Files
RedBear-OS/local/recipes/dev/libclc/source/mlir/unittests/Debug/ExecutionContextTest.cpp
T
vasilito cb424d7448 build: static patch-sanity linter (shift-left the malformed-patch class)
verify-patch-sanity.py validates every active recipe .patch has internally-
consistent hunk line counts — catching the 'malformed patch at line N' failure
at commit/CI/preflight time instead of hours into a cook. This cycle hit that
class three times (qtwaylandscanner, sddm, xwayland), each only discovered when
cookbook tried to apply the patch.

Running it across the repo found 29 latent malformed patches (validated against
GNU patch: e.g. relibc/P3-sysv-ipc reproduces 'malformed patch at line 22').
They were harmless only because they sit in vendored recipes (baked, not re-
applied) — but would fail on any version-bump re-derivation. --fix recounts the
hunk headers (body untouched) and repaired all 29.

Wired into build-preflight.sh (Phase 1.0D) and redbear-ci.yml, with a unit test
(test-patch-sanity.sh). Skips archived/legacy trees and unvalidatable formats
(empty placeholders, bare-@@ git hunks).
2026-08-01 05:13:02 +03:00

353 lines
12 KiB
C++

//===- ExecutionContextTest.cpp - Debug Execution Context first impl ------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "mlir/Debug/ExecutionContext.h"
#include "mlir/Debug/BreakpointManagers/TagBreakpointManager.h"
#include "llvm/ADT/MapVector.h"
#include "gmock/gmock.h"
using namespace mlir;
using namespace mlir::tracing;
namespace {
struct DebuggerAction : public ActionImpl<DebuggerAction> {
MLIR_DEFINE_EXPLICIT_INTERNAL_INLINE_TYPE_ID(DebuggerAction)
static constexpr StringLiteral tag = "debugger-action";
};
struct OtherAction : public ActionImpl<OtherAction> {
MLIR_DEFINE_EXPLICIT_INTERNAL_INLINE_TYPE_ID(OtherAction)
static constexpr StringLiteral tag = "other-action";
};
struct ThirdAction : public ActionImpl<ThirdAction> {
MLIR_DEFINE_EXPLICIT_INTERNAL_INLINE_TYPE_ID(ThirdAction)
static constexpr StringLiteral tag = "third-action";
};
// Simple action that does nothing.
void noOp() {}
/// This test executes a stack of nested action and check that the backtrace is
/// as expect.
TEST(ExecutionContext, ActionActiveStackTest) {
// We'll break three time, once on each action, the backtraces should match
// each of the entries here.
std::vector<std::vector<StringRef>> expectedStacks = {
{DebuggerAction::tag},
{OtherAction::tag, DebuggerAction::tag},
{ThirdAction::tag, OtherAction::tag, DebuggerAction::tag}};
auto checkStacks = [&](const ActionActiveStack *backtrace,
const std::vector<StringRef> &currentStack) {
ASSERT_EQ((int)currentStack.size(), backtrace->getDepth() + 1);
for (StringRef stackEntry : currentStack) {
ASSERT_NE(backtrace, nullptr);
ASSERT_EQ(stackEntry, backtrace->getAction().getTag());
backtrace = backtrace->getParent();
}
};
std::vector<ExecutionContext::Control> controlSequence = {
ExecutionContext::Step, ExecutionContext::Step, ExecutionContext::Apply};
int idx = 0;
StringRef current;
int currentDepth = -1;
auto onBreakpoint = [&](const ActionActiveStack *backtrace) {
current = backtrace->getAction().getTag();
currentDepth = backtrace->getDepth();
checkStacks(backtrace, expectedStacks[idx]);
return controlSequence[idx++];
};
TagBreakpointManager simpleManager;
ExecutionContext executionCtx(onBreakpoint);
executionCtx.addBreakpointManager(&simpleManager);
std::vector<TagBreakpoint *> breakpoints;
breakpoints.push_back(simpleManager.addBreakpoint(DebuggerAction::tag));
breakpoints.push_back(simpleManager.addBreakpoint(OtherAction::tag));
breakpoints.push_back(simpleManager.addBreakpoint(ThirdAction::tag));
auto third = [&]() {
EXPECT_EQ(current, ThirdAction::tag);
EXPECT_EQ(currentDepth, 2);
};
auto nested = [&]() {
EXPECT_EQ(current, OtherAction::tag);
EXPECT_EQ(currentDepth, 1);
executionCtx(third, ThirdAction{});
};
auto original = [&]() {
EXPECT_EQ(current, DebuggerAction::tag);
EXPECT_EQ(currentDepth, 0);
executionCtx(nested, OtherAction{});
return;
};
executionCtx(original, DebuggerAction{});
}
TEST(ExecutionContext, DebuggerTest) {
// Check matching and non matching breakpoints, with various enable/disable
// schemes.
int match = 0;
auto onBreakpoint = [&match](const ActionActiveStack *backtrace) {
match++;
return ExecutionContext::Skip;
};
TagBreakpointManager simpleManager;
ExecutionContext executionCtx(onBreakpoint);
executionCtx.addBreakpointManager(&simpleManager);
executionCtx(noOp, DebuggerAction{});
EXPECT_EQ(match, 0);
Breakpoint *dbgBreakpoint = simpleManager.addBreakpoint(DebuggerAction::tag);
executionCtx(noOp, DebuggerAction{});
EXPECT_EQ(match, 1);
dbgBreakpoint->disable();
executionCtx(noOp, DebuggerAction{});
EXPECT_EQ(match, 1);
dbgBreakpoint->enable();
executionCtx(noOp, DebuggerAction{});
EXPECT_EQ(match, 2);
executionCtx(noOp, OtherAction{});
EXPECT_EQ(match, 2);
}
TEST(ExecutionContext, ApplyTest) {
// Test the "apply" control.
std::vector<StringRef> tagSequence = {DebuggerAction::tag};
std::vector<ExecutionContext::Control> controlSequence = {
ExecutionContext::Apply};
int idx = 0, counter = 0;
auto onBreakpoint = [&](const ActionActiveStack *backtrace) {
++counter;
EXPECT_EQ(tagSequence[idx], backtrace->getAction().getTag());
return controlSequence[idx++];
};
auto callback = [&]() { EXPECT_EQ(counter, 1); };
TagBreakpointManager simpleManager;
ExecutionContext executionCtx(onBreakpoint);
executionCtx.addBreakpointManager(&simpleManager);
simpleManager.addBreakpoint(DebuggerAction::tag);
executionCtx(callback, DebuggerAction{});
EXPECT_EQ(counter, 1);
}
TEST(ExecutionContext, SkipTest) {
// Test the "skip" control.
std::vector<StringRef> tagSequence = {DebuggerAction::tag,
DebuggerAction::tag};
std::vector<ExecutionContext::Control> controlSequence = {
ExecutionContext::Apply, ExecutionContext::Skip};
int idx = 0, counter = 0, executionCounter = 0;
auto onBreakpoint = [&](const ActionActiveStack *backtrace) {
++counter;
EXPECT_EQ(tagSequence[idx], backtrace->getAction().getTag());
return controlSequence[idx++];
};
auto callback = [&]() { ++executionCounter; };
TagBreakpointManager simpleManager;
ExecutionContext executionCtx(onBreakpoint);
executionCtx.addBreakpointManager(&simpleManager);
simpleManager.addBreakpoint(DebuggerAction::tag);
executionCtx(callback, DebuggerAction{});
executionCtx(callback, DebuggerAction{});
EXPECT_EQ(counter, 2);
EXPECT_EQ(executionCounter, 1);
}
TEST(ExecutionContext, StepApplyTest) {
// Test the "step" control with a nested action.
std::vector<StringRef> tagSequence = {DebuggerAction::tag, OtherAction::tag};
std::vector<ExecutionContext::Control> controlSequence = {
ExecutionContext::Step, ExecutionContext::Apply};
int idx = 0, counter = 0;
auto onBreakpoint = [&](const ActionActiveStack *backtrace) {
++counter;
EXPECT_EQ(tagSequence[idx], backtrace->getAction().getTag());
return controlSequence[idx++];
};
TagBreakpointManager simpleManager;
ExecutionContext executionCtx(onBreakpoint);
executionCtx.addBreakpointManager(&simpleManager);
simpleManager.addBreakpoint(DebuggerAction::tag);
auto nested = [&]() { EXPECT_EQ(counter, 2); };
auto original = [&]() {
EXPECT_EQ(counter, 1);
executionCtx(nested, OtherAction{});
};
executionCtx(original, DebuggerAction{});
EXPECT_EQ(counter, 2);
}
TEST(ExecutionContext, StepNothingInsideTest) {
// Test the "step" control without a nested action.
std::vector<StringRef> tagSequence = {DebuggerAction::tag,
DebuggerAction::tag};
std::vector<ExecutionContext::Control> controlSequence = {
ExecutionContext::Step, ExecutionContext::Step};
int idx = 0, counter = 0;
auto onBreakpoint = [&](const ActionActiveStack *backtrace) {
++counter;
EXPECT_EQ(tagSequence[idx], backtrace->getAction().getTag());
return controlSequence[idx++];
};
auto callback = [&]() { EXPECT_EQ(counter, 1); };
TagBreakpointManager simpleManager;
ExecutionContext executionCtx(onBreakpoint);
executionCtx.addBreakpointManager(&simpleManager);
simpleManager.addBreakpoint(DebuggerAction::tag);
executionCtx(callback, DebuggerAction{});
EXPECT_EQ(counter, 2);
}
TEST(ExecutionContext, NextTest) {
// Test the "next" control.
std::vector<StringRef> tagSequence = {DebuggerAction::tag,
DebuggerAction::tag};
std::vector<ExecutionContext::Control> controlSequence = {
ExecutionContext::Next, ExecutionContext::Next};
int idx = 0, counter = 0;
auto onBreakpoint = [&](const ActionActiveStack *backtrace) {
++counter;
EXPECT_EQ(tagSequence[idx], backtrace->getAction().getTag());
return controlSequence[idx++];
};
auto callback = [&]() { EXPECT_EQ(counter, 1); };
TagBreakpointManager simpleManager;
ExecutionContext executionCtx(onBreakpoint);
executionCtx.addBreakpointManager(&simpleManager);
simpleManager.addBreakpoint(DebuggerAction::tag);
executionCtx(callback, DebuggerAction{});
EXPECT_EQ(counter, 2);
}
TEST(ExecutionContext, FinishTest) {
// Test the "finish" control.
std::vector<StringRef> tagSequence = {DebuggerAction::tag, OtherAction::tag,
DebuggerAction::tag};
std::vector<ExecutionContext::Control> controlSequence = {
ExecutionContext::Step, ExecutionContext::Finish,
ExecutionContext::Apply};
int idx = 0, counter = 0;
auto onBreakpoint = [&](const ActionActiveStack *backtrace) {
++counter;
EXPECT_EQ(tagSequence[idx], backtrace->getAction().getTag());
return controlSequence[idx++];
};
TagBreakpointManager simpleManager;
ExecutionContext executionCtx(onBreakpoint);
executionCtx.addBreakpointManager(&simpleManager);
simpleManager.addBreakpoint(DebuggerAction::tag);
auto nested = [&]() { EXPECT_EQ(counter, 2); };
auto original = [&]() {
EXPECT_EQ(counter, 1);
executionCtx(nested, OtherAction{});
EXPECT_EQ(counter, 2);
};
executionCtx(original, DebuggerAction{});
EXPECT_EQ(counter, 3);
}
TEST(ExecutionContext, FinishBreakpointInNestedTest) {
// Test the "finish" control with a breakpoint in the nested action.
std::vector<StringRef> tagSequence = {OtherAction::tag, DebuggerAction::tag};
std::vector<ExecutionContext::Control> controlSequence = {
ExecutionContext::Finish, ExecutionContext::Apply};
int idx = 0, counter = 0;
auto onBreakpoint = [&](const ActionActiveStack *backtrace) {
++counter;
EXPECT_EQ(tagSequence[idx], backtrace->getAction().getTag());
return controlSequence[idx++];
};
TagBreakpointManager simpleManager;
ExecutionContext executionCtx(onBreakpoint);
executionCtx.addBreakpointManager(&simpleManager);
simpleManager.addBreakpoint(OtherAction::tag);
auto nested = [&]() { EXPECT_EQ(counter, 1); };
auto original = [&]() {
EXPECT_EQ(counter, 0);
executionCtx(nested, OtherAction{});
EXPECT_EQ(counter, 1);
};
executionCtx(original, DebuggerAction{});
EXPECT_EQ(counter, 2);
}
TEST(ExecutionContext, FinishNothingBackTest) {
// Test the "finish" control without a nested action.
std::vector<StringRef> tagSequence = {DebuggerAction::tag};
std::vector<ExecutionContext::Control> controlSequence = {
ExecutionContext::Finish};
int idx = 0, counter = 0;
auto onBreakpoint = [&](const ActionActiveStack *backtrace) {
++counter;
EXPECT_EQ(tagSequence[idx], backtrace->getAction().getTag());
return controlSequence[idx++];
};
auto callback = [&]() { EXPECT_EQ(counter, 1); };
TagBreakpointManager simpleManager;
ExecutionContext executionCtx(onBreakpoint);
executionCtx.addBreakpointManager(&simpleManager);
simpleManager.addBreakpoint(DebuggerAction::tag);
executionCtx(callback, DebuggerAction{});
EXPECT_EQ(counter, 1);
}
TEST(ExecutionContext, EnableDisableBreakpointOnCallback) {
// Test enabling and disabling breakpoints while executing the action.
std::vector<StringRef> tagSequence = {DebuggerAction::tag, ThirdAction::tag,
OtherAction::tag, DebuggerAction::tag};
std::vector<ExecutionContext::Control> controlSequence = {
ExecutionContext::Apply, ExecutionContext::Finish,
ExecutionContext::Finish, ExecutionContext::Apply};
int idx = 0, counter = 0;
auto onBreakpoint = [&](const ActionActiveStack *backtrace) {
++counter;
EXPECT_EQ(tagSequence[idx], backtrace->getAction().getTag());
return controlSequence[idx++];
};
TagBreakpointManager simpleManager;
ExecutionContext executionCtx(onBreakpoint);
executionCtx.addBreakpointManager(&simpleManager);
simpleManager.addBreakpoint(DebuggerAction::tag);
Breakpoint *toBeDisabled = simpleManager.addBreakpoint(OtherAction::tag);
auto third = [&]() { EXPECT_EQ(counter, 2); };
auto nested = [&]() {
EXPECT_EQ(counter, 1);
executionCtx(third, ThirdAction{});
EXPECT_EQ(counter, 2);
};
auto original = [&]() {
EXPECT_EQ(counter, 1);
toBeDisabled->disable();
simpleManager.addBreakpoint(ThirdAction::tag);
executionCtx(nested, OtherAction{});
EXPECT_EQ(counter, 3);
};
executionCtx(original, DebuggerAction{});
EXPECT_EQ(counter, 4);
}
} // namespace