QMarginsF;
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namespace KWayland
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{
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namespace Client
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{
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class EventQueue;
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class Shadow;
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class Surface;
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/**
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* @short Wrapper for the org_kde_kwin_shadow_manager interface.
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*
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* This class provides a convenient wrapper for the org_kde_kwin_shadow_manager interface.
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*
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* To use this class one needs to interact with the Registry. There are two
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* possible ways to create the ShadowManager interface:
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* @code
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* ShadowManager *s = registry->createShadowManager(name, version);
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* @endcode
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*
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* This creates the ShadowManager and sets it up directly. As an alternative this
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* can also be done in a more low level way:
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* @code
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* ShadowManager *s = new ShadowManager;
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* s->setup(registry->bindShadowManager(name, version));
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* @endcode
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*
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* The ShadowManager can be used as a drop-in replacement for any org_kde_kwin_shadow_manager
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* pointer as it provides matching cast operators.
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*
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* @see Registry
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* @since 5.4
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**/
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class KWAYLANDCLIENT_EXPORT ShadowManager : public QObject
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{
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Q_OBJECT
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public:
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/**
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* Creates a new ShadowManager.
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* Note: after constructing the ShadowManager it is not yet valid and one needs
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* to call setup. In order to get a ready to use ShadowManager prefer using
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* Registry::createShadowManager.
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**/
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explicit ShadowManager(QObject *parent = nullptr);
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~ShadowManager() override;
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/**
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* @returns @c true if managing a org_kde_kwin_shadow_manager.
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**/
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bool isValid() const;
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/**
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* Setup this ShadowManager to manage the @p compositor.
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* When using Registry::createShadowManager there is no need to call this
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* method.
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**/
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void setup(org_kde_kwin_shadow_manager *compositor);
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/**
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* Releases the org_kde_kwin_shadow_manager interface.
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* After the interface has been released the ShadowManager instance is no
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* longer valid and can be setup with another org_kde_kwin_shadow_manager interface.
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**/
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void release();
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/**
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* Destroys the data held by this ShadowManager.
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* This method is supposed to be used when the connection to the Wayland
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* server goes away. If the connection is not valid anymore, it's not
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* possible to call release anymore as that calls into the Wayland
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* connection and the call would fail. This method cleans up the data, so
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* that the instance can be deleted or set up to a new org_kde_kwin_shadow_manager interface
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* once there is a new connection available.
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*
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* This method is automatically invoked when the Registry which created this
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* Shadow gets destroyed.
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*
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* @see release
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**/
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void destroy();
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/**
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* Sets the @p queue to use for creating a Shadow.
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**/
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void setEventQueue(EventQueue *queue);
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/**
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* @returns The event queue to use for creating a Shadow.
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**/
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EventQueue *eventQueue();
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/**
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* Creates and setup a new Shadow with @p parent.
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* @param parent The parent to pass to the Shadow.
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* @returns The new created Shadow
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**/
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Shadow *createShadow(Surface *surface, QObject *parent = nullptr);
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void removeShadow(Surface *surface);
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operator org_kde_kwin_shadow_manager *();
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operator org_kde_kwin_shadow_manager *() const;
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Q_SIGNALS:
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/**
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* The corresponding global for this interface on the Registry got removed.
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*
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* This signal gets only emitted if the Compositor got created by
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* Registry::createShadowManager
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*
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* @since 5.5
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**/
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void removed();
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private:
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class Private;
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QScopedPointer<Private> d;
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};
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/**
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* @short Wrapper for the org_kde_kwin_shadow interface.
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*
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* This class is a convenient wrapper for the org_kde_kwin_shadow interface.
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* To create a Shadow call Compositor::createShadow.
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*
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* The main purpose of this class is to setup the next frame which
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* should be rendered. Therefore it provides methods to add damage
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* and to attach a new Buffer and to finalize the frame by calling
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* commit.
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*
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* @see Compositor
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**/
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class KWAYLANDCLIENT_EXPORT Shadow : public QObject
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{
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Q_OBJECT
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public:
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~Shadow() override;
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/**
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* Setup this Shadow to manage the @p shadow.
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* When using Compositor::createSurface there is no need to call this
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* method.
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**/
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void setup(org_kde_kwin_shadow *shadow);
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/**
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* Releases the org_kde_kwin_shadow interface.
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* After the interface has been released the Shadow instance is no
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* longer valid and can be setup with another org_kde_kwin_shadow interface.
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**/
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void release();
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/**
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* Destroys the data held by this Shadow.
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* This method is supposed to be used when the connection to the Wayland
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* server goes away. If the connection is not valid anymore, it's not
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* possible to call release anymore as that calls into the Wayland
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* connection and the call would fail. This method cleans up the data, so
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* that the instance can be deleted or set up to a new org_kde_kwin_shadow interface
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* once there is a new connection available.
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*
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* It is suggested to connect this method to ConnectionThread::connectionDied:
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* @code
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* connect(connection, &ConnectionThread::connectionDied, shadow, &Shadow::destroy);
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* @endcode
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*
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* @see release
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**/
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void destroy();
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/**
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* @returns @c true if managing a org_kde_kwin_shadow.
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**/
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bool isValid() const;
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void commit();
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void attachLeft(wl_buffer *buffer);
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void attachLeft(Buffer *buffer);
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void attachLeft(Buffer::Ptr buffer);
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void attachTopLeft(wl_buffer *buffer);
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void attachTopLeft(Buffer *buffer);
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void attachTopLeft(Buffer::Ptr buffer);
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void attachTop(wl_buffer *buffer);
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void attachTop(Buffer *buffer);
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void attachTop(Buffer::Ptr buffer);
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void attachTopRight(wl_buffer *buffer);
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void attachTopRight(Buffer *buffer);
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void attachTopRight(Buffer::Ptr buffer);
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void attachRight(wl_buffer *buffer);
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void attachRight(Buffer *buffer);
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void attachRight(Buffer::Ptr buffer);
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void attachBottomRight(wl_buffer *buffer);
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void attachBottomRight(Buffer *buffer);
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void attachBottomRight(Buffer::Ptr buffer);
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void attachBottom(wl_buffer *buffer);
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void attachBottom(Buffer *buffer);
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void attachBottom(Buffer::Ptr buffer);
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void attachBottomLeft(wl_buffer *buffer);
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void attachBottomLeft(Buffer *buffer);
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void attachBottomLeft(Buffer::Ptr buffer);
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void setOffsets(const QMarginsF &margins);
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operator org_kde_kwin_shadow *();
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operator org_kde_kwin_shadow *() const;
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private:
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friend class ShadowManager;
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explicit Shadow(QObject *parent = nullptr);
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class Private;
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QScopedPointer<Private> d;
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};
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}
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}
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#endif
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