Files
RedBear-OS/drivers/graphics/fbcond/src/display.rs
T
bjorn3 7177fe0a86 drivers/graphics: Implement shadow buffer for dumb buffers
This is necessary to get even remotely acceptable performance when dumb
buffers are backed by write-combining memory.
2026-03-21 19:01:54 +01:00

84 lines
2.5 KiB
Rust

use console_draw::{Damage, TextScreen, V2DisplayMap};
use drm::buffer::Buffer;
use drm::control::Device;
use graphics_ipc::V2GraphicsHandle;
use inputd::ConsumerHandle;
use std::io;
pub struct Display {
pub input_handle: ConsumerHandle,
pub map: Option<V2DisplayMap>,
}
impl Display {
pub fn open_new_vt() -> io::Result<Self> {
let mut display = Self {
input_handle: ConsumerHandle::new_vt()?,
map: None,
};
display.reopen_for_handoff();
Ok(display)
}
/// Re-open the display after a handoff.
pub fn reopen_for_handoff(&mut self) {
let display_file = match self.input_handle.open_display_v2() {
Ok(display_file) => display_file,
Err(err) => {
log::error!("fbcond: No display present yet: {err}");
return;
}
};
let new_display_handle = V2GraphicsHandle::from_file(display_file).unwrap();
log::debug!("fbcond: Opened new display");
match V2DisplayMap::new(new_display_handle) {
Ok(map) => {
log::debug!(
"fbcond: Mapped new display with size {}x{}",
map.buffer.buffer().size().0,
map.buffer.buffer().size().1,
);
self.map = Some(map)
}
Err(err) => {
log::error!("fbcond: failed to map new display: {err}");
return;
}
}
}
pub fn handle_resize(map: &mut V2DisplayMap, text_screen: &mut TextScreen) {
let mode = match map
.display_handle
.first_display()
.and_then(|handle| Ok(map.display_handle.get_connector(handle, true)?.modes()[0]))
{
Ok(mode) => mode,
Err(err) => {
eprintln!("fbcond: failed to get display size: {}", err);
return;
}
};
if (u32::from(mode.size().0), u32::from(mode.size().1)) != map.buffer.buffer().size() {
match text_screen.resize(map, mode) {
Ok(()) => eprintln!("fbcond: mapped display"),
Err(err) => {
eprintln!("fbcond: failed to create or map framebuffer: {}", err);
return;
}
}
}
}
pub fn sync_rect(&mut self, damage: Damage) {
if let Some(map) = &mut self.map {
map.dirty_fb(damage).unwrap();
}
}
}