Files
RedBear-OS/local/recipes/dev/libclc/source/clang/test/CodeGenHLSL/inline-functions.hlsl
T
vasilito cb424d7448 build: static patch-sanity linter (shift-left the malformed-patch class)
verify-patch-sanity.py validates every active recipe .patch has internally-
consistent hunk line counts — catching the 'malformed patch at line N' failure
at commit/CI/preflight time instead of hours into a cook. This cycle hit that
class three times (qtwaylandscanner, sddm, xwayland), each only discovered when
cookbook tried to apply the patch.

Running it across the repo found 29 latent malformed patches (validated against
GNU patch: e.g. relibc/P3-sysv-ipc reproduces 'malformed patch at line 22').
They were harmless only because they sit in vendored recipes (baked, not re-
applied) — but would fail on any version-bump re-derivation. --fix recounts the
hunk headers (body untouched) and repaired all 29.

Wired into build-preflight.sh (Phase 1.0D) and redbear-ci.yml, with a unit test
(test-patch-sanity.sh). Skips archived/legacy trees and unvalidatable formats
(empty placeholders, bare-@@ git hunks).
2026-08-01 05:13:02 +03:00

118 lines
4.5 KiB
HLSL

// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library %s -emit-llvm -disable-llvm-passes -o - | FileCheck %s --check-prefixes=CHECK,NOINLINE,OPT_ATTR
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library %s -emit-llvm -O0 -o - | FileCheck %s --check-prefixes=CHECK,INLINE,OPT_ATTR
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-library %s -emit-llvm -O1 -o - | FileCheck %s --check-prefixes=CHECK,INLINE,NOOPT_ATTR
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute %s -emit-llvm -disable-llvm-passes -o - | FileCheck %s --check-prefixes=CHECK,NOINLINE
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute %s -emit-llvm -O0 -o - | FileCheck %s --check-prefixes=CHECK,INLINE,OPT_ATTR
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-compute %s -emit-llvm -O1 -o - | FileCheck %s --check-prefixes=CHECK,INLINE,NOOPT_ATTR
// Tests that user functions will always be inlined.
// This includes exported functions and mangled entry point implementation functions.
// The unmangled entry functions must not be alwaysinlined.
#define MAX 100
float nums[MAX];
// Verify that all functions have the alwaysinline attribute
// NOINLINE: Function Attrs: alwaysinline
// NOINLINE: define hidden void @_Z4swapA100_jjj(ptr noundef byval([100 x i32]) align 4 %Buf, i32 noundef %ix1, i32 noundef %ix2) [[Attr:\#[0-9]+]]
// NOINLINE: ret void
// Swap the values of Buf at indices ix1 and ix2
void swap(unsigned Buf[MAX], unsigned ix1, unsigned ix2) {
float tmp = Buf[ix1];
Buf[ix1] = Buf[ix2];
Buf[ix2] = tmp;
}
// NOINLINE: Function Attrs: alwaysinline
// NOINLINE: define hidden void @_Z10BubbleSortA100_jj(ptr noundef byval([100 x i32]) align 4 %Buf, i32 noundef %size) [[Attr]]
// NOINLINE: ret void
// Inefficiently sort Buf in place
void BubbleSort(unsigned Buf[MAX], unsigned size) {
bool swapped = true;
while (swapped) {
swapped = false;
for (unsigned i = 1; i < size; i++) {
if (Buf[i] < Buf[i-1]) {
swap(Buf, i, i-1);
swapped = true;
}
}
}
}
// Note ExtAttr is the inlined export set of attribs
// CHECK: Function Attrs: alwaysinline
// CHECK: define noundef i32 @_Z11RemoveDupesA100_jj(ptr {{[a-z_ ]*}}noundef byval([100 x i32]) align 4 {{.*}}%Buf, i32 noundef %size) {{[a-z_ ]*}}[[Attr:\#[0-9]+]]
// CHECK: ret i32
// Sort Buf and remove any duplicate values
// returns the number of values left
export
unsigned RemoveDupes(unsigned Buf[MAX], unsigned size) {
BubbleSort(Buf, size);
unsigned insertPt = 0;
for (unsigned i = 1; i < size; i++) {
if (Buf[i] == Buf[i-1])
insertPt++;
else
Buf[insertPt] = Buf[i];
}
return insertPt;
}
RWBuffer<unsigned> Indices;
// The mangled version of main only remains without inlining
// because it has internal linkage from the start
// Note main functions get the alwaysinline attrib, which Attr reflects
// NOINLINE: Function Attrs: alwaysinline
// NOINLINE: define internal void @_Z4mainj(i32 noundef %GI) [[Attr]]
// NOINLINE: ret void
// The unmangled version is not inlined, EntryAttr reflects that
// OPT_ATTR: Function Attrs: {{.*}}optnone
// NOOPT_ATTR-NOT: Function Attrs: {{.*}}optnone
// CHECK: define void @main() {{[a-z_ ]*}}[[EntryAttr:\#[0-9]+]]
// Make sure function calls are inlined when AlwaysInline is run
// This only leaves calls to llvm. intrinsics
// INLINE-NOT: call {{[^@]*}} @{{[^l][^l][^v][^m][^\.]}}
// CHECK: ret void
[numthreads(1,1,1)]
[shader("compute")]
void main(unsigned int GI : SV_GroupIndex) {
unsigned tmpIndices[MAX];
if (GI > MAX) return;
for (unsigned i = 1; i < GI; i++)
tmpIndices[i] = Indices[i];
RemoveDupes(tmpIndices, GI);
for (unsigned i = 1; i < GI; i++)
tmpIndices[i] = Indices[i];
}
// The mangled version of main only remains without inlining
// because it has internal linkage from the start
// Note main functions get the alwaysinline attrib, which Attr reflects
// NOINLINE: Function Attrs: alwaysinline
// NOINLINE: define internal void @_Z6main10v() [[Attr]]
// NOINLINE: ret void
// The unmangled version is not inlined, EntryAttr reflects that
// OPT_ATTR: Function Attrs: {{.*}}optnone
// NOOPT_ATTR-NOT: Function Attrs: {{.*}}optnone
// CHECK: define void @main10() {{[a-z_ ]*}}[[EntryAttr]]
// Make sure function calls are inlined when AlwaysInline is run
// This only leaves calls to llvm. intrinsics
// INLINE-NOT: call {{[^@]*}} @{{[^l][^l][^v][^m][^\.]}}
// CHECK: ret void
[numthreads(1,1,1)]
[shader("compute")]
void main10() {
main(10);
}
// CHECK: attributes [[Attr]] = {{.*}} alwaysinline
// CHECK: attributes [[EntryAttr]] = {{.*}} noinline