1b3e94a20d
From release 0.1.0 pre-patched archive. This includes all Red Bear modifications previously maintained as patches in local/patches/relibc/.
231 lines
8.6 KiB
Rust
231 lines
8.6 KiB
Rust
//! A Rust port of the `dlmalloc` allocator.
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//!
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//! The `dlmalloc` allocator is described at
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//! <https://gee.cs.oswego.edu/dl/html/malloc.html> and this Rust crate is a straight
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//! port of the C code for the allocator into Rust. The implementation is
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//! wrapped up in a `Dlmalloc` type and has support for Linux, OSX, and Wasm
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//! currently.
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//!
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//! The primary purpose of this crate is that it serves as the default memory
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//! allocator for the `wasm32-unknown-unknown` target in the standard library.
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//! Support for other platforms is largely untested and unused, but is used when
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//! testing this crate.
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#![allow(dead_code)]
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#![no_std]
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#![deny(missing_docs)]
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#[cfg(feature = "rust_api")]
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use core::{cmp, ptr};
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#[cfg(feature = "system")]
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use sys::System;
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#[cfg(feature = "global")]
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pub use self::global::{enable_alloc_after_fork, GlobalDlmalloc};
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mod dlmalloc;
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#[cfg(feature = "c_api")]
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pub use dlmalloc::Dlmalloc as DlmallocCApi;
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#[cfg(feature = "global")]
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mod global;
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/// In order for this crate to efficiently manage memory, it needs a way to communicate with the
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/// underlying platform. This `Allocator` trait provides an interface for this communication.
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pub unsafe trait Allocator: Send {
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/// Allocates system memory region of at least `size` bytes
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/// Returns a triple of `(base, size, flags)` where `base` is a pointer to the beginning of the
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/// allocated memory region. `size` is the actual size of the region while `flags` specifies
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/// properties of the allocated region. If `EXTERN_BIT` (bit 0) set in flags, then we did not
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/// allocate this segment and so should not try to deallocate or merge with others.
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/// This function can return a `std::ptr::null_mut()` when allocation fails (other values of
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/// the triple will be ignored).
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fn alloc(&self, size: usize) -> (*mut u8, usize, u32);
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/// Remaps system memory region at `ptr` with size `oldsize` to a potential new location with
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/// size `newsize`. `can_move` indicates if the location is allowed to move to a completely new
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/// location, or that it is only allowed to change in size. Returns a pointer to the new
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/// location in memory.
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/// This function can return a `std::ptr::null_mut()` to signal an error.
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fn remap(&self, ptr: *mut u8, oldsize: usize, newsize: usize, can_move: bool) -> *mut u8;
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/// Frees a part of a memory chunk. The original memory chunk starts at `ptr` with size `oldsize`
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/// and is turned into a memory region starting at the same address but with `newsize` bytes.
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/// Returns `true` iff the access memory region could be freed.
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fn free_part(&self, ptr: *mut u8, oldsize: usize, newsize: usize) -> bool;
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/// Frees an entire memory region. Returns `true` iff the operation succeeded. When `false` is
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/// returned, the `dlmalloc` may re-use the location on future allocation requests
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fn free(&self, ptr: *mut u8, size: usize) -> bool;
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/// Indicates if the system can release a part of memory. For the `flags` argument, see
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/// `Allocator::alloc`
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fn can_release_part(&self, flags: u32) -> bool;
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/// Indicates whether newly allocated regions contain zeros.
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fn allocates_zeros(&self) -> bool;
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/// Returns the page size. Must be a power of two
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fn page_size(&self) -> usize;
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}
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/// An allocator instance
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///
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/// Instances of this type are used to allocate blocks of memory. For best
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/// results only use one of these. Currently doesn't implement `Drop` to release
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/// lingering memory back to the OS. That may happen eventually though!
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#[cfg(feature = "rust_api")]
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pub struct Dlmalloc<
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#[cfg(feature = "system")]
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A = System,
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#[cfg(not(feature = "system"))]
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A,
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>(dlmalloc::Dlmalloc<A>);
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cfg_if::cfg_if! {
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if #[cfg(all(feature = "system", target_family = "wasm"))] {
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#[path = "wasm.rs"]
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mod sys;
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} else if #[cfg(all(feature = "system", target_os = "windows"))] {
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#[path = "windows.rs"]
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mod sys;
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} else if #[cfg(all(feature = "system", target_os = "xous"))] {
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#[path = "xous.rs"]
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mod sys;
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} else if #[cfg(all(feature = "system", any(target_os = "linux", target_os = "macos", target_os = "redox")))] {
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#[path = "unix.rs"]
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mod sys;
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} else {
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#[path = "dummy.rs"]
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mod sys;
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}
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}
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#[cfg(feature = "system")]
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#[cfg(feature = "rust_api")]
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impl Dlmalloc<System> {
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/// Creates a new instance of an allocator
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pub const fn new() -> Dlmalloc<System> {
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Dlmalloc(dlmalloc::Dlmalloc::new(System::new()))
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}
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}
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#[cfg(feature = "rust_api")]
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impl<A> Dlmalloc<A> {
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/// Creates a new instance of an allocator
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pub const fn new_with_allocator(sys_allocator: A) -> Dlmalloc<A> {
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Dlmalloc(dlmalloc::Dlmalloc::new(sys_allocator))
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}
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}
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#[cfg(feature = "rust_api")]
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impl<A: Allocator> Dlmalloc<A> {
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/// Allocates `size` bytes with `align` align.
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///
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/// Returns a null pointer if allocation fails. Returns a valid pointer
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/// otherwise.
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///
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/// Safety and contracts are largely governed by the `GlobalAlloc::alloc`
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/// method contracts.
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#[inline]
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pub unsafe fn malloc(&mut self, size: usize, align: usize) -> *mut u8 {
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if align <= self.0.malloc_alignment() {
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self.0.malloc(size)
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} else {
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self.0.memalign(align, size)
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}
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}
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/// Same as `malloc`, except if the allocation succeeds it's guaranteed to
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/// point to `size` bytes of zeros.
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#[inline]
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pub unsafe fn calloc(&mut self, size: usize, align: usize) -> *mut u8 {
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let ptr = self.malloc(size, align);
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if !ptr.is_null() && self.0.calloc_must_clear(ptr) {
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ptr::write_bytes(ptr, 0, size);
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}
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ptr
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}
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/// Deallocates a `ptr` with `size` and `align` as the previous request used
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/// to allocate it.
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///
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/// Safety and contracts are largely governed by the `GlobalAlloc::dealloc`
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/// method contracts.
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#[inline]
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pub unsafe fn free(&mut self, ptr: *mut u8, size: usize, align: usize) {
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let _ = align;
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self.0.validate_size(ptr, size);
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self.0.free(ptr)
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}
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/// Reallocates `ptr`, a previous allocation with `old_size` and
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/// `old_align`, to have `new_size` and the same alignment as before.
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///
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/// Returns a null pointer if the memory couldn't be reallocated, but `ptr`
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/// is still valid. Returns a valid pointer and frees `ptr` if the request
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/// is satisfied.
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///
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/// Safety and contracts are largely governed by the `GlobalAlloc::realloc`
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/// method contracts.
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#[inline]
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pub unsafe fn realloc(
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&mut self,
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ptr: *mut u8,
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old_size: usize,
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old_align: usize,
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new_size: usize,
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) -> *mut u8 {
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self.0.validate_size(ptr, old_size);
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if old_align <= self.0.malloc_alignment() {
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self.0.realloc(ptr, new_size)
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} else {
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let res = self.malloc(new_size, old_align);
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if !res.is_null() {
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let size = cmp::min(old_size, new_size);
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ptr::copy_nonoverlapping(ptr, res, size);
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self.free(ptr, old_size, old_align);
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}
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res
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}
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}
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/// If possible, gives memory back to the system if there is unused memory
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/// at the high end of the malloc pool or in unused segments.
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///
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/// You can call this after freeing large blocks of memory to potentially
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/// reduce the system-level memory requirements of a program. However, it
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/// cannot guarantee to reduce memory. Under some allocation patterns, some
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/// large free blocks of memory will be locked between two used chunks, so
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/// they cannot be given back to the system.
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///
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/// The `pad` argument represents the amount of free trailing space to
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/// leave untrimmed. If this argument is zero, only the minimum amount of
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/// memory to maintain internal data structures will be left. Non-zero
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/// arguments can be supplied to maintain enough trailing space to service
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/// future expected allocations without having to re-obtain memory from the
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/// system.
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///
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/// Returns `true` if it actually released any memory, else `false`.
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pub unsafe fn trim(&mut self, pad: usize) -> bool {
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self.0.trim(pad)
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}
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/// Releases all allocations in this allocator back to the system,
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/// consuming self and preventing further use.
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///
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/// Returns the number of bytes released to the system.
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pub unsafe fn destroy(self) -> usize {
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self.0.destroy()
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}
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/// Get a reference the underlying [`Allocator`] that this `Dlmalloc` was
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/// constructed with.
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pub fn allocator(&self) -> &A {
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self.0.allocator()
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}
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}
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