f31522130f
Build system (5 gaps hardened): - COOKBOOK_OFFLINE defaults to true (fork-mode) - normalize_patch handles diff -ruN format - New 'repo validate-patches' command (25/25 relibc patches) - 14 patched Qt/Wayland/display recipes added to protected list - relibc archive regenerated with current patch chain Boot fixes (fixable): - Full ISO EFI partition: 16 MiB → 1 MiB (matches mini, BIOS hardcoded 2 MiB offset) - D-Bus system bus: absolute /usr/bin/dbus-daemon path (was skipped) - redbear-sessiond: absolute /usr/bin/redbear-sessiond path (was skipped) - daemon framework: silenced spurious INIT_NOTIFY warnings for oneshot_async services (P0-daemon-silence-init-notify.patch) - udev-shim: demoted INIT_NOTIFY warning to INFO (expected for oneshot_async) - relibc: comprehensive named semaphores (sem_open/close/unlink) replacing upstream todo!() stubs - greeterd: Wayland socket timeout 15s → 30s (compositor DRM wait) - greeter-ui: built and linked (header guard unification, sem_compat stubs removed) - mc: un-ignored in both configs, fixed glib/libiconv/pcre2 transitive deps - greeter config: removed stale keymapd dependency from display/greeter services - prefix toolchain: relibc headers synced, _RELIBC_STDLIB_H guard unified Unfixable (diagnosed, upstream): - i2c-hidd: abort on no-I2C-hardware (QEMU) — process::exit → relibc abort - kded6/greeter-ui: page fault 0x8 — Qt library null deref - Thread panics fd != -1 — Rust std library on Redox - DHCP timeout / eth0 MAC — QEMU user-mode networking - hwrngd/thermald — no hardware RNG/thermal in VM - live preload allocation — BIOS memory fragmentation, continues on demand
196 lines
6.9 KiB
QML
196 lines
6.9 KiB
QML
// Copyright (C) 2021 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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import QtQuick
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import QtQml.Models
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import QtQuick.Controls
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Rectangle {
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id: root
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width: 320
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height: 480
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property color col: "lightsteelblue"
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gradient: Gradient {
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GradientStop { position: 0.0; color: Qt.tint(root.col, "#20FFFFFF") }
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GradientStop { position: 0.1; color: Qt.tint(root.col, "#20AAAAAA") }
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GradientStop { position: 0.9; color: Qt.tint(root.col, "#20666666") }
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GradientStop { position: 1.0; color: Qt.tint(root.col, "#20000000") }
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}
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//! [source]
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ShaderEffectSource {
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id: theSource
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sourceItem: theItem
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}
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//! [source]
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function saturate(x) {
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return Math.min(Math.max(x, 0), 1)
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}
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function sliderToColor(x) {
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return Qt.rgba(saturate(Math.max(2 - 6 * x, 6 * x - 4)),
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saturate(Math.min(6 * x, 4 - 6 * x)),
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saturate(Math.min(6 * x - 2, 6 - 6 * x)))
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}
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Grid {
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anchors.centerIn: parent
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columns: 2
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Item {
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id: theItem
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width: 160
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height: 160
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ListView {
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anchors.centerIn: parent
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width: 160
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height: 140
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clip: true
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snapMode: ListView.SnapOneItem
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model: ObjectModel {
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Text {
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width: 160
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height: 140
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horizontalAlignment: Text.AlignHCenter
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verticalAlignment: Text.AlignVCenter
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font.pixelSize: 118
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font.family: "Times"
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color: "blue"
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text: "Qt"
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}
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Image {
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width: 160
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height: 140
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source: "content/qt-logo.png"
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}
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Image {
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width: 160
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height: 140
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source: "content/face-smile.png"
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}
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}
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}
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}
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ShaderEffect {
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width: 160
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height: 160
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property variant source: theSource
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property real amplitude: 0.04 * wobbleSlider.value
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property real frequency: 20
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property real time
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NumberAnimation on time { loops: Animation.Infinite; from: 0; to: Math.PI * 2; duration: 600 }
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//! [fragment]
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fragmentShader: "content/shaders/wobble.frag.qsb"
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//! [fragment]
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Slider {
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id: wobbleSlider
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.bottom: parent.bottom
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anchors.leftMargin: 4
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anchors.rightMargin: 4
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height: 40
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}
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}
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ShaderEffect {
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width: 160
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height: 160
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property variant source: theSource
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property variant shadow: ShaderEffectSource {
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sourceItem: ShaderEffect {
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width: theItem.width
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height: theItem.height
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property variant delta: Qt.size(0.0, 1.0 / height)
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property variant source: ShaderEffectSource {
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sourceItem: ShaderEffect {
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width: theItem.width
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height: theItem.height
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property variant delta: Qt.size(1.0 / width, 0.0)
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property variant source: theSource
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fragmentShader: "content/shaders/blur.frag.qsb"
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}
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}
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fragmentShader: "content/shaders/blur.frag.qsb"
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}
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}
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property real angle
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property variant offset: Qt.point(15.0 * Math.cos(angle), 15.0 * Math.sin(angle))
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NumberAnimation on angle { loops: Animation.Infinite; from: 0; to: Math.PI * 2; duration: 6000 }
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property variant delta: Qt.size(offset.x / width, offset.y / height)
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property real darkness: shadowSlider.value
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fragmentShader: "content/shaders/shadow.frag.qsb"
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Slider {
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id: shadowSlider
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.bottom: parent.bottom
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anchors.leftMargin: 4
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anchors.rightMargin: 4
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height: 40
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}
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}
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ShaderEffect {
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width: 160
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height: 160
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property variant source: theSource
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property variant delta: Qt.size(0.5 / width, 0.5 / height)
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fragmentShader: "content/shaders/outline.frag.qsb"
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}
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ShaderEffect {
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width: 160
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height: 160
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property variant source: theSource
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property color tint: root.sliderToColor(colorizeSlider.value)
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fragmentShader: "content/shaders/colorize.frag.qsb"
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Slider {
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id: colorizeSlider
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.bottom: parent.bottom
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anchors.leftMargin: 4
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anchors.rightMargin: 4
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height: 40
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}
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}
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ShaderEffect {
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width: 160
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height: 160
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//! [properties]
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property variant source: theSource
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property real bend
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property real minimize
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property real side: genieSlider.value
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SequentialAnimation on bend {
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loops: Animation.Infinite
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NumberAnimation { to: 1; duration: 700; easing.type: Easing.InOutSine }
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PauseAnimation { duration: 1600 }
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NumberAnimation { to: 0; duration: 700; easing.type: Easing.InOutSine }
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PauseAnimation { duration: 1000 }
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}
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SequentialAnimation on minimize {
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loops: Animation.Infinite
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PauseAnimation { duration: 300 }
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NumberAnimation { to: 1; duration: 700; easing.type: Easing.InOutSine }
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PauseAnimation { duration: 1000 }
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NumberAnimation { to: 0; duration: 700; easing.type: Easing.InOutSine }
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PauseAnimation { duration: 1300 }
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}
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//! [properties]
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//! [vertex]
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mesh: Qt.size(10, 10)
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vertexShader: "content/shaders/genie.vert.qsb"
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//! [vertex]
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Slider {
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id: genieSlider
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.bottom: parent.bottom
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anchors.leftMargin: 4
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anchors.rightMargin: 4
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height: 40
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}
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}
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}
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}
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