298 lines
9.0 KiB
Rust
298 lines
9.0 KiB
Rust
//! The backend of the "proc:" scheme. Most internal breakpoint
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//! handling should go here, unless they closely depend on the design
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//! of the scheme.
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use crate::{
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context::{self, process::ProcessId},
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event,
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percpu::PercpuBlock,
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scheme::GlobalSchemes,
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sync::WaitCondition,
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syscall::{data::PtraceEvent, error::*, flag::*, ptrace_event},
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};
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use alloc::{collections::VecDeque, sync::Arc};
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use core::cmp;
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use hashbrown::hash_map::{Entry, HashMap};
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use spin::{Mutex, Once, RwLock, RwLockReadGuard, RwLockWriteGuard};
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// ____ _
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// / ___| ___ ___ ___(_) ___ _ __ ___
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// \___ \ / _ \/ __/ __| |/ _ \| '_ \/ __|
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// ___) | __/\__ \__ \ | (_) | | | \__ \
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// |____/ \___||___/___/_|\___/|_| |_|___/
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#[derive(Debug)]
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pub struct SessionData {
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pub(crate) breakpoint: Option<Breakpoint>,
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events: VecDeque<PtraceEvent>,
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file_id: usize,
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}
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impl SessionData {
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fn add_event(&mut self, event: PtraceEvent) {
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self.events.push_back(event);
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// Notify nonblocking tracers
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if self.events.len() == 1 {
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// If the list of events was previously empty, alert now
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proc_trigger_event(self.file_id, EVENT_READ);
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}
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}
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/// Override the breakpoint for the specified tracee. Pass `None` to clear
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/// breakpoint.
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pub fn set_breakpoint(&mut self, flags: Option<PtraceFlags>) {
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self.breakpoint = flags.map(|flags| Breakpoint {
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reached: false,
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flags,
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});
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}
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/// Returns true if the breakpoint is reached, or if there isn't a
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/// breakpoint
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pub fn is_reached(&self) -> bool {
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self.breakpoint.as_ref().map(|b| b.reached).unwrap_or(false)
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}
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/// Used for getting the flags in fevent
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pub fn session_fevent_flags(&self) -> EventFlags {
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let mut flags = EventFlags::empty();
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if !self.events.is_empty() {
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flags |= EVENT_READ;
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}
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flags
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}
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/// Poll events, return the amount read. This drains events from the queue.
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pub fn recv_events(&mut self, out: &mut [PtraceEvent]) -> usize {
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let len = cmp::min(out.len(), self.events.len());
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for (dst, src) in out.iter_mut().zip(self.events.drain(..len)) {
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*dst = src;
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}
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len
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}
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}
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#[derive(Debug)]
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pub struct Session {
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pub data: Mutex<SessionData>,
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pub tracee: WaitCondition,
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pub tracer: WaitCondition,
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}
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impl Session {
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pub fn with_session<F, T>(pid: ProcessId, callback: F) -> Result<T>
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where
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F: FnOnce(&Session) -> Result<T>,
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{
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let sessions = sessions();
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let session = sessions.get(&pid).ok_or_else(|| {
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println!("session doesn't exist - returning ENODEV.");
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println!("can this ever happen?");
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Error::new(ENODEV)
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})?;
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callback(session)
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}
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}
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type SessionMap = HashMap<ProcessId, Arc<Session>>;
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static SESSIONS: Once<RwLock<SessionMap>> = Once::new();
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fn init_sessions() -> RwLock<SessionMap> {
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RwLock::new(HashMap::new())
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}
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pub(crate) fn sessions() -> RwLockReadGuard<'static, SessionMap> {
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SESSIONS.call_once(init_sessions).read()
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}
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fn sessions_mut() -> RwLockWriteGuard<'static, SessionMap> {
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SESSIONS.call_once(init_sessions).write()
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}
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/// Try to create a new session, but fail if one already exists for this
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/// process
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pub fn try_new_session(pid: ProcessId, file_id: usize) -> bool {
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let mut sessions = sessions_mut();
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match sessions.entry(pid) {
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Entry::Occupied(_) => false,
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Entry::Vacant(vacant) => {
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vacant.insert(Arc::new(Session {
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data: Mutex::new(SessionData {
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breakpoint: None,
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events: VecDeque::new(),
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file_id,
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}),
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tracee: WaitCondition::new(),
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tracer: WaitCondition::new(),
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}));
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true
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}
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}
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}
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/// Remove the session from the list of open sessions and notify any
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/// waiting processes
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pub fn close_session(pid: ProcessId) {
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if let Some(session) = sessions_mut().remove(&pid) {
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session.tracer.notify();
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session.tracee.notify();
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}
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}
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/// Wake up the tracer to make sure it catches on that the tracee is dead. This
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/// is different from `close_session` in that it doesn't actually close the
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/// session, and instead waits for the file handle to be closed, where the
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/// session will *actually* be closed. This is partly to ensure ENOSRCH is
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/// returned rather than ENODEV (which occurs when there's no session - should
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/// never really happen).
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pub fn close_tracee(pid: ProcessId) {
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if let Some(session) = sessions().get(&pid) {
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session.tracer.notify();
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let data = session.data.lock();
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proc_trigger_event(data.file_id, EVENT_READ);
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}
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}
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/// Returns true if a session is attached to this process
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pub fn is_traced(pid: ProcessId) -> bool {
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sessions().contains_key(&pid)
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}
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/// Trigger a notification to the event: scheme
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fn proc_trigger_event(file_id: usize, flags: EventFlags) {
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event::trigger(GlobalSchemes::ProcFull.scheme_id(), file_id, flags);
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}
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/// Dispatch an event to any tracer tracing `self`. This will cause
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/// the tracer to wake up and poll for events. Returns Some(()) if an
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/// event was sent.
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pub fn send_event(event: PtraceEvent) -> Option<()> {
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let id = context::current().read().pid;
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let sessions = sessions();
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let session = sessions.get(&id)?;
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let mut data = session.data.lock();
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let breakpoint = data.breakpoint.as_ref()?;
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if event.cause & breakpoint.flags != event.cause {
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return None;
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}
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// Add event to queue
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data.add_event(event);
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// Notify tracer
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session.tracer.notify();
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Some(())
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}
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// ____ _ _ _
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// | __ ) _ __ ___ __ _| | ___ __ ___ (_)_ __ | |_ ___
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// | _ \| '__/ _ \/ _` | |/ / '_ \ / _ \| | '_ \| __/ __|
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// | |_) | | | __/ (_| | <| |_) | (_) | | | | | |_\__ \
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// |____/|_| \___|\__,_|_|\_\ .__/ \___/|_|_| |_|\__|___/
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// |_|
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#[derive(Debug, Clone, Copy)]
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pub(crate) struct Breakpoint {
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reached: bool,
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pub(crate) flags: PtraceFlags,
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}
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/// Wait for the tracee to stop, or return immediately if there's an unread
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/// event.
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///
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/// Note: Don't call while holding any locks or allocated data, this will
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/// switch contexts and may in fact just never terminate.
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pub fn wait(pid: ProcessId) -> Result<()> {
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loop {
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let session = {
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let sessions = sessions();
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match sessions.get(&pid) {
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Some(session) => Arc::clone(session),
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_ => return Ok(()),
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}
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};
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// Lock the data, to make sure we're reading the final value before going
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// to sleep.
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let data = session.data.lock();
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// Wake up if a breakpoint is already reached or there's an unread event
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if data.breakpoint.as_ref().map(|b| b.reached).unwrap_or(false) || !data.events.is_empty() {
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break;
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}
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// Go to sleep, and drop the lock on our data, which will allow other the
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// tracer to wake us up.
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if session.tracer.wait(data, "ptrace::wait") {
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// We successfully waited, wake up!
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break;
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}
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}
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Ok(())
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}
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/// Notify the tracer and await green flag to continue. If the breakpoint was
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/// set and reached, return the flags which the user waited for. Otherwise,
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/// None.
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///
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/// Note: Don't call while holding any locks or allocated data, this
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/// will switch contexts and may in fact just never terminate.
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pub fn breakpoint_callback(
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match_flags: PtraceFlags,
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event: Option<PtraceEvent>,
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) -> Option<PtraceFlags> {
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loop {
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let percpu = PercpuBlock::current();
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// TODO: Some or all flags?
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// Only stop if the tracer have asked for this breakpoint
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if percpu.ptrace_flags.get().contains(match_flags) {
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return None;
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}
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let session = percpu.ptrace_session.borrow().as_ref()?.upgrade()?;
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let mut data = session.data.lock();
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let breakpoint = data.breakpoint?; // only go to sleep if there's a breakpoint
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// In case no tracer is waiting, make sure the next one gets the memo
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data.breakpoint
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.as_mut()
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.expect("already checked that breakpoint isn't None")
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.reached = true;
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// Add event to queue
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data.add_event(event.unwrap_or(ptrace_event!(match_flags)));
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// Wake up sleeping tracer
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session.tracer.notify();
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if session.tracee.wait(data, "ptrace::breakpoint_callback") {
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// We successfully waited, wake up!
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break Some(breakpoint.flags);
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}
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}
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}
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/// Obtain the next breakpoint flags for the current process. This is used for
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/// detecting whether or not the tracer decided to use sysemu mode.
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pub fn next_breakpoint() -> Option<PtraceFlags> {
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let context_lock = context::current();
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let context = context_lock.read();
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let sessions = sessions();
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let session = sessions.get(&context.pid)?;
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let data = session.data.lock();
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let breakpoint = data.breakpoint?;
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Some(breakpoint.flags)
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}
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