cb424d7448
verify-patch-sanity.py validates every active recipe .patch has internally- consistent hunk line counts — catching the 'malformed patch at line N' failure at commit/CI/preflight time instead of hours into a cook. This cycle hit that class three times (qtwaylandscanner, sddm, xwayland), each only discovered when cookbook tried to apply the patch. Running it across the repo found 29 latent malformed patches (validated against GNU patch: e.g. relibc/P3-sysv-ipc reproduces 'malformed patch at line 22'). They were harmless only because they sit in vendored recipes (baked, not re- applied) — but would fail on any version-bump re-derivation. --fix recounts the hunk headers (body untouched) and repaired all 29. Wired into build-preflight.sh (Phase 1.0D) and redbear-ci.yml, with a unit test (test-patch-sanity.sh). Skips archived/legacy trees and unvalidatable formats (empty placeholders, bare-@@ git hunks).
109 lines
3.9 KiB
HLSL
109 lines
3.9 KiB
HLSL
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library -emit-llvm -o - %s | FileCheck %s
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// CHECK: !dx.rootsignatures = !{![[#EMPTY_ENTRY:]], ![[#DT_ENTRY:]],
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// CHECK-SAME: ![[#RF_ENTRY:]], ![[#RC_ENTRY:]], ![[#RD_ENTRY:]], ![[#SS_ENTRY:]]}
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// CHECK: ![[#EMPTY_ENTRY]] = !{ptr @EmptyEntry, ![[#EMPTY:]], i32 2}
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// CHECK: ![[#EMPTY]] = !{}
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[shader("compute"), RootSignature("")]
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[numthreads(1,1,1)]
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void EmptyEntry() {}
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// CHECK: ![[#DT_ENTRY]] = !{ptr @DescriptorTableEntry, ![[#DT_RS:]], i32 2}
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// CHECK: ![[#DT_RS]] = !{![[#TABLE:]]}
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// CHECK: ![[#TABLE]] = !{!"DescriptorTable", i32 0, ![[#CBV:]], ![[#SRV:]]}
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// CHECK: ![[#CBV]] = !{!"CBV", i32 1, i32 0, i32 0, i32 -1, i32 4}
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// CHECK: ![[#SRV]] = !{!"SRV", i32 4, i32 42, i32 3, i32 32, i32 0}
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#define SampleDescriptorTable \
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"DescriptorTable( " \
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" CBV(b0), " \
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" SRV(t42, space = 3, offset = 32, numDescriptors = 4, flags = 0) " \
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")"
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[shader("compute"), RootSignature(SampleDescriptorTable)]
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[numthreads(1,1,1)]
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void DescriptorTableEntry() {}
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// CHECK: ![[#RF_ENTRY]] = !{ptr @RootFlagsEntry, ![[#RF_RS:]], i32 2}
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// CHECK: ![[#RF_RS]] = !{![[#ROOT_FLAGS:]]}
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// CHECK: ![[#ROOT_FLAGS]] = !{!"RootFlags", i32 2114}
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#define SampleRootFlags \
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"RootFlags( " \
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" Deny_Vertex_Shader_Root_Access | Allow_Stream_Output | " \
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" sampler_heap_directly_indexed " \
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")"
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[shader("compute"), RootSignature(SampleRootFlags)]
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[numthreads(1,1,1)]
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void RootFlagsEntry() {}
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// CHECK: ![[#RC_ENTRY]] = !{ptr @RootConstantsEntry, ![[#RC_RS:]], i32 2}
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// CHECK: ![[#RC_RS]] = !{![[#ROOT_CONSTANTS:]]}
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// CHECK: ![[#ROOT_CONSTANTS]] = !{!"RootConstants", i32 5, i32 1, i32 2, i32 1}
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#define SampleRootConstants \
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"RootConstants(" \
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" space = 2, " \
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" visibility = Shader_Visibility_Pixel, " \
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" b1, num32BitConstants = 1 " \
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")"
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[shader("compute"), RootSignature(SampleRootConstants)]
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[numthreads(1,1,1)]
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void RootConstantsEntry() {}
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// CHECK: ![[#RD_ENTRY]] = !{ptr @RootDescriptorsEntry, ![[#RD_RS:]], i32 2}
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// CHECK: ![[#RD_RS]] = !{![[#ROOT_CBV:]], ![[#ROOT_UAV:]], ![[#ROOT_SRV:]]}
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// CHECK: ![[#ROOT_CBV]] = !{!"RootCBV", i32 0, i32 0, i32 0, i32 4}
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// CHECK: ![[#ROOT_UAV]] = !{!"RootUAV", i32 0, i32 42, i32 3, i32 2}
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// CHECK: ![[#ROOT_SRV]] = !{!"RootSRV", i32 4, i32 0, i32 0, i32 2}
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#define SampleRootDescriptors \
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"CBV(b0), " \
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"UAV(space = 3, u42), " \
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"SRV(t0, visibility = Shader_Visibility_Geometry, flags = Data_Volatile)"
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[shader("compute"), RootSignature(SampleRootDescriptors)]
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[numthreads(1,1,1)]
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void RootDescriptorsEntry() {}
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// CHECK: ![[#SS_ENTRY]] = !{ptr @StaticSamplerEntry, ![[#SS_RS:]], i32 2}
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// CHECK: ![[#SS_RS]] = !{![[#STATIC_SAMPLER:]]}
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// checking filter = 0x4
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// CHECK: ![[#STATIC_SAMPLER]] = !{!"StaticSampler", i32 4,
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// checking texture address[U|V|W]
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// CHECK-SAME: i32 2, i32 3, i32 5,
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// checking mipLODBias, maxAnisotropy, comparisonFunc, borderColor
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// note: the hex value is the float bit representation of 12.45
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// CHECK-SAME: float 0x4028E66660000000, i32 9, i32 3, i32 2,
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// checking minLOD, maxLOD
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// CHECK-SAME: float -1.280000e+02, float 1.280000e+02,
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// checking register, space and visibility
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// CHECK-SAME: i32 42, i32 0, i32 0}
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#define SampleStaticSampler \
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"StaticSampler(s42, " \
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" filter = FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT, " \
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" addressU = TEXTURE_ADDRESS_MIRROR, " \
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" addressV = TEXTURE_ADDRESS_CLAMP, " \
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" addressW = TEXTURE_ADDRESS_MIRRORONCE, " \
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" mipLODBias = 12.45f, maxAnisotropy = 9, " \
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" comparisonFunc = COMPARISON_EQUAL, " \
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" borderColor = STATIC_BORDER_COLOR_OPAQUE_WHITE, " \
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" minLOD = -128.f, maxLOD = 128.f, " \
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" space = 0, visibility = SHADER_VISIBILITY_ALL, " \
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")"
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[shader("compute"), RootSignature(SampleStaticSampler)]
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[numthreads(1,1,1)]
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void StaticSamplerEntry() {}
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// Sanity test to ensure no root is added for this function as there is only
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// two entries in !dx.roosignatures
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[shader("compute")]
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[numthreads(1,1,1)]
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void NoRSEntry() {}
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