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RedBear-OS/local/recipes/kde/kwin/source/src/pointer_input.cpp
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2026-04-14 10:51:06 +01:00

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43 KiB
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/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2013, 2016 Martin Gräßlin <mgraesslin@kde.org>
SPDX-FileCopyrightText: 2018 Roman Gilg <subdiff@gmail.com>
SPDX-FileCopyrightText: 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-FileCopyrightText: 2023 Harald Sitter <sitter@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "pointer_input.h"
#include "config-kwin.h"
#include "core/output.h"
#include "cursorsource.h"
#include "decorations/decoratedwindow.h"
#include "effect/effecthandler.h"
#include "input_event.h"
#include "input_event_spy.h"
#include "mousebuttons.h"
#include "osd.h"
#include "screenedge.h"
#include "wayland/abstract_data_source.h"
#include "wayland/display.h"
#include "wayland/pointer.h"
#include "wayland/pointerconstraints_v1.h"
#include "wayland/seat.h"
#include "wayland/surface.h"
#include "wayland_server.h"
#include "window.h"
#include "workspace.h"
// KDecoration
#include <KDecoration3/Decoration>
// screenlocker
#if KWIN_BUILD_SCREENLOCKER
#include <KScreenLocker/KsldApp>
#endif
#if KWIN_BUILD_X11
#include "x11window.h"
#endif
#include <KLocalizedString>
#include <QHoverEvent>
#include <QPainter>
#include <QWindow>
#include <linux/input.h>
#include <cmath>
namespace KWin
{
static bool screenContainsPos(const QPointF &pos)
{
const auto outputs = workspace()->outputs();
for (const Output *output : outputs) {
if (output->geometry().contains(flooredPoint(pos))) {
return true;
}
}
return false;
}
static QPointF confineToBoundingBox(const QPointF &pos, const QRectF &boundingBox)
{
return QPointF(
std::clamp(pos.x(), boundingBox.left(), boundingBox.right() - 1.0),
std::clamp(pos.y(), boundingBox.top(), boundingBox.bottom() - 1.0));
}
PointerInputRedirection::PointerInputRedirection(InputRedirection *parent)
: InputDeviceHandler(parent)
, m_cursor(nullptr)
{
}
PointerInputRedirection::~PointerInputRedirection() = default;
CursorTheme PointerInputRedirection::cursorTheme() const
{
return m_cursor->theme();
}
void PointerInputRedirection::init()
{
Q_ASSERT(!inited());
waylandServer()->seat()->setHasPointer(input()->hasPointer());
connect(input(), &InputRedirection::hasPointerChanged,
waylandServer()->seat(), &SeatInterface::setHasPointer);
m_cursor = new CursorImage(this);
setInited(true);
InputDeviceHandler::init();
if (!input()->hasPointer()) {
Cursors::self()->hideCursor();
}
connect(input(), &InputRedirection::hasPointerChanged, this, []() {
if (input()->hasPointer()) {
Cursors::self()->showCursor();
} else {
Cursors::self()->hideCursor();
}
});
connect(m_cursor, &CursorImage::changed, Cursors::self()->mouse(), [this] {
Cursors::self()->mouse()->setSource(m_cursor->source());
m_cursor->updateCursorOutputs(m_pos);
});
Q_EMIT m_cursor->changed();
connect(workspace(), &Workspace::outputsChanged, this, &PointerInputRedirection::updateAfterScreenChange);
#if KWIN_BUILD_SCREENLOCKER
if (kwinApp()->supportsLockScreen()) {
connect(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged, this, [this]() {
if (waylandServer()->seat()->hasPointer()) {
waylandServer()->seat()->cancelPointerPinchGesture();
waylandServer()->seat()->cancelPointerSwipeGesture();
}
update();
});
}
#endif
connect(workspace(), &QObject::destroyed, this, [this] {
setInited(false);
});
connect(waylandServer(), &QObject::destroyed, this, [this] {
setInited(false);
});
connect(waylandServer()->seat(), &SeatInterface::dragEnded, this, [this]() {
// need to force a focused pointer change
setFocus(nullptr);
update();
});
// connect the move resize of all window
auto setupMoveResizeConnection = [this](Window *window) {
connect(window, &Window::interactiveMoveResizeStarted, this, &PointerInputRedirection::updateOnStartMoveResize);
connect(window, &Window::interactiveMoveResizeFinished, this, &PointerInputRedirection::update);
};
const auto clients = workspace()->windows();
std::for_each(clients.begin(), clients.end(), setupMoveResizeConnection);
connect(workspace(), &Workspace::windowAdded, this, setupMoveResizeConnection);
// warp the cursor to center of screen containing the workspace center
if (const Output *output = workspace()->outputAt(workspace()->geometry().center())) {
warp(output->geometry().center());
}
updateAfterScreenChange();
}
void PointerInputRedirection::updateOnStartMoveResize()
{
breakPointerConstraints(focus() ? focus()->surface() : nullptr);
disconnectPointerConstraintsConnection();
setFocus(nullptr);
}
void PointerInputRedirection::updateToReset()
{
if (decoration()) {
QHoverEvent event(QEvent::HoverLeave, QPointF(), QPointF());
QCoreApplication::instance()->sendEvent(decoration()->decoration(), &event);
setDecoration(nullptr);
}
if (focus()) {
if (focus()->isClient()) {
focus()->pointerLeaveEvent();
}
disconnect(m_focusGeometryConnection);
m_focusGeometryConnection = QMetaObject::Connection();
breakPointerConstraints(focus()->surface());
disconnectPointerConstraintsConnection();
setFocus(nullptr);
}
}
class PositionUpdateBlocker
{
public:
PositionUpdateBlocker(PointerInputRedirection *pointer)
: m_pointer(pointer)
{
s_counter++;
}
~PositionUpdateBlocker()
{
s_counter--;
if (s_counter == 0) {
if (!s_scheduledPositions.isEmpty()) {
const auto pos = s_scheduledPositions.takeFirst();
m_pointer->processMotionInternal(pos.pos, pos.delta, pos.deltaNonAccelerated, pos.time, nullptr, pos.type);
}
}
}
static bool isPositionBlocked()
{
return s_counter > 0;
}
static void schedulePosition(const QPointF &pos, const QPointF &delta, const QPointF &deltaNonAccelerated, std::chrono::microseconds time, PointerInputRedirection::MotionType type)
{
s_scheduledPositions.append({pos, delta, deltaNonAccelerated, time, type});
}
private:
static int s_counter;
struct ScheduledPosition
{
QPointF pos;
QPointF delta;
QPointF deltaNonAccelerated;
std::chrono::microseconds time;
PointerInputRedirection::MotionType type;
};
static QList<ScheduledPosition> s_scheduledPositions;
PointerInputRedirection *m_pointer;
};
int PositionUpdateBlocker::s_counter = 0;
QList<PositionUpdateBlocker::ScheduledPosition> PositionUpdateBlocker::s_scheduledPositions;
void PointerInputRedirection::processMotionAbsolute(const QPointF &pos, std::chrono::microseconds time, InputDevice *device)
{
processMotionInternal(pos, QPointF(), QPointF(), time, device, MotionType::Motion);
}
void PointerInputRedirection::processWarp(const QPointF &pos, std::chrono::microseconds time, InputDevice *device)
{
processMotionInternal(pos, QPointF(), QPointF(), time, device, MotionType::Warp);
}
void PointerInputRedirection::processMotion(const QPointF &delta, const QPointF &deltaNonAccelerated, std::chrono::microseconds time, InputDevice *device)
{
processMotionInternal(m_pos + delta, delta, deltaNonAccelerated, time, device, MotionType::Motion);
}
void PointerInputRedirection::processMotionInternal(const QPointF &pos, const QPointF &delta, const QPointF &deltaNonAccelerated, std::chrono::microseconds time, InputDevice *device, MotionType type)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
if (PositionUpdateBlocker::isPositionBlocked()) {
PositionUpdateBlocker::schedulePosition(pos, delta, deltaNonAccelerated, time, type);
return;
}
PositionUpdateBlocker blocker(this);
updatePosition(pos, time);
PointerMotionEvent event{
.device = device,
.position = m_pos,
.delta = delta,
.deltaUnaccelerated = deltaNonAccelerated,
.warp = type == MotionType::Warp,
.buttons = m_qtButtons,
.modifiers = input()->keyboardModifiers(),
.modifiersRelevantForShortcuts = input()->modifiersRelevantForGlobalShortcuts(),
.timestamp = time,
};
update();
input()->processSpies(std::bind(&InputEventSpy::pointerMotion, std::placeholders::_1, &event));
input()->processFilters(std::bind(&InputEventFilter::pointerMotion, std::placeholders::_1, &event));
}
void PointerInputRedirection::processButton(uint32_t button, PointerButtonState state, std::chrono::microseconds time, InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
if (state == PointerButtonState::Pressed) {
update();
}
updateButton(button, state);
PointerButtonEvent event{
.device = device,
.position = m_pos,
.state = state,
.button = buttonToQtMouseButton(button),
.nativeButton = button,
.buttons = m_qtButtons,
.modifiers = input()->keyboardModifiers(),
.modifiersRelevantForShortcuts = input()->modifiersRelevantForGlobalShortcuts(),
.timestamp = time,
};
input()->processSpies(std::bind(&InputEventSpy::pointerButton, std::placeholders::_1, &event));
input()->processFilters(std::bind(&InputEventFilter::pointerButton, std::placeholders::_1, &event));
if (state == PointerButtonState::Released) {
update();
}
}
void PointerInputRedirection::processAxis(PointerAxis axis, qreal delta, qint32 deltaV120,
PointerAxisSource source, bool inverted, std::chrono::microseconds time, InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
update();
Q_EMIT input()->pointerAxisChanged(axis, delta);
PointerAxisEvent event{
.device = device,
.position = m_pos,
.delta = delta,
.deltaV120 = deltaV120,
.orientation = (axis == PointerAxis::Horizontal) ? Qt::Horizontal : Qt::Vertical,
.source = source,
.buttons = m_qtButtons,
.modifiers = input()->keyboardModifiers(),
.modifiersRelevantForGlobalShortcuts = input()->modifiersRelevantForGlobalShortcuts(),
.inverted = inverted,
.timestamp = time,
};
input()->processSpies(std::bind(&InputEventSpy::pointerAxis, std::placeholders::_1, &event));
input()->processFilters(std::bind(&InputEventFilter::pointerAxis, std::placeholders::_1, &event));
}
void PointerInputRedirection::processSwipeGestureBegin(int fingerCount, std::chrono::microseconds time, KWin::InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
input()->processSpies(std::bind(&InputEventSpy::swipeGestureBegin, std::placeholders::_1, fingerCount, time));
input()->processFilters(std::bind(&InputEventFilter::swipeGestureBegin, std::placeholders::_1, fingerCount, time));
}
void PointerInputRedirection::processSwipeGestureUpdate(const QPointF &delta, std::chrono::microseconds time, KWin::InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::swipeGestureUpdate, std::placeholders::_1, delta, time));
input()->processFilters(std::bind(&InputEventFilter::swipeGestureUpdate, std::placeholders::_1, delta, time));
}
void PointerInputRedirection::processSwipeGestureEnd(std::chrono::microseconds time, KWin::InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::swipeGestureEnd, std::placeholders::_1, time));
input()->processFilters(std::bind(&InputEventFilter::swipeGestureEnd, std::placeholders::_1, time));
}
void PointerInputRedirection::processSwipeGestureCancelled(std::chrono::microseconds time, KWin::InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::swipeGestureCancelled, std::placeholders::_1, time));
input()->processFilters(std::bind(&InputEventFilter::swipeGestureCancelled, std::placeholders::_1, time));
}
void PointerInputRedirection::processPinchGestureBegin(int fingerCount, std::chrono::microseconds time, KWin::InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::pinchGestureBegin, std::placeholders::_1, fingerCount, time));
input()->processFilters(std::bind(&InputEventFilter::pinchGestureBegin, std::placeholders::_1, fingerCount, time));
}
void PointerInputRedirection::processPinchGestureUpdate(qreal scale, qreal angleDelta, const QPointF &delta, std::chrono::microseconds time, KWin::InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::pinchGestureUpdate, std::placeholders::_1, scale, angleDelta, delta, time));
input()->processFilters(std::bind(&InputEventFilter::pinchGestureUpdate, std::placeholders::_1, scale, angleDelta, delta, time));
}
void PointerInputRedirection::processPinchGestureEnd(std::chrono::microseconds time, KWin::InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::pinchGestureEnd, std::placeholders::_1, time));
input()->processFilters(std::bind(&InputEventFilter::pinchGestureEnd, std::placeholders::_1, time));
}
void PointerInputRedirection::processPinchGestureCancelled(std::chrono::microseconds time, KWin::InputDevice *device)
{
input()->setLastInputHandler(this);
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::pinchGestureCancelled, std::placeholders::_1, time));
input()->processFilters(std::bind(&InputEventFilter::pinchGestureCancelled, std::placeholders::_1, time));
}
void PointerInputRedirection::processHoldGestureBegin(int fingerCount, std::chrono::microseconds time, KWin::InputDevice *device)
{
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::holdGestureBegin, std::placeholders::_1, fingerCount, time));
input()->processFilters(std::bind(&InputEventFilter::holdGestureBegin, std::placeholders::_1, fingerCount, time));
}
void PointerInputRedirection::processHoldGestureEnd(std::chrono::microseconds time, KWin::InputDevice *device)
{
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::holdGestureEnd, std::placeholders::_1, time));
input()->processFilters(std::bind(&InputEventFilter::holdGestureEnd, std::placeholders::_1, time));
}
void PointerInputRedirection::processHoldGestureCancelled(std::chrono::microseconds time, KWin::InputDevice *device)
{
if (!inited()) {
return;
}
update();
input()->processSpies(std::bind(&InputEventSpy::holdGestureCancelled, std::placeholders::_1, time));
input()->processFilters(std::bind(&InputEventFilter::holdGestureCancelled, std::placeholders::_1, time));
}
void PointerInputRedirection::processFrame(KWin::InputDevice *device)
{
if (!inited()) {
return;
}
input()->processFilters(std::bind(&InputEventFilter::pointerFrame, std::placeholders::_1));
}
bool PointerInputRedirection::areButtonsPressed() const
{
for (auto state : m_buttons) {
if (state == PointerButtonState::Pressed) {
return true;
}
}
return false;
}
bool PointerInputRedirection::focusUpdatesBlocked()
{
if (waylandServer()->seat()->isDragPointer()) {
// ignore during drag and drop
return true;
}
if (waylandServer()->seat()->isTouchSequence()) {
// ignore during touch operations
return true;
}
if (input()->isSelectingWindow()) {
return true;
}
if (areButtonsPressed()) {
return true;
}
return false;
}
void PointerInputRedirection::cleanupDecoration(Decoration::DecoratedWindowImpl *old, Decoration::DecoratedWindowImpl *now)
{
disconnect(m_decorationGeometryConnection);
m_decorationGeometryConnection = QMetaObject::Connection();
disconnect(m_decorationDestroyedConnection);
m_decorationDestroyedConnection = QMetaObject::Connection();
disconnect(m_decorationClosedConnection);
m_decorationClosedConnection = QMetaObject::Connection();
if (old) {
// send leave event to old decoration
QHoverEvent event(QEvent::HoverLeave, QPointF(-1, -1), QPointF());
QCoreApplication::instance()->sendEvent(old->decoration(), &event);
}
if (!now) {
// left decoration
return;
}
auto pos = m_pos - now->window()->pos();
QHoverEvent event(QEvent::HoverEnter, pos, QPointF(-1, -1));
QCoreApplication::instance()->sendEvent(now->decoration(), &event);
now->window()->processDecorationMove(pos, m_pos);
m_decorationGeometryConnection = connect(decoration()->window(), &Window::frameGeometryChanged, this, [this]() {
// ensure maximize button gets the leave event when maximizing/restore a window, see BUG 385140
const auto oldDeco = decoration();
update();
if (oldDeco && oldDeco == decoration() && !decoration()->window()->isInteractiveMove() && !decoration()->window()->isInteractiveResize() && !areButtonsPressed()) {
// position of window did not change, we need to send HoverMotion manually
const QPointF p = m_pos - decoration()->window()->pos();
QHoverEvent event(QEvent::HoverMove, p, p);
QCoreApplication::instance()->sendEvent(decoration()->decoration(), &event);
}
});
auto resetDecoration = [this]() {
setDecoration(nullptr); // explicitly reset decoration if focus updates are blocked
update();
};
m_decorationClosedConnection = connect(decoration()->window(), &Window::closed, this, resetDecoration);
m_decorationDestroyedConnection = connect(now, &QObject::destroyed, this, resetDecoration);
}
void PointerInputRedirection::focusUpdate(Window *focusOld, Window *focusNow)
{
if (focusOld && focusOld->isClient()) {
focusOld->pointerLeaveEvent();
breakPointerConstraints(focusOld->surface());
disconnectPointerConstraintsConnection();
}
disconnect(m_focusGeometryConnection);
m_focusGeometryConnection = QMetaObject::Connection();
if (focusNow && focusNow->isClient()) {
focusNow->pointerEnterEvent(m_pos);
}
auto seat = waylandServer()->seat();
if (!focusNow || !focusNow->surface()) {
seat->notifyPointerLeave();
return;
}
seat->notifyPointerEnter(focusNow->surface(), m_pos, focusNow->inputTransformation());
m_focusGeometryConnection = connect(focusNow, &Window::inputTransformationChanged, this, [this]() {
waylandServer()->seat()->setFocusedPointerSurfaceTransformation(focus()->inputTransformation());
});
m_constraintsConnection = connect(focusNow->surface(), &SurfaceInterface::pointerConstraintsChanged,
this, &PointerInputRedirection::updatePointerConstraints);
m_constraintsActivatedConnection = connect(workspace(), &Workspace::windowActivated,
this, &PointerInputRedirection::updatePointerConstraints);
updatePointerConstraints();
}
void PointerInputRedirection::breakPointerConstraints(SurfaceInterface *surface)
{
// cancel pointer constraints
if (surface) {
auto c = surface->confinedPointer();
if (c && c->isConfined()) {
c->setConfined(false);
}
auto l = surface->lockedPointer();
if (l && l->isLocked()) {
l->setLocked(false);
}
}
disconnectConfinedPointerRegionConnection();
m_confined = false;
m_locked = false;
}
void PointerInputRedirection::disconnectConfinedPointerRegionConnection()
{
disconnect(m_confinedPointerRegionConnection);
m_confinedPointerRegionConnection = QMetaObject::Connection();
}
void PointerInputRedirection::disconnectLockedPointerAboutToBeUnboundConnection()
{
disconnect(m_lockedPointerAboutToBeUnboundConnection);
m_lockedPointerAboutToBeUnboundConnection = QMetaObject::Connection();
}
void PointerInputRedirection::disconnectPointerConstraintsConnection()
{
disconnect(m_constraintsConnection);
m_constraintsConnection = QMetaObject::Connection();
disconnect(m_constraintsActivatedConnection);
m_constraintsActivatedConnection = QMetaObject::Connection();
}
void PointerInputRedirection::setEnableConstraints(bool set)
{
if (m_enableConstraints == set) {
return;
}
m_enableConstraints = set;
updatePointerConstraints();
}
void PointerInputRedirection::updatePointerConstraints()
{
if (!focus()) {
return;
}
const auto s = focus()->surface();
if (!s) {
return;
}
if (s != waylandServer()->seat()->focusedPointerSurface()) {
return;
}
if (!supportsWarping()) {
return;
}
const bool canConstrain = m_enableConstraints && focus() == workspace()->activeWindow();
const auto cf = s->confinedPointer();
if (cf) {
if (cf->isConfined()) {
if (!canConstrain) {
cf->setConfined(false);
m_confined = false;
disconnectConfinedPointerRegionConnection();
}
return;
}
if (canConstrain && cf->region().contains(flooredPoint(focus()->mapToLocal(m_pos)))) {
cf->setConfined(true);
m_confined = true;
m_confinedPointerRegionConnection = connect(cf, &ConfinedPointerV1Interface::regionChanged, this, [this]() {
if (!focus()) {
return;
}
const auto s = focus()->surface();
if (!s) {
return;
}
const auto cf = s->confinedPointer();
if (!cf->region().contains(flooredPoint(focus()->mapToLocal(m_pos)))) {
// pointer no longer in confined region, break the confinement
cf->setConfined(false);
m_confined = false;
} else {
if (!cf->isConfined()) {
cf->setConfined(true);
m_confined = true;
}
}
});
return;
}
} else {
m_confined = false;
disconnectConfinedPointerRegionConnection();
}
const auto lock = s->lockedPointer();
if (lock) {
if (lock->isLocked()) {
if (!canConstrain) {
const auto hint = lock->cursorPositionHint();
lock->setLocked(false);
m_locked = false;
disconnectLockedPointerAboutToBeUnboundConnection();
if (!(hint.x() < 0 || hint.y() < 0) && focus()) {
processWarp(focus()->mapFromLocal(hint), waylandServer()->seat()->timestamp());
}
}
return;
}
if (canConstrain && lock->region().contains(flooredPoint(focus()->mapToLocal(m_pos)))) {
lock->setLocked(true);
m_locked = true;
// The client might cancel pointer locking from its side by unbinding the LockedPointerInterface.
// In this case the cached cursor position hint must be fetched before the resource goes away
m_lockedPointerAboutToBeUnboundConnection = connect(lock, &LockedPointerV1Interface::aboutToBeDestroyed, this, [this, lock]() {
const auto hint = lock->cursorPositionHint();
if (hint.x() < 0 || hint.y() < 0 || !focus()) {
return;
}
auto globalHint = focus()->mapFromLocal(hint);
// When the resource finally goes away, reposition the cursor according to the hint
connect(lock, &LockedPointerV1Interface::destroyed, this, [this, globalHint]() {
processWarp(globalHint, waylandServer()->seat()->timestamp());
});
});
// TODO: connect to region change - is it needed at all? If the pointer is locked it's always in the region
}
} else {
m_locked = false;
disconnectLockedPointerAboutToBeUnboundConnection();
}
}
QPointF PointerInputRedirection::applyPointerConfinement(const QPointF &pos) const
{
if (!focus()) {
return pos;
}
auto s = focus()->surface();
if (!s) {
return pos;
}
auto cf = s->confinedPointer();
if (!cf) {
return pos;
}
if (!cf->isConfined()) {
return pos;
}
const QPointF localPos = focus()->mapToLocal(pos);
if (cf->region().contains(flooredPoint(localPos))) {
return pos;
}
const QPointF currentPos = focus()->mapToLocal(m_pos);
// allow either x or y to pass
QPointF p(currentPos.x(), localPos.y());
if (cf->region().contains(flooredPoint(p))) {
return focus()->mapFromLocal(p);
}
p = QPointF(localPos.x(), currentPos.y());
if (cf->region().contains(flooredPoint(p))) {
return focus()->mapFromLocal(p);
}
return m_pos;
}
PointerInputRedirection::EdgeBarrierType PointerInputRedirection::edgeBarrierType(const QPointF &pos, const QRectF &lastOutputGeometry) const
{
constexpr qreal cornerThreshold = 15;
const auto moveResizeWindow = workspace()->moveResizeWindow();
const bool onCorner = (pos - lastOutputGeometry.topLeft()).manhattanLength() <= cornerThreshold
|| (pos - lastOutputGeometry.bottomLeft()).manhattanLength() <= cornerThreshold
|| (pos - lastOutputGeometry.topRight()).manhattanLength() <= cornerThreshold
|| (pos - lastOutputGeometry.bottomRight()).manhattanLength() <= cornerThreshold;
if (moveResizeWindow && moveResizeWindow->isInteractiveMove()) {
return EdgeBarrierType::WindowMoveBarrier;
} else if (moveResizeWindow && moveResizeWindow->isInteractiveResize()) {
return EdgeBarrierType::WindowResizeBarrier;
} else if (options->cornerBarrier() && onCorner) {
return EdgeBarrierType::CornerBarrier;
} else if (workspace()->screenEdges()->inApproachGeometry(pos.toPoint())) {
return EdgeBarrierType::EdgeElementBarrier;
} else {
return EdgeBarrierType::NormalBarrier;
}
}
qreal PointerInputRedirection::edgeBarrier(EdgeBarrierType type) const
{
const auto barrierWidth = options->edgeBarrier();
switch (type) {
case EdgeBarrierType::WindowMoveBarrier:
case EdgeBarrierType::WindowResizeBarrier:
return 1.5 * barrierWidth;
case EdgeBarrierType::EdgeElementBarrier:
return 2 * barrierWidth;
case EdgeBarrierType::CornerBarrier:
return 2000;
case EdgeBarrierType::NormalBarrier:
return barrierWidth;
default:
Q_UNREACHABLE();
return 0;
}
}
QPointF PointerInputRedirection::applyEdgeBarrier(const QPointF &pos, const Output *currentOutput, std::chrono::microseconds time)
{
// optimization to avoid looping over all outputs
if (exclusiveContains(currentOutput->geometry(), m_pos)) {
m_movementInEdgeBarrier = QPointF();
return pos;
}
const Output *lastOutput = workspace()->outputAt(m_pos);
QPointF newPos = confineToBoundingBox(pos, lastOutput->geometry());
const auto type = edgeBarrierType(newPos, lastOutput->geometry());
if (m_lastEdgeBarrierType != type) {
m_movementInEdgeBarrier = QPointF();
}
m_lastEdgeBarrierType = type;
const auto barrierWidth = edgeBarrier(type);
const qreal returnSpeed = barrierWidth / 10.0 /* px/s */ / 1000'000.0; // px/us
std::chrono::microseconds timeDiff(time - m_lastMoveTime);
qreal returnDistance = returnSpeed * timeDiff.count();
const auto euclideanLength = [](const QPointF &point) {
return std::sqrt(point.x() * point.x() + point.y() * point.y());
};
const auto shorten = [euclideanLength](const QPointF &point, const qreal distance) {
const qreal length = euclideanLength(point);
if (length <= distance) {
return QPointF();
}
return point * (1 - distance / length);
};
m_movementInEdgeBarrier += (pos - newPos);
m_movementInEdgeBarrier = shorten(m_movementInEdgeBarrier, returnDistance);
if (euclideanLength(m_movementInEdgeBarrier) > barrierWidth) {
newPos += shorten(m_movementInEdgeBarrier, barrierWidth);
m_movementInEdgeBarrier = QPointF();
}
return newPos;
}
void PointerInputRedirection::updatePosition(const QPointF &pos, std::chrono::microseconds time)
{
m_lastMoveTime = time;
if (m_locked) {
// locked pointer should not move
return;
}
// verify that at least one screen contains the pointer position
const Output *currentOutput = workspace()->outputAt(pos);
QPointF p = confineToBoundingBox(pos, currentOutput->geometry());
p = applyEdgeBarrier(p, currentOutput, time);
p = applyPointerConfinement(p);
if (p == m_pos) {
// didn't change due to confinement
return;
}
// verify screen confinement
if (!screenContainsPos(p)) {
return;
}
m_pos = p;
workspace()->setActiveOutput(m_pos);
m_cursor->updateCursorOutputs(m_pos);
Q_EMIT input()->globalPointerChanged(m_pos);
}
void PointerInputRedirection::updateButton(uint32_t button, PointerButtonState state)
{
m_buttons[button] = state;
// update Qt buttons
m_qtButtons = Qt::NoButton;
for (auto it = m_buttons.constBegin(); it != m_buttons.constEnd(); ++it) {
if (it.value() == PointerButtonState::Released) {
continue;
}
m_qtButtons |= buttonToQtMouseButton(it.key());
}
Q_EMIT input()->pointerButtonStateChanged(button, state);
}
void PointerInputRedirection::warp(const QPointF &pos)
{
if (supportsWarping()) {
processWarp(pos, waylandServer()->seat()->timestamp());
}
}
bool PointerInputRedirection::supportsWarping() const
{
return inited();
}
void PointerInputRedirection::updateAfterScreenChange()
{
if (!inited()) {
return;
}
Output *output = nullptr;
if (m_lastOutputWasPlaceholder) {
// previously we've positioned our pointer on a placeholder screen, try
// to get us onto the real "primary" screen instead.
output = workspace()->outputOrder().at(0);
} else {
if (screenContainsPos(m_pos)) {
// pointer still on a screen
return;
}
// pointer no longer on a screen, reposition to closes screen
output = workspace()->outputAt(m_pos);
}
m_lastOutputWasPlaceholder = output->isPlaceholder();
// TODO: better way to get timestamps
processMotionAbsolute(output->geometry().center(), waylandServer()->seat()->timestamp());
}
QPointF PointerInputRedirection::position() const
{
return m_pos;
}
void PointerInputRedirection::setEffectsOverrideCursor(Qt::CursorShape shape)
{
if (!inited()) {
return;
}
// current pointer focus window should get a leave event
update();
m_cursor->setEffectsOverrideCursor(shape);
}
void PointerInputRedirection::removeEffectsOverrideCursor()
{
if (!inited()) {
return;
}
// cursor position might have changed while there was an effect in place
update();
m_cursor->removeEffectsOverrideCursor();
}
void PointerInputRedirection::setWindowSelectionCursor(const QByteArray &shape)
{
if (!inited()) {
return;
}
// send leave to current pointer focus window
updateToReset();
m_cursor->setWindowSelectionCursor(shape);
}
void PointerInputRedirection::removeWindowSelectionCursor()
{
if (!inited()) {
return;
}
update();
m_cursor->removeWindowSelectionCursor();
}
CursorImage::CursorImage(PointerInputRedirection *parent)
: QObject(parent)
, m_pointer(parent)
{
m_effectsCursor = std::make_unique<ShapeCursorSource>();
m_fallbackCursor = std::make_unique<ShapeCursorSource>();
m_moveResizeCursor = std::make_unique<ShapeCursorSource>();
m_windowSelectionCursor = std::make_unique<ShapeCursorSource>();
m_decoration.cursor = std::make_unique<ShapeCursorSource>();
m_serverCursor.surface = std::make_unique<SurfaceCursorSource>();
m_serverCursor.shape = std::make_unique<ShapeCursorSource>();
m_dragCursor = std::make_unique<ShapeCursorSource>();
#if KWIN_BUILD_SCREENLOCKER
if (kwinApp()->supportsLockScreen()) {
connect(ScreenLocker::KSldApp::self(), &ScreenLocker::KSldApp::lockStateChanged, this, &CursorImage::reevaluteSource);
}
#endif
connect(m_pointer, &PointerInputRedirection::decorationChanged, this, &CursorImage::updateDecoration);
// connect the move resize of all window
auto setupMoveResizeConnection = [this](Window *window) {
connect(window, &Window::moveResizedChanged, this, &CursorImage::updateMoveResize);
connect(window, &Window::moveResizeCursorChanged, this, &CursorImage::updateMoveResize);
};
const auto clients = workspace()->windows();
std::for_each(clients.begin(), clients.end(), setupMoveResizeConnection);
connect(workspace(), &Workspace::windowAdded, this, setupMoveResizeConnection);
m_fallbackCursor->setShape(Qt::ArrowCursor);
m_effectsCursor->setTheme(m_waylandImage.theme());
m_fallbackCursor->setTheme(m_waylandImage.theme());
m_moveResizeCursor->setTheme(m_waylandImage.theme());
m_windowSelectionCursor->setTheme(m_waylandImage.theme());
m_decoration.cursor->setTheme(m_waylandImage.theme());
m_serverCursor.shape->setTheme(m_waylandImage.theme());
m_dragCursor->setTheme(m_waylandImage.theme());
connect(&m_waylandImage, &WaylandCursorImage::themeChanged, this, [this] {
m_effectsCursor->setTheme(m_waylandImage.theme());
m_fallbackCursor->setTheme(m_waylandImage.theme());
m_moveResizeCursor->setTheme(m_waylandImage.theme());
m_windowSelectionCursor->setTheme(m_waylandImage.theme());
m_decoration.cursor->setTheme(m_waylandImage.theme());
m_serverCursor.shape->setTheme(m_waylandImage.theme());
m_dragCursor->setTheme(m_waylandImage.theme());
});
connect(waylandServer()->seat(), &SeatInterface::dragStarted, this, [this]() {
m_dragCursor->setShape(Qt::ForbiddenCursor);
connect(waylandServer()->seat()->dragSource(), &AbstractDataSource::dndActionChanged, this, &CursorImage::updateDragCursor);
connect(waylandServer()->seat()->dragSource(), &AbstractDataSource::acceptedChanged, this, &CursorImage::updateDragCursor);
reevaluteSource();
});
PointerInterface *pointer = waylandServer()->seat()->pointer();
connect(pointer, &PointerInterface::focusedSurfaceChanged,
this, &CursorImage::handleFocusedSurfaceChanged);
reevaluteSource();
}
CursorImage::~CursorImage() = default;
void CursorImage::updateCursorOutputs(const QPointF &pos)
{
if (m_currentSource == m_serverCursor.surface.get()) {
auto cursorSurface = m_serverCursor.surface->surface();
if (cursorSurface) {
const QRectF cursorGeometry(pos - m_currentSource->hotspot(), m_currentSource->size());
cursorSurface->setOutputs(waylandServer()->display()->outputsIntersecting(cursorGeometry.toAlignedRect()),
waylandServer()->display()->largestIntersectingOutput(cursorGeometry.toAlignedRect()));
}
}
}
void CursorImage::handleFocusedSurfaceChanged()
{
PointerInterface *pointer = waylandServer()->seat()->pointer();
disconnect(m_serverCursor.connection);
if (pointer->focusedSurface()) {
m_serverCursor.connection = connect(pointer, &PointerInterface::cursorChanged,
this, &CursorImage::updateServerCursor);
} else {
m_serverCursor.connection = QMetaObject::Connection();
reevaluteSource();
}
}
void CursorImage::updateDecoration()
{
disconnect(m_decoration.connection);
auto deco = m_pointer->decoration();
Window *window = deco ? deco->window() : nullptr;
if (window) {
m_decoration.connection = connect(window, &Window::moveResizeCursorChanged, this, &CursorImage::updateDecorationCursor);
} else {
m_decoration.connection = QMetaObject::Connection();
}
updateDecorationCursor();
}
void CursorImage::updateDecorationCursor()
{
auto deco = m_pointer->decoration();
if (Window *window = deco ? deco->window() : nullptr) {
m_decoration.cursor->setShape(window->cursor().name());
}
reevaluteSource();
}
void CursorImage::updateMoveResize()
{
if (Window *window = workspace()->moveResizeWindow()) {
m_moveResizeCursor->setShape(window->cursor().name());
}
reevaluteSource();
}
void CursorImage::updateDragCursor()
{
AbstractDataSource *dragSource = waylandServer()->seat()->dragSource();
if (dragSource && dragSource->isAccepted()) {
switch (dragSource->selectedDndAction()) {
case DataDeviceManagerInterface::DnDAction::None:
m_dragCursor->setShape(Qt::ClosedHandCursor);
break;
case DataDeviceManagerInterface::DnDAction::Copy:
m_dragCursor->setShape(Qt::DragCopyCursor);
break;
case DataDeviceManagerInterface::DnDAction::Move:
m_dragCursor->setShape(Qt::DragMoveCursor);
break;
case DataDeviceManagerInterface::DnDAction::Ask:
// Cursor themes don't have anything better in the themes yet
// a dnd-drag-ask is proposed
m_dragCursor->setShape(Qt::ClosedHandCursor);
break;
}
} else {
m_dragCursor->setShape(Qt::ForbiddenCursor);
}
reevaluteSource();
}
void CursorImage::updateServerCursor(const PointerCursor &cursor)
{
if (auto surfaceCursor = std::get_if<PointerSurfaceCursor *>(&cursor)) {
m_serverCursor.surface->update((*surfaceCursor)->surface(), (*surfaceCursor)->hotspot());
m_serverCursor.cursor = m_serverCursor.surface.get();
} else if (auto shapeCursor = std::get_if<QByteArray>(&cursor)) {
m_serverCursor.shape->setShape(*shapeCursor);
m_serverCursor.cursor = m_serverCursor.shape.get();
}
reevaluteSource();
}
void CursorImage::setEffectsOverrideCursor(Qt::CursorShape shape)
{
m_effectsCursor->setShape(shape);
reevaluteSource();
}
void CursorImage::removeEffectsOverrideCursor()
{
reevaluteSource();
}
void CursorImage::setWindowSelectionCursor(const QByteArray &shape)
{
if (shape.isEmpty()) {
m_windowSelectionCursor->setShape(Qt::CrossCursor);
} else {
m_windowSelectionCursor->setShape(shape);
}
reevaluteSource();
}
void CursorImage::removeWindowSelectionCursor()
{
reevaluteSource();
}
WaylandCursorImage::WaylandCursorImage(QObject *parent)
: QObject(parent)
{
Cursor *pointerCursor = Cursors::self()->mouse();
updateCursorTheme();
connect(pointerCursor, &Cursor::themeChanged, this, &WaylandCursorImage::updateCursorTheme);
connect(workspace(), &Workspace::outputsChanged, this, &WaylandCursorImage::updateCursorTheme);
}
CursorTheme WaylandCursorImage::theme() const
{
return m_cursorTheme;
}
void WaylandCursorImage::updateCursorTheme()
{
const Cursor *pointerCursor = Cursors::self()->mouse();
qreal targetDevicePixelRatio = 1;
const auto outputs = workspace()->outputs();
for (const Output *output : outputs) {
if (output->scale() > targetDevicePixelRatio) {
targetDevicePixelRatio = output->scale();
}
}
m_cursorTheme = CursorTheme(pointerCursor->themeName(), pointerCursor->themeSize(), targetDevicePixelRatio);
if (m_cursorTheme.isEmpty()) {
qCWarning(KWIN_CORE) << "Failed to load cursor theme" << pointerCursor->themeName();
m_cursorTheme = CursorTheme(Cursor::defaultThemeName(), Cursor::defaultThemeSize(), targetDevicePixelRatio);
if (m_cursorTheme.isEmpty()) {
qCWarning(KWIN_CORE) << "Failed to load cursor theme" << Cursor::defaultThemeName();
m_cursorTheme = CursorTheme(Cursor::fallbackThemeName(), Cursor::defaultThemeSize(), targetDevicePixelRatio);
}
}
if (m_cursorTheme.isEmpty()) {
qCWarning(KWIN_CORE) << "Unable to load any cursor theme";
}
Q_EMIT themeChanged();
}
void CursorImage::reevaluteSource()
{
if (waylandServer()->isScreenLocked()) {
setSource(m_serverCursor.cursor);
return;
}
if (waylandServer()->seat()->isDrag()) {
setSource(m_dragCursor.get());
return;
}
if (input()->isSelectingWindow()) {
setSource(m_windowSelectionCursor.get());
return;
}
if (effects && effects->isMouseInterception()) {
setSource(m_effectsCursor.get());
return;
}
if (workspace() && workspace()->moveResizeWindow()) {
setSource(m_moveResizeCursor.get());
return;
}
if (m_pointer->decoration()) {
setSource(m_decoration.cursor.get());
return;
}
const PointerInterface *pointer = waylandServer()->seat()->pointer();
if (pointer && pointer->focusedSurface()) {
setSource(m_serverCursor.cursor);
return;
}
setSource(m_fallbackCursor.get());
}
CursorSource *CursorImage::source() const
{
return m_currentSource;
}
void CursorImage::setSource(CursorSource *source)
{
if (m_currentSource == source) {
return;
}
m_currentSource = source;
Q_EMIT changed();
}
CursorTheme CursorImage::theme() const
{
return m_waylandImage.theme();
}
InputRedirectionCursor::InputRedirectionCursor()
: Cursor()
, m_currentButtons(Qt::NoButton)
{
Cursors::self()->setMouse(this);
connect(input(), &InputRedirection::globalPointerChanged,
this, &InputRedirectionCursor::slotPosChanged);
connect(input(), &InputRedirection::pointerButtonStateChanged,
this, &InputRedirectionCursor::slotPointerButtonChanged);
#ifndef KCMRULES
connect(input(), &InputRedirection::keyboardModifiersChanged,
this, &InputRedirectionCursor::slotModifiersChanged);
#endif
}
InputRedirectionCursor::~InputRedirectionCursor()
{
}
void InputRedirectionCursor::doSetPos()
{
if (input()->supportsPointerWarping()) {
input()->warpPointer(currentPos());
}
slotPosChanged(input()->globalPointer());
Q_EMIT posChanged(currentPos());
}
void InputRedirectionCursor::slotPosChanged(const QPointF &pos)
{
const QPointF oldPos = currentPos();
updatePos(pos);
Q_EMIT mouseChanged(pos, oldPos, m_currentButtons, m_currentButtons,
input()->keyboardModifiers(), input()->keyboardModifiers());
}
void InputRedirectionCursor::slotModifiersChanged(Qt::KeyboardModifiers mods, Qt::KeyboardModifiers oldMods)
{
Q_EMIT mouseChanged(currentPos(), currentPos(), m_currentButtons, m_currentButtons, mods, oldMods);
}
void InputRedirectionCursor::slotPointerButtonChanged()
{
const Qt::MouseButtons oldButtons = m_currentButtons;
m_currentButtons = input()->qtButtonStates();
const QPointF pos = currentPos();
Q_EMIT mouseChanged(pos, pos, m_currentButtons, oldButtons, input()->keyboardModifiers(), input()->keyboardModifiers());
}
}
#include "moc_pointer_input.cpp"