cb424d7448
verify-patch-sanity.py validates every active recipe .patch has internally- consistent hunk line counts — catching the 'malformed patch at line N' failure at commit/CI/preflight time instead of hours into a cook. This cycle hit that class three times (qtwaylandscanner, sddm, xwayland), each only discovered when cookbook tried to apply the patch. Running it across the repo found 29 latent malformed patches (validated against GNU patch: e.g. relibc/P3-sysv-ipc reproduces 'malformed patch at line 22'). They were harmless only because they sit in vendored recipes (baked, not re- applied) — but would fail on any version-bump re-derivation. --fix recounts the hunk headers (body untouched) and repaired all 29. Wired into build-preflight.sh (Phase 1.0D) and redbear-ci.yml, with a unit test (test-patch-sanity.sh). Skips archived/legacy trees and unvalidatable formats (empty placeholders, bare-@@ git hunks).
80 lines
1.4 KiB
Objective-C
80 lines
1.4 KiB
Objective-C
// RUN: %clang_cc1 -triple x86_64-apple-darwin10 -emit-llvm -o - %s | FileCheck %s
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// RUN: %clang_cc1 -triple i386-apple-darwin9 -fobjc-runtime=macosx-fragile-10.5 -emit-llvm -o - %s | FileCheck %s
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typedef struct {
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#ifdef __LP64__
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unsigned char b[15];
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#else
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unsigned char b[7];
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#endif
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} bools_minus_one;
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typedef struct {
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#ifdef __LP64__
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unsigned char b[16];
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#else
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unsigned char b[8];
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#endif
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} bools;
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@interface Foo
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{
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#ifndef __LP64__
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bools x;
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bools_minus_one y;
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#endif
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}
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@property(assign) bools bools_p;
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@property(assign) bools_minus_one bools_minus_one_p;
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@end
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@implementation Foo
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@synthesize bools_p=x;
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@synthesize bools_minus_one_p=y;
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@end
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#ifdef __LP64__
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typedef __int128_t dword;
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#else
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typedef long long int dword;
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#endif
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@interface Test_dwords
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{
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#ifndef __LP64__
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dword dw;
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#endif
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}
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@property(assign) dword dword_p;
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@end
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@implementation Test_dwords
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@synthesize dword_p=dw;
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@end
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@interface Test_floats
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{
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float fl;
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double d;
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long double ld;
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}
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@property(assign) float fl_p;
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@property(assign) double d_p;
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@property(assign) long double ld_p;
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@end
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@implementation Test_floats
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@synthesize fl_p = fl;
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@synthesize d_p = d;
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@synthesize ld_p = ld;
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@end
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// CHECK: call void @objc_copyStruct
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// CHECK: call void @objc_copyStruct
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// CHECK: call void @objc_copyStruct
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// CHECK: call void @objc_copyStruct
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// CHECK: call void @objc_copyStruct
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// CHECK: call void @objc_copyStruct
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