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RedBear-OS/local/recipes/libs/libxkbcommon/source/test/data/keymaps/modmap-none.xkb
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vasilito 04b7641e85 config: add x11proto dependency for libxau and SDDM
- Add x11proto to redbear-full.toml package list
- libxau recipe updated with x11proto dependency and custom build script
- Fixes libxau build failure: 'Package xproto was not found'
2026-06-20 14:57:46 +03:00

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This file contains ambiguous Unicode characters
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xkb_keymap {
xkb_keycodes "test" {
minimum = 8;
maximum = 255;
<LVL3> = 92;
<LFSH> = 50;
<RTSH> = 62;
<LALT> = 64;
<RALT> = 108;
<LWIN> = 133;
<RWIN> = 134;
<LCTL> = 37;
<RCTL> = 105;
<CAPS> = 66;
<AD01> = 24;
<AD02> = 25;
<AD03> = 26;
<AD04> = 27;
<AD05> = 28;
<AD06> = 29;
<AD07> = 30;
<AD08> = 31;
<AD09> = 32;
};
xkb_types "complete" {
type "ONE_LEVEL" {
modifiers= none;
level_name[Level1]= "Any";
};
type "TWO_LEVEL" {
modifiers= Shift;
map[Shift]= 2;
level_name[1]= "Base";
level_name[2]= "Shift";
};
};
xkb_compatibility "complete" {
interpret.useModMapMods= AnyLevel;
interpret.repeat= False;
interpret.locking= False;
interpret Any+AnyOf(all) {
action= SetMods(modifiers=modMapMods,clearLocks);
};
};
xkb_symbols {
name[group1]="Test";
// Reset modmap with a key with empty modmap
key <LVL3> { [VoidSymbol] };
modmap None { <LVL3> };
// Reset modmap with one key
key <LFSH> { [Shift_L] };
modmap Shift { <LFSH> };
modmap none { <LFSH> };
// Reset modmap with one symbol
key <RTSH> { [Shift_R] };
modmap Shift { Shift_R };
modmap NONE { Shift_R };
// Cycle
key <LWIN> { [Super_L] };
modmap Mod4 { <LWIN> };
modmap None { <LWIN> };
modmap Mod4 { <LWIN> };
// Cycle
key <RWIN> { [Super_R] };
modmap Mod4 { <RWIN> };
modmap None { <RWIN> };
modmap Mod4 { Super_R };
// Mix keycode and keysym
key <LCTL> { [Control_L] };
modmap Control { Control_L };
modmap None { <LCTL> };
// Mix keycode and keysym
key <RCTL> { [Control_R] };
modmap Control { <RCTL> };
modmap None { Control_R };
// Re-set with different modifier
key <LALT> { [Alt_L] };
modmap Mod2 { <LALT> };
modmap None { <LALT> };
modmap Mod1 { <LALT> };
// Re-set with different modifier with both key and keysym
key <RALT> { [ISO_Level3_Shift] };
modmap Mod1 { <RALT> }; // Mod1
modmap None { <RALT> }; // None
modmap Mod2 { <RALT> }; // Mod2
modmap Mod3 { ISO_Level3_Shift }; // Mod2 | Mod3
modmap None { ISO_Level3_Shift }; // Mod2
modmap Mod5 { ISO_Level3_Shift }; // Mod2 | Mod5
// Re-set with different modifier with both key and keysym
key <CAPS> { [Caps_Lock] };
modmap Mod1 { Caps_Lock }; // Mod1
modmap None { <CAPS> }; // Mod1
modmap None { Caps_Lock }; // None
modmap Lock { <CAPS> }; // Lock
// Merge modes
key <AD01> { [q] };
modMap Mod1 { <AD01> };
augment modMap None { <AD01> };
key <AD02> { [w] };
modMap Mod2 { <AD02> };
override modMap None { <AD02> };
key <AD03> { [e] };
modMap Mod3 { <AD03> };
replace modMap None { <AD03> };
key <AD04> { [r] };
modMap Mod1 { <AD04> };
augment modMap None { r };
key <AD05> { [t] };
modMap Mod2 { <AD05> };
replace modMap None { t };
key <AD06> { [y] };
modMap Mod3 { <AD06> };
override modMap None { y };
key <AD07> { [u] };
modMap Mod1 { <AD07> };
replace key <AD07> { [U] }; // Wont affect the modMap
key <AD08> { [i] };
modMap Mod2 { i, I };
replace key <AD08> { [I] };
modMap None { i }; // Does not resolve
key <AD09> { [1] };
modMap Mod3 { 1, 2 };
override key <AD09> { [NoSymbol, 2] };
modMap None { 1 };
};
};