Files
RedBear-OS/local/recipes/dev/libclc/source/clang/test/CodeGen/builtins-reduction-math.c
T
vasilito cb424d7448 build: static patch-sanity linter (shift-left the malformed-patch class)
verify-patch-sanity.py validates every active recipe .patch has internally-
consistent hunk line counts — catching the 'malformed patch at line N' failure
at commit/CI/preflight time instead of hours into a cook. This cycle hit that
class three times (qtwaylandscanner, sddm, xwayland), each only discovered when
cookbook tried to apply the patch.

Running it across the repo found 29 latent malformed patches (validated against
GNU patch: e.g. relibc/P3-sysv-ipc reproduces 'malformed patch at line 22').
They were harmless only because they sit in vendored recipes (baked, not re-
applied) — but would fail on any version-bump re-derivation. --fix recounts the
hunk headers (body untouched) and repaired all 29.

Wired into build-preflight.sh (Phase 1.0D) and redbear-ci.yml, with a unit test
(test-patch-sanity.sh). Skips archived/legacy trees and unvalidatable formats
(empty placeholders, bare-@@ git hunks).
2026-08-01 05:13:02 +03:00

214 lines
9.4 KiB
C

// RUN: %clang_cc1 -triple x86_64-apple-darwin %s -emit-llvm -disable-llvm-passes -o - | FileCheck %s
// REQUIRES: aarch64-registered-target
// RUN: %clang_cc1 -O1 -triple aarch64 -target-feature +sve %s -emit-llvm -disable-llvm-passes -o - | FileCheck --check-prefixes=SVE %s
typedef float float4 __attribute__((ext_vector_type(4)));
typedef short int si8 __attribute__((ext_vector_type(8)));
typedef unsigned int u4 __attribute__((ext_vector_type(4)));
__attribute__((address_space(1))) float4 vf1_as_one;
void test_builtin_reduce_max(float4 vf1, si8 vi1, u4 vu1) {
// CHECK-LABEL: define void @test_builtin_reduce_max(
// CHECK: [[VF1:%.+]] = load <4 x float>, ptr %vf1.addr, align 16
// CHECK-NEXT: call float @llvm.vector.reduce.fmax.v4f32(<4 x float> [[VF1]])
float r1 = __builtin_reduce_max(vf1);
// CHECK: [[VI1:%.+]] = load <8 x i16>, ptr %vi1.addr, align 16
// CHECK-NEXT: call i16 @llvm.vector.reduce.smax.v8i16(<8 x i16> [[VI1]])
short r2 = __builtin_reduce_max(vi1);
// CHECK: [[VU1:%.+]] = load <4 x i32>, ptr %vu1.addr, align 16
// CHECK-NEXT: call i32 @llvm.vector.reduce.umax.v4i32(<4 x i32> [[VU1]])
unsigned r3 = __builtin_reduce_max(vu1);
// CHECK: [[VF1_AS1:%.+]] = load <4 x float>, ptr addrspace(1) @vf1_as_one, align 16
// CHECK-NEXT: [[RDX1:%.+]] = call float @llvm.vector.reduce.fmax.v4f32(<4 x float> [[VF1_AS1]])
// CHECK-NEXT: fpext float [[RDX1]] to double
const double r4 = __builtin_reduce_max(vf1_as_one);
// CHECK: [[CVI1:%.+]] = load <8 x i16>, ptr %cvi1, align 16
// CHECK-NEXT: [[RDX2:%.+]] = call i16 @llvm.vector.reduce.smax.v8i16(<8 x i16> [[CVI1]])
// CHECK-NEXT: sext i16 [[RDX2]] to i64
const si8 cvi1 = vi1;
unsigned long long r5 = __builtin_reduce_max(cvi1);
}
void test_builtin_reduce_min(float4 vf1, si8 vi1, u4 vu1) {
// CHECK-LABEL: define void @test_builtin_reduce_min(
// CHECK: [[VF1:%.+]] = load <4 x float>, ptr %vf1.addr, align 16
// CHECK-NEXT: call float @llvm.vector.reduce.fmin.v4f32(<4 x float> [[VF1]])
float r1 = __builtin_reduce_min(vf1);
// CHECK: [[VI1:%.+]] = load <8 x i16>, ptr %vi1.addr, align 16
// CHECK-NEXT: call i16 @llvm.vector.reduce.smin.v8i16(<8 x i16> [[VI1]])
short r2 = __builtin_reduce_min(vi1);
// CHECK: [[VU1:%.+]] = load <4 x i32>, ptr %vu1.addr, align 16
// CHECK-NEXT: call i32 @llvm.vector.reduce.umin.v4i32(<4 x i32> [[VU1]])
unsigned r3 = __builtin_reduce_min(vu1);
// CHECK: [[VF1_AS1:%.+]] = load <4 x float>, ptr addrspace(1) @vf1_as_one, align 16
// CHECK-NEXT: [[RDX1:%.+]] = call float @llvm.vector.reduce.fmin.v4f32(<4 x float> [[VF1_AS1]])
// CHECK-NEXT: fpext float [[RDX1]] to double
const double r4 = __builtin_reduce_min(vf1_as_one);
// CHECK: [[CVI1:%.+]] = load <8 x i16>, ptr %cvi1, align 16
// CHECK-NEXT: [[RDX2:%.+]] = call i16 @llvm.vector.reduce.smin.v8i16(<8 x i16> [[CVI1]])
// CHECK-NEXT: sext i16 [[RDX2]] to i64
const si8 cvi1 = vi1;
unsigned long long r5 = __builtin_reduce_min(cvi1);
}
void test_builtin_reduce_add(si8 vi1, u4 vu1) {
// CHECK: [[VI1:%.+]] = load <8 x i16>, ptr %vi1.addr, align 16
// CHECK-NEXT: call i16 @llvm.vector.reduce.add.v8i16(<8 x i16> [[VI1]])
short r2 = __builtin_reduce_add(vi1);
// CHECK: [[VU1:%.+]] = load <4 x i32>, ptr %vu1.addr, align 16
// CHECK-NEXT: call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[VU1]])
unsigned r3 = __builtin_reduce_add(vu1);
// CHECK: [[CVI1:%.+]] = load <8 x i16>, ptr %cvi1, align 16
// CHECK-NEXT: [[RDX1:%.+]] = call i16 @llvm.vector.reduce.add.v8i16(<8 x i16> [[CVI1]])
// CHECK-NEXT: sext i16 [[RDX1]] to i32
const si8 cvi1 = vi1;
int r4 = __builtin_reduce_add(cvi1);
// CHECK: [[CVU1:%.+]] = load <4 x i32>, ptr %cvu1, align 16
// CHECK-NEXT: [[RDX2:%.+]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[CVU1]])
// CHECK-NEXT: zext i32 [[RDX2]] to i64
const u4 cvu1 = vu1;
unsigned long long r5 = __builtin_reduce_add(cvu1);
}
void test_builtin_reduce_mul(si8 vi1, u4 vu1) {
// CHECK: [[VI1:%.+]] = load <8 x i16>, ptr %vi1.addr, align 16
// CHECK-NEXT: call i16 @llvm.vector.reduce.mul.v8i16(<8 x i16> [[VI1]])
short r2 = __builtin_reduce_mul(vi1);
// CHECK: [[VU1:%.+]] = load <4 x i32>, ptr %vu1.addr, align 16
// CHECK-NEXT: call i32 @llvm.vector.reduce.mul.v4i32(<4 x i32> [[VU1]])
unsigned r3 = __builtin_reduce_mul(vu1);
// CHECK: [[CVI1:%.+]] = load <8 x i16>, ptr %cvi1, align 16
// CHECK-NEXT: [[RDX1:%.+]] = call i16 @llvm.vector.reduce.mul.v8i16(<8 x i16> [[CVI1]])
// CHECK-NEXT: sext i16 [[RDX1]] to i32
const si8 cvi1 = vi1;
int r4 = __builtin_reduce_mul(cvi1);
// CHECK: [[CVU1:%.+]] = load <4 x i32>, ptr %cvu1, align 16
// CHECK-NEXT: [[RDX2:%.+]] = call i32 @llvm.vector.reduce.mul.v4i32(<4 x i32> [[CVU1]])
// CHECK-NEXT: zext i32 [[RDX2]] to i64
const u4 cvu1 = vu1;
unsigned long long r5 = __builtin_reduce_mul(cvu1);
}
void test_builtin_reduce_xor(si8 vi1, u4 vu1) {
// CHECK: [[VI1:%.+]] = load <8 x i16>, ptr %vi1.addr, align 16
// CHECK-NEXT: call i16 @llvm.vector.reduce.xor.v8i16(<8 x i16> [[VI1]])
short r2 = __builtin_reduce_xor(vi1);
// CHECK: [[VU1:%.+]] = load <4 x i32>, ptr %vu1.addr, align 16
// CHECK-NEXT: call i32 @llvm.vector.reduce.xor.v4i32(<4 x i32> [[VU1]])
unsigned r3 = __builtin_reduce_xor(vu1);
}
void test_builtin_reduce_or(si8 vi1, u4 vu1) {
// CHECK: [[VI1:%.+]] = load <8 x i16>, ptr %vi1.addr, align 16
// CHECK-NEXT: call i16 @llvm.vector.reduce.or.v8i16(<8 x i16> [[VI1]])
short r2 = __builtin_reduce_or(vi1);
// CHECK: [[VU1:%.+]] = load <4 x i32>, ptr %vu1.addr, align 16
// CHECK-NEXT: call i32 @llvm.vector.reduce.or.v4i32(<4 x i32> [[VU1]])
unsigned r3 = __builtin_reduce_or(vu1);
}
void test_builtin_reduce_and(si8 vi1, u4 vu1) {
// CHECK: [[VI1:%.+]] = load <8 x i16>, ptr %vi1.addr, align 16
// CHECK-NEXT: call i16 @llvm.vector.reduce.and.v8i16(<8 x i16> [[VI1]])
short r2 = __builtin_reduce_and(vi1);
// CHECK: [[VU1:%.+]] = load <4 x i32>, ptr %vu1.addr, align 16
// CHECK-NEXT: call i32 @llvm.vector.reduce.and.v4i32(<4 x i32> [[VU1]])
unsigned r3 = __builtin_reduce_and(vu1);
}
void test_builtin_reduce_maximum(float4 vf1) {
// CHECK-LABEL: define void @test_builtin_reduce_maximum(
// CHECK: [[VF1:%.+]] = load <4 x float>, ptr %vf1.addr, align 16
// CHECK-NEXT: call float @llvm.vector.reduce.fmaximum.v4f32(<4 x float> [[VF1]])
float r1 = __builtin_reduce_maximum(vf1);
// CHECK: [[VF1_AS1:%.+]] = load <4 x float>, ptr addrspace(1) @vf1_as_one, align 16
// CHECK-NEXT: [[RDX1:%.+]] = call float @llvm.vector.reduce.fmaximum.v4f32(<4 x float> [[VF1_AS1]])
// CHECK-NEXT: fpext float [[RDX1]] to double
const double r4 = __builtin_reduce_maximum(vf1_as_one);
}
void test_builtin_reduce_minimum(float4 vf1) {
// CHECK-LABEL: define void @test_builtin_reduce_minimum(
// CHECK: [[VF1:%.+]] = load <4 x float>, ptr %vf1.addr, align 16
// CHECK-NEXT: call float @llvm.vector.reduce.fminimum.v4f32(<4 x float> [[VF1]])
float r1 = __builtin_reduce_minimum(vf1);
// CHECK: [[VF1_AS1:%.+]] = load <4 x float>, ptr addrspace(1) @vf1_as_one, align 16
// CHECK-NEXT: [[RDX1:%.+]] = call float @llvm.vector.reduce.fminimum.v4f32(<4 x float> [[VF1_AS1]])
// CHECK-NEXT: fpext float [[RDX1]] to double
const double r4 = __builtin_reduce_minimum(vf1_as_one);
}
#if defined(__ARM_FEATURE_SVE)
#include <arm_sve.h>
void test_builtin_reduce_SVE(int a, unsigned long long b, short c, float d) {
// SVE-LABEL: void @test_builtin_reduce_SVE(
svint32_t vec_a = svdup_s32(a);
svuint64_t vec_b = svdup_u64(b);
svint16_t vec_c1 = svdup_s16(c);
svuint16_t vec_c2 = svdup_u16(c);
svfloat32_t vec_d = svdup_f32(d);
// SVE: [[VF1:%.+]] = load <vscale x 4 x i32>, ptr %vec_a
// SVE-NEXT: call i32 @llvm.vector.reduce.add.nxv4i32(<vscale x 4 x i32> [[VF1]])
int r1 = __builtin_reduce_add(vec_a);
// SVE: [[VF2:%.+]] = load <vscale x 4 x i32>, ptr %vec_a
// SVE-NEXT: call i32 @llvm.vector.reduce.mul.nxv4i32(<vscale x 4 x i32> [[VF2]])
int r2 = __builtin_reduce_mul(vec_a);
// SVE: [[VF3:%.+]] = load <vscale x 2 x i64>, ptr %vec_b
// SVE-NEXT: call i64 @llvm.vector.reduce.xor.nxv2i64(<vscale x 2 x i64> [[VF3]])
long long r3 = __builtin_reduce_xor(vec_b);
// SVE: [[VF4:%.+]] = load <vscale x 2 x i64>, ptr %vec_b
// SVE-NEXT: call i64 @llvm.vector.reduce.or.nxv2i64(<vscale x 2 x i64> [[VF4]])
long long r4 = __builtin_reduce_or(vec_b);
// SVE: [[VF5:%.+]] = load <vscale x 2 x i64>, ptr %vec_b
// SVE-NEXT: call i64 @llvm.vector.reduce.and.nxv2i64(<vscale x 2 x i64> [[VF5]])
long long r5 = __builtin_reduce_and(vec_b);
// SVE: [[VF6:%.+]] = load <vscale x 8 x i16>, ptr %vec_c1
// SVE-NEXT: call i16 @llvm.vector.reduce.smax.nxv8i16(<vscale x 8 x i16> [[VF6]])
short r6 = __builtin_reduce_max(vec_c1);
// SVE: [[VF7:%.+]] = load <vscale x 8 x i16>, ptr %vec_c2
// SVE-NEXT: call i16 @llvm.vector.reduce.umin.nxv8i16(<vscale x 8 x i16> [[VF7]])
unsigned short r7 = __builtin_reduce_min(vec_c2);
// SVE: [[VF8:%.+]] = load <vscale x 4 x float>, ptr %vec_d
// SVE-NEXT: call float @llvm.vector.reduce.fmax.nxv4f32(<vscale x 4 x float> [[VF8]])
float r8 = __builtin_reduce_max(vec_d);
// SVE: [[VF9:%.+]] = load <vscale x 4 x float>, ptr %vec_d
// SVE-NEXT: call float @llvm.vector.reduce.fmin.nxv4f32(<vscale x 4 x float> [[VF9]])
float r9 = __builtin_reduce_min(vec_d);
}
#endif