cb424d7448
verify-patch-sanity.py validates every active recipe .patch has internally- consistent hunk line counts — catching the 'malformed patch at line N' failure at commit/CI/preflight time instead of hours into a cook. This cycle hit that class three times (qtwaylandscanner, sddm, xwayland), each only discovered when cookbook tried to apply the patch. Running it across the repo found 29 latent malformed patches (validated against GNU patch: e.g. relibc/P3-sysv-ipc reproduces 'malformed patch at line 22'). They were harmless only because they sit in vendored recipes (baked, not re- applied) — but would fail on any version-bump re-derivation. --fix recounts the hunk headers (body untouched) and repaired all 29. Wired into build-preflight.sh (Phase 1.0D) and redbear-ci.yml, with a unit test (test-patch-sanity.sh). Skips archived/legacy trees and unvalidatable formats (empty placeholders, bare-@@ git hunks).
59 lines
2.8 KiB
Plaintext
59 lines
2.8 KiB
Plaintext
// REQUIRES: x86-registered-target
|
|
// REQUIRES: nvptx-registered-target
|
|
|
|
// RUN: %clang_cc1 -std=c++11 -fcuda-is-device -triple nvptx64-nvidia-cuda -emit-llvm -o - %s | FileCheck --check-prefix=DEVICE %s
|
|
// RUN: echo "GPU binary would be here" > %t
|
|
// RUN: %clang_cc1 -std=c++11 -triple x86_64-unknown-linux-gnu -target-sdk-version=8.0 -fcuda-include-gpubinary %t -emit-llvm -o - %s | FileCheck --check-prefix=HOST %s
|
|
|
|
// Accessing nvvm intrinsics in this way no longer works.
|
|
// XFAIL: *
|
|
|
|
struct textureReference {
|
|
int desc;
|
|
};
|
|
|
|
enum ReadMode {
|
|
ElementType = 0,
|
|
NormalizedFloat = 1
|
|
};
|
|
|
|
template <typename T, int dim = 1, enum ReadMode mode = ElementType>
|
|
struct __attribute__((device_builtin_texture_type)) texture : public textureReference {
|
|
};
|
|
|
|
// On the device side, texture references are represented as `i64` handles.
|
|
// DEVICE: @tex ={{.*}} addrspace(1) externally_initialized global i64 undef, align 4
|
|
// DEVICE: @norm ={{.*}} addrspace(1) externally_initialized global i64 undef, align 4
|
|
// On the host side, they remain in the original type.
|
|
// HOST: @tex = internal global %struct.texture
|
|
// HOST: @norm = internal global %struct.texture
|
|
// HOST: @0 = private unnamed_addr constant [4 x i8] c"tex\00"
|
|
// HOST: @1 = private unnamed_addr constant [5 x i8] c"norm\00"
|
|
texture<float, 2, ElementType> tex;
|
|
texture<float, 2, NormalizedFloat> norm;
|
|
|
|
struct v4f {
|
|
float x, y, z, w;
|
|
};
|
|
|
|
__attribute__((device)) v4f tex2d_ld(texture<float, 2, ElementType>, float, float) asm("llvm.nvvm.tex.unified.2d.v4f32.f32");
|
|
__attribute__((device)) v4f tex2d_ld(texture<float, 2, NormalizedFloat>, int, int) asm("llvm.nvvm.tex.unified.2d.v4f32.s32");
|
|
|
|
// DEVICE-LABEL: float @_Z3fooff(float noundef %x, float noundef %y)
|
|
// DEVICE: call i64 @llvm.nvvm.texsurf.handle.internal.p1i64(i64 addrspace(1)* @tex)
|
|
// DEVICE: call %struct.v4f @llvm.nvvm.tex.unified.2d.v4f32.f32(i64 %{{.*}}, float noundef %{{.*}}, float noundef %{{.*}})
|
|
// DEVICE: call i64 @llvm.nvvm.texsurf.handle.internal.p1i64(i64 addrspace(1)* @norm)
|
|
// DEVICE: call %struct.v4f @llvm.nvvm.tex.unified.2d.v4f32.s32(i64 %{{.*}}, i32 noundef %{{.*}}, i32 noundef %{{.*}})
|
|
__attribute__((device)) float foo(float x, float y) {
|
|
return tex2d_ld(tex, x, y).x + tex2d_ld(norm, int(x), int(y)).x;
|
|
}
|
|
|
|
// HOST: define internal void @[[PREFIX:__cuda]]_register_globals
|
|
// Texture references need registering with correct arguments.
|
|
// HOST: call void @[[PREFIX]]RegisterTexture(i8** %0, i8*{{.*}}({{.*}}@tex{{.*}}), i8*{{.*}}({{.*}}@0{{.*}}), i8*{{.*}}({{.*}}@0{{.*}}), i32 2, i32 0, i32 0)
|
|
// HOST: call void @[[PREFIX]]RegisterTexture(i8** %0, i8*{{.*}}({{.*}}@norm{{.*}}), i8*{{.*}}({{.*}}@1{{.*}}), i8*{{.*}}({{.*}}@1{{.*}}), i32 2, i32 1, i32 0)
|
|
|
|
// They also need annotating in metadata.
|
|
// DEVICE: !0 = !{i64 addrspace(1)* @tex, !"texture", i32 1}
|
|
// DEVICE: !1 = !{i64 addrspace(1)* @norm, !"texture", i32 1}
|