273 lines
8.5 KiB
Rust
273 lines
8.5 KiB
Rust
use core::{cell::Cell, mem, ops::Bound, sync::atomic::Ordering};
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use spinning_top::guard::ArcRwSpinlockWriteGuard;
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use crate::{
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context::{arch, contexts, signal::signal_handler, Context},
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cpu_set::LogicalCpuId,
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interrupt,
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percpu::PercpuBlock,
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ptrace, time,
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};
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use super::ContextId;
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unsafe fn update_runnable(context: &mut Context, cpu_id: LogicalCpuId) -> bool {
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// Ignore already running contexts
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if context.running {
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return false;
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}
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// Ignore contexts stopped by ptrace
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if context.ptrace_stop {
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return false;
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}
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// Ignore contexts assigned to other CPUs
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if !context.sched_affinity.contains(cpu_id) {
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return false;
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}
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//TODO: HACK TO WORKAROUND HANGS BY PINNING TO ONE CPU
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if !context.cpu_id.map_or(true, |x| x == cpu_id) {
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return false;
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}
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// Restore from signal, must only be done from another context to avoid overwriting the stack!
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if context.ksig_restore {
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let was_singlestep = ptrace::regs_for(context)
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.map(|s| s.is_singlestep())
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.unwrap_or(false);
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let ksig = context
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.ksig
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.take()
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.expect("context::switch: ksig not set with ksig_restore");
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context.arch = ksig.0;
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context.kfx.copy_from_slice(&*ksig.1);
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if let Some(ref mut kstack) = context.kstack {
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kstack.copy_from_slice(
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&ksig
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.2
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.expect("context::switch: ksig kstack not set with ksig_restore"),
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);
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} else {
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panic!("context::switch: kstack not set with ksig_restore");
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}
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context.ksig_restore = false;
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// Keep singlestep flag across jumps
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if let Some(regs) = ptrace::regs_for_mut(context) {
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regs.set_singlestep(was_singlestep);
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}
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context.unblock_no_ipi();
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}
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// Unblock when there are pending signals
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if context.status.is_soft_blocked() && !context.pending.is_empty() {
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context.unblock_no_ipi();
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}
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// Wake from sleep
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if context.status.is_soft_blocked() && context.wake.is_some() {
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let wake = context.wake.expect("context::switch: wake not set");
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let current = time::monotonic();
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if current >= wake {
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context.wake = None;
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context.unblock_no_ipi();
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}
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}
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// Switch to context if it needs to run
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context.status.is_runnable()
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}
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struct SwitchResult {
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_prev_guard: ArcRwSpinlockWriteGuard<Context>,
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_next_guard: ArcRwSpinlockWriteGuard<Context>,
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}
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pub fn tick() {
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let ticks_cell = &PercpuBlock::current().switch_internals.pit_ticks;
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let new_ticks = ticks_cell.get() + 1;
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ticks_cell.set(new_ticks);
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// Switch after 3 ticks (about 6.75 ms)
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if new_ticks >= 3 {
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let _ = unsafe { switch() };
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}
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}
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pub unsafe extern "C" fn switch_finish_hook() {
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if let Some(switch_result) = PercpuBlock::current().switch_internals.switch_result.take() {
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drop(switch_result);
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} else {
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// TODO: unreachable_unchecked()?
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crate::arch::stop::emergency_reset();
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}
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super::arch::switch_arch_hook();
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arch::CONTEXT_SWITCH_LOCK.store(false, Ordering::SeqCst);
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}
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/// Switch to the next context
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///
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/// # Safety
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///
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/// Do not call this while holding locks!
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pub unsafe fn switch() -> bool {
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let percpu = PercpuBlock::current();
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//set PIT Interrupt counter to 0, giving each process same amount of PIT ticks
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percpu.switch_internals.pit_ticks.set(0);
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// Set the global lock to avoid the unsafe operations below from causing issues
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// TODO: Better memory orderings?
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while arch::CONTEXT_SWITCH_LOCK
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.compare_exchange_weak(false, true, Ordering::SeqCst, Ordering::Relaxed)
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.is_err()
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{
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interrupt::pause();
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percpu.maybe_handle_tlb_shootdown();
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}
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let cpu_id = crate::cpu_id();
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let switch_time = crate::time::monotonic();
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let mut switch_context_opt = None;
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{
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let contexts = contexts();
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// Lock previous context
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let prev_context_lock = contexts
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.current()
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.expect("context::switch: not inside of context");
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let prev_context_guard = prev_context_lock.write_arc();
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let idle_id = percpu.switch_internals.idle_id();
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let mut skip_idle = true;
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// Locate next context
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for (pid, next_context_lock) in contexts
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// Include all contexts with IDs greater than the current...
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.range((Bound::Excluded(prev_context_guard.id), Bound::Unbounded))
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.chain(
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contexts
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// ... and all contexts with IDs less than the current...
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.range((Bound::Unbounded, Bound::Excluded(prev_context_guard.id))),
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)
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.chain(
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contexts
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// ... and finally the idle ID
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.range((Bound::Included(idle_id), Bound::Included(idle_id))),
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)
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// ... but not the current context, which is already locked
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{
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if pid == &idle_id && skip_idle {
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// Skip idle process the first time it shows up
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skip_idle = false;
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continue;
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}
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// Lock next context
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let mut next_context_guard = next_context_lock.write_arc();
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// Update state of next context and check if runnable
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if update_runnable(&mut *next_context_guard, cpu_id) {
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// Store locks for previous and next context
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switch_context_opt = Some((prev_context_guard, next_context_guard));
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break;
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} else {
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continue;
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}
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}
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};
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// Switch process states, TSS stack pointer, and store new context ID
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if let Some((mut prev_context_guard, mut next_context_guard)) = switch_context_opt {
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// Set old context as not running and update CPU time
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let prev_context = &mut *prev_context_guard;
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prev_context.running = false;
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prev_context.cpu_time += switch_time.saturating_sub(prev_context.switch_time);
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// Set new context as running and set switch time
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let next_context = &mut *next_context_guard;
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next_context.running = true;
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next_context.cpu_id = Some(cpu_id);
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next_context.switch_time = switch_time;
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let percpu = PercpuBlock::current();
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percpu.switch_internals.context_id.set(next_context.id);
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if next_context.ksig.is_none() {
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//TODO: Allow nested signals
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if let Some(sig) = next_context.pending.pop_front() {
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// Signal was found, run signal handler
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let arch = next_context.arch.clone();
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let kfx = next_context.kfx.clone();
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let kstack = next_context.kstack.clone();
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next_context.ksig = Some((arch, kfx, kstack, sig));
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next_context.arch.signal_stack(signal_handler, sig);
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}
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}
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// FIXME set th switch result in arch::switch_to instead
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let prev_context =
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mem::transmute::<&'_ mut Context, &'_ mut Context>(&mut *prev_context_guard);
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let next_context =
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mem::transmute::<&'_ mut Context, &'_ mut Context>(&mut *next_context_guard);
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percpu
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.switch_internals
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.switch_result
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.set(Some(SwitchResult {
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_prev_guard: prev_context_guard,
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_next_guard: next_context_guard,
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}));
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arch::switch_to(prev_context, next_context);
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// NOTE: After switch_to is called, the return address can even be different from the
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// current return address, meaning that we cannot use local variables here, and that we
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// need to use the `switch_finish_hook` to be able to release the locks.
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true
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} else {
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// No target was found, unset global lock and return
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arch::CONTEXT_SWITCH_LOCK.store(false, Ordering::SeqCst);
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false
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}
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}
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#[derive(Default)]
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pub struct ContextSwitchPercpu {
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switch_result: Cell<Option<SwitchResult>>,
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pit_ticks: Cell<usize>,
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/// Unique ID of the currently running context.
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context_id: Cell<ContextId>,
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// The ID of the idle process
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idle_id: Cell<ContextId>,
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}
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impl ContextSwitchPercpu {
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pub fn context_id(&self) -> ContextId {
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self.context_id.get()
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}
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pub unsafe fn set_context_id(&self, new: ContextId) {
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self.context_id.set(new)
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}
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pub fn idle_id(&self) -> ContextId {
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self.idle_id.get()
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}
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pub unsafe fn set_idle_id(&self, new: ContextId) {
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self.idle_id.set(new)
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}
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}
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