f31522130f
Build system (5 gaps hardened): - COOKBOOK_OFFLINE defaults to true (fork-mode) - normalize_patch handles diff -ruN format - New 'repo validate-patches' command (25/25 relibc patches) - 14 patched Qt/Wayland/display recipes added to protected list - relibc archive regenerated with current patch chain Boot fixes (fixable): - Full ISO EFI partition: 16 MiB → 1 MiB (matches mini, BIOS hardcoded 2 MiB offset) - D-Bus system bus: absolute /usr/bin/dbus-daemon path (was skipped) - redbear-sessiond: absolute /usr/bin/redbear-sessiond path (was skipped) - daemon framework: silenced spurious INIT_NOTIFY warnings for oneshot_async services (P0-daemon-silence-init-notify.patch) - udev-shim: demoted INIT_NOTIFY warning to INFO (expected for oneshot_async) - relibc: comprehensive named semaphores (sem_open/close/unlink) replacing upstream todo!() stubs - greeterd: Wayland socket timeout 15s → 30s (compositor DRM wait) - greeter-ui: built and linked (header guard unification, sem_compat stubs removed) - mc: un-ignored in both configs, fixed glib/libiconv/pcre2 transitive deps - greeter config: removed stale keymapd dependency from display/greeter services - prefix toolchain: relibc headers synced, _RELIBC_STDLIB_H guard unified Unfixable (diagnosed, upstream): - i2c-hidd: abort on no-I2C-hardware (QEMU) — process::exit → relibc abort - kded6/greeter-ui: page fault 0x8 — Qt library null deref - Thread panics fd != -1 — Rust std library on Redox - DHCP timeout / eth0 MAC — QEMU user-mode networking - hwrngd/thermald — no hardware RNG/thermal in VM - live preload allocation — BIOS memory fragmentation, continues on demand
338 lines
8.4 KiB
C
338 lines
8.4 KiB
C
/*
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* Copyright © 2013 Marek Chalupa
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <assert.h>
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#include "test-runner.h"
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#include "wayland-server-private.h"
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static void
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signal_notify(struct wl_listener *listener, void *data)
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{
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/* only increase counter*/
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++(*((int *) data));
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}
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TEST(signal_init)
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{
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struct wl_priv_signal signal;
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wl_priv_signal_init(&signal);
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/* Test if listeners' list is initialized */
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assert(&signal.listener_list == signal.listener_list.next
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&& "Maybe wl_priv_signal implementation changed?");
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assert(signal.listener_list.next == signal.listener_list.prev
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&& "Maybe wl_priv_signal implementation changed?");
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}
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TEST(signal_add_get)
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{
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struct wl_priv_signal signal;
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/* we just need different values of notify */
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struct wl_listener l1 = {.notify = (wl_notify_func_t) 0x1};
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struct wl_listener l2 = {.notify = (wl_notify_func_t) 0x2};
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struct wl_listener l3 = {.notify = (wl_notify_func_t) 0x3};
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/* one real, why not */
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struct wl_listener l4 = {.notify = signal_notify};
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wl_priv_signal_init(&signal);
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wl_priv_signal_add(&signal, &l1);
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wl_priv_signal_add(&signal, &l2);
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wl_priv_signal_add(&signal, &l3);
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wl_priv_signal_add(&signal, &l4);
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assert(wl_priv_signal_get(&signal, signal_notify) == &l4);
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assert(wl_priv_signal_get(&signal, (wl_notify_func_t) 0x3) == &l3);
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assert(wl_priv_signal_get(&signal, (wl_notify_func_t) 0x2) == &l2);
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assert(wl_priv_signal_get(&signal, (wl_notify_func_t) 0x1) == &l1);
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/* get should not be destructive */
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assert(wl_priv_signal_get(&signal, signal_notify) == &l4);
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assert(wl_priv_signal_get(&signal, (wl_notify_func_t) 0x3) == &l3);
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assert(wl_priv_signal_get(&signal, (wl_notify_func_t) 0x2) == &l2);
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assert(wl_priv_signal_get(&signal, (wl_notify_func_t) 0x1) == &l1);
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}
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TEST(signal_emit_to_one_listener)
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{
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int count = 0;
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int counter;
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struct wl_priv_signal signal;
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struct wl_listener l1 = {.notify = signal_notify};
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wl_priv_signal_init(&signal);
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wl_priv_signal_add(&signal, &l1);
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for (counter = 0; counter < 100; counter++)
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wl_priv_signal_emit(&signal, &count);
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assert(counter == count);
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}
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TEST(signal_emit_to_more_listeners)
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{
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int count = 0;
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int counter;
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struct wl_priv_signal signal;
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struct wl_listener l1 = {.notify = signal_notify};
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struct wl_listener l2 = {.notify = signal_notify};
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struct wl_listener l3 = {.notify = signal_notify};
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wl_priv_signal_init(&signal);
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wl_priv_signal_add(&signal, &l1);
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wl_priv_signal_add(&signal, &l2);
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wl_priv_signal_add(&signal, &l3);
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for (counter = 0; counter < 100; counter++)
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wl_priv_signal_emit(&signal, &count);
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assert(3 * counter == count);
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}
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struct signal
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{
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struct wl_priv_signal signal;
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struct wl_listener l1, l2, l3;
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int count;
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struct wl_listener *current;
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};
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static void notify_remove(struct wl_listener *l, void *data)
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{
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struct signal *sig = data;
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wl_list_remove(&sig->current->link);
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wl_list_init(&sig->current->link);
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sig->count++;
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}
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#define INIT \
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wl_priv_signal_init(&signal.signal); \
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wl_list_init(&signal.l1.link); \
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wl_list_init(&signal.l2.link); \
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wl_list_init(&signal.l3.link);
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#define CHECK_EMIT(expected) \
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signal.count = 0; \
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wl_priv_signal_emit(&signal.signal, &signal); \
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assert(signal.count == expected);
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TEST(signal_remove_listener)
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{
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test_set_timeout(4);
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struct signal signal;
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signal.l1.notify = notify_remove;
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signal.l2.notify = notify_remove;
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signal.l3.notify = notify_remove;
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INIT
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wl_priv_signal_add(&signal.signal, &signal.l1);
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signal.current = &signal.l1;
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CHECK_EMIT(1)
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CHECK_EMIT(0)
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INIT
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wl_priv_signal_add(&signal.signal, &signal.l1);
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wl_priv_signal_add(&signal.signal, &signal.l2);
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CHECK_EMIT(2)
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CHECK_EMIT(1)
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INIT
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wl_priv_signal_add(&signal.signal, &signal.l1);
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wl_priv_signal_add(&signal.signal, &signal.l2);
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signal.current = &signal.l2;
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CHECK_EMIT(1)
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CHECK_EMIT(1)
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INIT
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wl_priv_signal_add(&signal.signal, &signal.l1);
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wl_priv_signal_add(&signal.signal, &signal.l2);
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wl_priv_signal_add(&signal.signal, &signal.l3);
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signal.current = &signal.l1;
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CHECK_EMIT(3)
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CHECK_EMIT(2)
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INIT
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wl_priv_signal_add(&signal.signal, &signal.l1);
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wl_priv_signal_add(&signal.signal, &signal.l2);
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wl_priv_signal_add(&signal.signal, &signal.l3);
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signal.current = &signal.l2;
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CHECK_EMIT(2)
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CHECK_EMIT(2)
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INIT
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wl_priv_signal_add(&signal.signal, &signal.l1);
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wl_priv_signal_add(&signal.signal, &signal.l2);
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wl_priv_signal_add(&signal.signal, &signal.l3);
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signal.current = &signal.l3;
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CHECK_EMIT(2)
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CHECK_EMIT(2)
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}
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static void notify_readd(struct wl_listener *l, void *data)
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{
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struct signal *signal = data;
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if (signal->current) {
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wl_list_remove(&signal->current->link);
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wl_list_init(&signal->current->link);
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wl_priv_signal_add(&signal->signal, signal->current);
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}
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signal->count++;
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}
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static void notify_empty(struct wl_listener *l, void *data)
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{
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struct signal *signal = data;
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signal->count++;
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}
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TEST(signal_readd_listener)
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{
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/* Readding a listener is supported, that is it doesn't trigger an
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* infinite loop or other weird things, but if in a listener you
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* re-add another listener, that will not be fired in the current
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* signal emission. */
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test_set_timeout(4);
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struct signal signal;
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signal.l1.notify = notify_readd;
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signal.l2.notify = notify_readd;
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INIT
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wl_priv_signal_add(&signal.signal, &signal.l1);
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signal.current = &signal.l1;
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CHECK_EMIT(1)
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CHECK_EMIT(1)
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INIT
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wl_priv_signal_add(&signal.signal, &signal.l1);
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signal.current = &signal.l2;
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CHECK_EMIT(1)
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signal.current = NULL;
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CHECK_EMIT(2)
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INIT
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wl_priv_signal_add(&signal.signal, &signal.l2);
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signal.current = &signal.l1;
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CHECK_EMIT(1)
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/* l2 was added before l1, so l2 is fired first, which by readding l1
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* removes it from the current list that is being fired, so 1 is correct */
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CHECK_EMIT(1)
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INIT
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wl_priv_signal_add(&signal.signal, &signal.l1);
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wl_priv_signal_add(&signal.signal, &signal.l2);
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signal.l1.notify = notify_empty;
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signal.current = &signal.l2;
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CHECK_EMIT(2)
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CHECK_EMIT(2)
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INIT
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wl_priv_signal_add(&signal.signal, &signal.l1);
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wl_priv_signal_add(&signal.signal, &signal.l2);
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signal.l1.notify = notify_empty;
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signal.current = &signal.l1;
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CHECK_EMIT(2)
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/* same as before, by readding l1 in the first emit, it now is fired
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* after l2, so on the second emit it is not fired at all. */
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CHECK_EMIT(1)
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}
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static void notify_addandget(struct wl_listener *l, void *data)
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{
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struct signal *signal = data;
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wl_list_remove(&signal->current->link);
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wl_list_init(&signal->current->link);
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wl_priv_signal_add(&signal->signal, signal->current);
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assert(wl_priv_signal_get(&signal->signal, signal->current->notify) != NULL);
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signal->count++;
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}
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static void notify_get(struct wl_listener *l, void *data)
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{
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struct signal *signal = data;
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assert(wl_priv_signal_get(&signal->signal, signal->current->notify) == signal->current);
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signal->count++;
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}
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TEST(signal_get_listener)
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{
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test_set_timeout(4);
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struct signal signal;
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signal.l1.notify = notify_addandget;
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signal.l2.notify = notify_get;
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INIT
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wl_priv_signal_add(&signal.signal, &signal.l1);
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signal.current = &signal.l2;
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CHECK_EMIT(1)
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INIT
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wl_priv_signal_add(&signal.signal, &signal.l2);
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signal.current = &signal.l2;
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CHECK_EMIT(1)
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INIT
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signal.l1.notify = notify_get;
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signal.l2.notify = notify_empty;
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wl_priv_signal_add(&signal.signal, &signal.l1);
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wl_priv_signal_add(&signal.signal, &signal.l2);
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CHECK_EMIT(2)
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INIT
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signal.l1.notify = notify_empty;
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signal.l2.notify = notify_get;
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wl_priv_signal_add(&signal.signal, &signal.l1);
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wl_priv_signal_add(&signal.signal, &signal.l2);
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signal.current = &signal.l1;
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CHECK_EMIT(2)
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}
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