197 lines
5.2 KiB
C
197 lines
5.2 KiB
C
/* Test of map data type implementation.
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Copyright (C) 2006-2024 Free Software Foundation, Inc.
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Written by Bruno Haible <bruno@clisp.org>, 2018.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>. */
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#include <config.h>
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#include "gl_hash_map.h"
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#include <limits.h>
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#include <stdlib.h>
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#include <string.h>
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#include "gl_array_map.h"
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#include "xalloc.h"
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#include "macros.h"
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static const char *objects[30] =
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{
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"a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o",
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"p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "<", ">", "[", "]"
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};
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#define SIZE_BITS (sizeof (size_t) * CHAR_BIT)
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static bool
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string_equals (const void *x1, const void *x2)
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{
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const char *s1 = x1;
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const char *s2 = x2;
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return strcmp (s1, s2) == 0;
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}
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/* A hash function for NUL-terminated char* strings using
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the method described by Bruno Haible.
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See https://www.haible.de/bruno/hashfunc.html. */
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static size_t
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string_hash (const void *x)
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{
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const char *s = x;
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size_t h = 0;
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for (; *s; s++)
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h = *s + ((h << 9) | (h >> (SIZE_BITS - 9)));
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return h;
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}
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#define RANDOM(n) (rand () % (n))
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#define RANDOM_OBJECT() objects[RANDOM (SIZEOF (objects))]
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struct pair
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{
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const void *key;
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const void *value;
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};
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static int
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cmp_pairs_in_array (const void *pairptr1, const void *pairptr2)
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{
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const void *key1 = ((struct pair const *)pairptr1)->key;
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const void *key2 = ((struct pair const *)pairptr2)->key;
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return strcmp ((const char *) key1, (const char *) key2);
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}
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static void
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check_equals (gl_map_t map1, gl_map_t map2)
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{
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size_t n = gl_map_size (map1);
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struct pair *pairs_of_map1 = XNMALLOC (n, struct pair);
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struct pair *pairs_of_map2 = XNMALLOC (n, struct pair);
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gl_map_iterator_t iter1, iter2;
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const void *key1;
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const void *value1;
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const void *key2;
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const void *value2;
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size_t i;
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iter1 = gl_map_iterator (map1);
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iter2 = gl_map_iterator (map2);
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for (i = 0; i < n; i++)
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{
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ASSERT (gl_map_iterator_next (&iter1, &key1, &value1));
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ASSERT (gl_map_iterator_next (&iter2, &key2, &value2));
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pairs_of_map1[i].key = key1;
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pairs_of_map1[i].value = value1;
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pairs_of_map2[i].key = key2;
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pairs_of_map2[i].value = value2;
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}
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ASSERT (!gl_map_iterator_next (&iter1, &key1, &value1));
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ASSERT (!gl_map_iterator_next (&iter2, &key2, &value2));
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gl_map_iterator_free (&iter1);
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gl_map_iterator_free (&iter2);
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if (n > 0)
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{
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qsort (pairs_of_map1, n, sizeof (struct pair), cmp_pairs_in_array);
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qsort (pairs_of_map2, n, sizeof (struct pair), cmp_pairs_in_array);
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}
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for (i = 0; i < n; i++)
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{
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ASSERT (pairs_of_map1[i].key == pairs_of_map2[i].key);
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ASSERT (pairs_of_map1[i].value == pairs_of_map2[i].value);
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}
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free (pairs_of_map2);
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free (pairs_of_map1);
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}
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static void
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check_all (gl_map_t map1, gl_map_t map2)
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{
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check_equals (map1, map2);
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}
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int
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main (int argc, char *argv[])
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{
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gl_map_t map1, map2;
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/* Allow the user to provide a non-default random seed on the command line. */
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if (argc > 1)
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srand (atoi (argv[1]));
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{
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size_t initial_size = RANDOM (20);
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size_t i;
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unsigned int repeat;
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/* Create map1. */
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map1 = gl_map_nx_create_empty (GL_ARRAY_MAP,
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string_equals, string_hash, NULL, NULL);
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ASSERT (map1 != NULL);
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/* Create map2. */
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map2 = gl_map_nx_create_empty (GL_HASH_MAP,
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string_equals, string_hash, NULL, NULL);
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ASSERT (map2 != NULL);
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check_all (map1, map2);
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/* Initialize them. */
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for (i = 0; i < initial_size; i++)
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{
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const char *key = RANDOM_OBJECT ();
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const char *value = RANDOM_OBJECT ();
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ASSERT (gl_map_nx_put (map1, key, value) == gl_map_nx_put (map2, key, value));
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check_all (map1, map2);
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}
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for (repeat = 0; repeat < 100000; repeat++)
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{
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unsigned int operation = RANDOM (3);
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switch (operation)
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{
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case 0:
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{
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const char *key = RANDOM_OBJECT ();
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ASSERT (gl_map_get (map1, key) == gl_map_get (map2, key));
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}
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break;
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case 1:
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{
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const char *key = RANDOM_OBJECT ();
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const char *value = RANDOM_OBJECT ();
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ASSERT (gl_map_nx_put (map1, key, value) == gl_map_nx_put (map2, key, value));
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}
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break;
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case 2:
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{
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const char *key = RANDOM_OBJECT ();
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ASSERT (gl_map_remove (map1, key) == gl_map_remove (map2, key));
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}
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break;
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}
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check_all (map1, map2);
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}
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gl_map_free (map1);
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gl_map_free (map2);
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}
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return test_exit_status;
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}
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