Files
RedBear-OS/local/recipes/dev/libclc/source/clang/test/CodeGenCXX/member-function-pointers.cpp
T
vasilito cb424d7448 build: static patch-sanity linter (shift-left the malformed-patch class)
verify-patch-sanity.py validates every active recipe .patch has internally-
consistent hunk line counts — catching the 'malformed patch at line N' failure
at commit/CI/preflight time instead of hours into a cook. This cycle hit that
class three times (qtwaylandscanner, sddm, xwayland), each only discovered when
cookbook tried to apply the patch.

Running it across the repo found 29 latent malformed patches (validated against
GNU patch: e.g. relibc/P3-sysv-ipc reproduces 'malformed patch at line 22').
They were harmless only because they sit in vendored recipes (baked, not re-
applied) — but would fail on any version-bump re-derivation. --fix recounts the
hunk headers (body untouched) and repaired all 29.

Wired into build-preflight.sh (Phase 1.0D) and redbear-ci.yml, with a unit test
(test-patch-sanity.sh). Skips archived/legacy trees and unvalidatable formats
(empty placeholders, bare-@@ git hunks).
2026-08-01 05:13:02 +03:00

294 lines
8.6 KiB
C++

// RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-unknown-unknown | FileCheck -check-prefix CODE-LP64 %s
// RUN: %clang_cc1 %s -emit-llvm -o - -triple=i386-unknown-unknown | FileCheck -check-prefix CODE-LP32 %s
// RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-unknown-unknown | FileCheck -check-prefix GLOBAL-LP64 %s
// RUN: %clang_cc1 %s -emit-llvm -o - -triple=i386-unknown-unknown | FileCheck -check-prefix GLOBAL-LP32 %s
// RUN: %clang_cc1 %s -emit-llvm -o - -triple=armv7-unknown-unknown | FileCheck -check-prefix GLOBAL-ARM %s
// MIPS uses the same representation of method pointers as ARM.
// RUN: %clang_cc1 %s -emit-llvm -o - -triple=mips-unknown-linux-gnu | FileCheck -check-prefix GLOBAL-ARM %s
// WebAssembly uses the same representation of method pointers as ARM.
// RUN: %clang_cc1 %s -emit-llvm -o - -triple=wasm32-unknown-unknown | FileCheck -check-prefix GLOBAL-ARM %s
struct A { int a; void f(); virtual void vf1(); virtual void vf2(); };
struct B { int b; virtual void g(); };
struct C : B, A { };
void (A::*pa)();
void (A::*volatile vpa)();
void (B::*pb)();
void (C::*pc)();
// GLOBAL-LP64: @pa2 ={{.*}} global { i64, i64 } { i64 ptrtoint (ptr @_ZN1A1fEv to i64), i64 0 }, align 8
void (A::*pa2)() = &A::f;
// GLOBAL-LP64: @pa3 ={{.*}} global { i64, i64 } { i64 1, i64 0 }, align 8
// GLOBAL-LP32: @pa3 ={{.*}} global { i32, i32 } { i32 1, i32 0 }, align 4
void (A::*pa3)() = &A::vf1;
// GLOBAL-LP64: @pa4 ={{.*}} global { i64, i64 } { i64 9, i64 0 }, align 8
// GLOBAL-LP32: @pa4 ={{.*}} global { i32, i32 } { i32 5, i32 0 }, align 4
void (A::*pa4)() = &A::vf2;
// GLOBAL-LP64: @pc2 ={{.*}} global { i64, i64 } { i64 ptrtoint (ptr @_ZN1A1fEv to i64), i64 16 }, align 8
void (C::*pc2)() = &C::f;
// GLOBAL-LP64: @pc3 ={{.*}} global { i64, i64 } { i64 1, i64 0 }, align 8
void (A::*pc3)() = &A::vf1;
void f() {
// CODE-LP64: store { i64, i64 } zeroinitializer, ptr @pa
pa = 0;
// Is this okay? What are LLVM's volatile semantics for structs?
// CODE-LP64: store volatile { i64, i64 } zeroinitializer, ptr @vpa
vpa = 0;
// CODE-LP64: [[TMP:%.*]] = load { i64, i64 }, ptr @pa, align 8
// CODE-LP64: [[TMPADJ:%.*]] = extractvalue { i64, i64 } [[TMP]], 1
// CODE-LP64: [[ADJ:%.*]] = add nsw i64 [[TMPADJ]], 16
// CODE-LP64: [[RES:%.*]] = insertvalue { i64, i64 } [[TMP]], i64 [[ADJ]], 1
// CODE-LP64: store { i64, i64 } [[RES]], ptr @pc, align 8
pc = pa;
// CODE-LP64: [[TMP:%.*]] = load { i64, i64 }, ptr @pc, align 8
// CODE-LP64: [[TMPADJ:%.*]] = extractvalue { i64, i64 } [[TMP]], 1
// CODE-LP64: [[ADJ:%.*]] = sub nsw i64 [[TMPADJ]], 16
// CODE-LP64: [[RES:%.*]] = insertvalue { i64, i64 } [[TMP]], i64 [[ADJ]], 1
// CODE-LP64: store { i64, i64 } [[RES]], ptr @pa, align 8
pa = static_cast<void (A::*)()>(pc);
}
void f2() {
// CODE-LP64: store { i64, i64 } { i64 ptrtoint (ptr @_ZN1A1fEv to i64), i64 0 }
void (A::*pa2)() = &A::f;
// CODE-LP64: store { i64, i64 } { i64 1, i64 0 }
// CODE-LP32: store { i32, i32 } { i32 1, i32 0 }
void (A::*pa3)() = &A::vf1;
// CODE-LP64: store { i64, i64 } { i64 9, i64 0 }
// CODE-LP32: store { i32, i32 } { i32 5, i32 0 }
void (A::*pa4)() = &A::vf2;
}
void f3(A *a, A &ar) {
(a->*pa)();
(ar.*pa)();
}
bool f4() {
return pa;
}
// PR5177
namespace PR5177 {
struct A {
bool foo(int*) const;
} a;
struct B1 {
bool (A::*pmf)(int*) const;
const A* pa;
B1() : pmf(&A::foo), pa(&a) {}
bool operator()() const { return (pa->*pmf)(new int); }
};
void bar(B1 b2) { while (b2()) ; }
}
// PR5138
namespace PR5138 {
struct foo {
virtual void bar(foo *);
};
extern "C" {
void baz(foo *);
}
void (foo::*ptr1)(void *) = (void (foo::*)(void *))&foo::bar;
void (*ptr2)(void *) = (void (*)(void *))&baz;
void (foo::*ptr3)(void) = (void (foo::*)(void))&foo::bar;
}
// PR5593
namespace PR5593 {
struct A { };
bool f(void (A::*f)()) {
return f && f;
}
}
namespace PR5718 {
struct A { };
bool f(void (A::*f)(), void (A::*g)()) {
return f == g;
}
}
namespace BoolMemberPointer {
struct A { };
bool f(void (A::*f)()) {
return !f;
}
bool g(void (A::*f)()) {
if (!!f)
return true;
return false;
}
}
// PR5940
namespace PR5940 {
class foo {
public:
virtual void baz(void);
};
void foo::baz(void) {
void (foo::*ptr)(void) = &foo::baz;
}
}
namespace MemberPointerImpCast {
struct A {
int x;
};
struct B : public A {
};
void f(B* obj, void (A::*method)()) {
(obj->*method)();
}
}
// PR6258
namespace PR6258 {
struct A {
void f(bool);
};
void (A::*pf)(bool) = &A::f;
void f() {
void (A::*pf)(bool) = &A::f;
}
}
// PR7027
namespace PR7027 {
struct X { void test( ); };
void testX() { &X::test; }
}
namespace test7 {
struct A { void foo(); virtual void vfoo(); };
struct B { void foo(); virtual void vfoo(); };
struct C : A, B { void foo(); virtual void vfoo(); };
// GLOBAL-ARM: @_ZN5test74ptr0E ={{.*}} global {{.*}} { i32 ptrtoint (ptr @_ZN5test71A3fooEv to i32), i32 0 }
// GLOBAL-ARM: @_ZN5test74ptr1E ={{.*}} global {{.*}} { i32 ptrtoint (ptr @_ZN5test71B3fooEv to i32), i32 8 }
// GLOBAL-ARM: @_ZN5test74ptr2E ={{.*}} global {{.*}} { i32 ptrtoint (ptr @_ZN5test71C3fooEv to i32), i32 0 }
// GLOBAL-ARM: @_ZN5test74ptr3E ={{.*}} global {{.*}} { i32 0, i32 1 }
// GLOBAL-ARM: @_ZN5test74ptr4E ={{.*}} global {{.*}} { i32 0, i32 9 }
// GLOBAL-ARM: @_ZN5test74ptr5E ={{.*}} global {{.*}} { i32 0, i32 1 }
void (C::*ptr0)() = &A::foo;
void (C::*ptr1)() = &B::foo;
void (C::*ptr2)() = &C::foo;
void (C::*ptr3)() = &A::vfoo;
void (C::*ptr4)() = &B::vfoo;
void (C::*ptr5)() = &C::vfoo;
}
namespace test8 {
struct X { };
typedef int (X::*pmf)(int);
// CHECK: {{define.*_ZN5test81fEv}}
pmf f() {
// CHECK: {{ret.*zeroinitializer}}
return pmf();
}
}
namespace test9 {
struct A {
void foo();
};
struct B : A {
void foo();
};
typedef void (A::*fooptr)();
struct S {
fooptr p;
};
// CODE-LP64-LABEL: define{{.*}} void @_ZN5test94testEv(
// CODE-LP64: alloca i32
// CODE-LP64-NEXT: ret void
void test() {
int x;
static S array[] = { (fooptr) &B::foo };
}
}
// Verify that we can emit reinterprets of member pointers as constant
// initializers. For added trickiness, we also add some non-trivial adjustments.
namespace test10 {
struct A {
int nonEmpty;
void foo();
};
struct B : public A {
virtual void requireNonZeroAdjustment();
};
struct C {
int nonEmpty;
};
struct D : public C {
virtual void requireNonZeroAdjustment();
};
// It's not that the offsets are doubled on ARM, it's that they're left-shifted by 1.
// GLOBAL-LP64: @_ZN6test101aE ={{.*}} global { i64, i64 } { i64 ptrtoint (ptr @_ZN6test101A3fooEv to i64), i64 0 }, align 8
// GLOBAL-LP32: @_ZN6test101aE ={{.*}} global { i32, i32 } { i32 ptrtoint (ptr @_ZN6test101A3fooEv to i32), i32 0 }, align 4
// GLOBAL-ARM: @_ZN6test101aE ={{.*}} global { i32, i32 } { i32 ptrtoint (ptr @_ZN6test101A3fooEv to i32), i32 0 }, align 4
void (A::*a)() = &A::foo;
// GLOBAL-LP64: @_ZN6test101bE ={{.*}} global { i64, i64 } { i64 ptrtoint (ptr @_ZN6test101A3fooEv to i64), i64 8 }, align 8
// GLOBAL-LP32: @_ZN6test101bE ={{.*}} global { i32, i32 } { i32 ptrtoint (ptr @_ZN6test101A3fooEv to i32), i32 4 }, align 4
// GLOBAL-ARM: @_ZN6test101bE ={{.*}} global { i32, i32 } { i32 ptrtoint (ptr @_ZN6test101A3fooEv to i32), i32 8 }, align 4
void (B::*b)() = (void (B::*)()) &A::foo;
// GLOBAL-LP64: @_ZN6test101cE ={{.*}} global { i64, i64 } { i64 ptrtoint (ptr @_ZN6test101A3fooEv to i64), i64 8 }, align 8
// GLOBAL-LP32: @_ZN6test101cE ={{.*}} global { i32, i32 } { i32 ptrtoint (ptr @_ZN6test101A3fooEv to i32), i32 4 }, align 4
// GLOBAL-ARM: @_ZN6test101cE ={{.*}} global { i32, i32 } { i32 ptrtoint (ptr @_ZN6test101A3fooEv to i32), i32 8 }, align 4
void (C::*c)() = (void (C::*)()) (void (B::*)()) &A::foo;
// GLOBAL-LP64: @_ZN6test101dE ={{.*}} global { i64, i64 } { i64 ptrtoint (ptr @_ZN6test101A3fooEv to i64), i64 16 }, align 8
// GLOBAL-LP32: @_ZN6test101dE ={{.*}} global { i32, i32 } { i32 ptrtoint (ptr @_ZN6test101A3fooEv to i32), i32 8 }, align 4
// GLOBAL-ARM: @_ZN6test101dE ={{.*}} global { i32, i32 } { i32 ptrtoint (ptr @_ZN6test101A3fooEv to i32), i32 16 }, align 4
void (D::*d)() = (void (C::*)()) (void (B::*)()) &A::foo;
}
namespace test11 {
struct A { virtual void a(); };
struct B : A {};
struct C : B { virtual void a(); };
void (C::*x)() = &C::a;
// GLOBAL-LP64: @_ZN6test111xE ={{.*}} global { i64, i64 } { i64 1, i64 0 }
// GLOBAL-LP32: @_ZN6test111xE ={{.*}} global { i32, i32 } { i32 1, i32 0 }
// GLOBAL-ARM: @_ZN6test111xE ={{.*}} global { i32, i32 } { i32 0, i32 1 }
}