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quick_sprite was the one QtQuick feature missing from qtquick-config_p.h (10 others defined), so any consumer including the private scenegraph headers hit '#if QT_CONFIG(quick_sprite)' -> 1/QT_FEATURE_quick_sprite with the macro undefined -> 'division by zero in #if'. This blocked qt5compat's GraphicalEffects QML module (and would block every QtQuick-based QML module across the Plasma stack). Enable -DQT_FEATURE_quick_sprite=ON alongside the other quick_* features.