Files
RedBear-OS/src/ptrace.rs
T
2024-07-15 18:08:42 +02:00

298 lines
9.0 KiB
Rust

//! The backend of the "proc:" scheme. Most internal breakpoint
//! handling should go here, unless they closely depend on the design
//! of the scheme.
use crate::{
context::{self, process::ProcessId},
event,
percpu::PercpuBlock,
scheme::GlobalSchemes,
sync::WaitCondition,
syscall::{data::PtraceEvent, error::*, flag::*, ptrace_event},
};
use alloc::{collections::VecDeque, sync::Arc};
use core::cmp;
use hashbrown::hash_map::{Entry, HashMap};
use spin::{Mutex, Once, RwLock, RwLockReadGuard, RwLockWriteGuard};
// ____ _
// / ___| ___ ___ ___(_) ___ _ __ ___
// \___ \ / _ \/ __/ __| |/ _ \| '_ \/ __|
// ___) | __/\__ \__ \ | (_) | | | \__ \
// |____/ \___||___/___/_|\___/|_| |_|___/
#[derive(Debug)]
pub struct SessionData {
pub(crate) breakpoint: Option<Breakpoint>,
events: VecDeque<PtraceEvent>,
file_id: usize,
}
impl SessionData {
fn add_event(&mut self, event: PtraceEvent) {
self.events.push_back(event);
// Notify nonblocking tracers
if self.events.len() == 1 {
// If the list of events was previously empty, alert now
proc_trigger_event(self.file_id, EVENT_READ);
}
}
/// Override the breakpoint for the specified tracee. Pass `None` to clear
/// breakpoint.
pub fn set_breakpoint(&mut self, flags: Option<PtraceFlags>) {
self.breakpoint = flags.map(|flags| Breakpoint {
reached: false,
flags,
});
}
/// Returns true if the breakpoint is reached, or if there isn't a
/// breakpoint
pub fn is_reached(&self) -> bool {
self.breakpoint.as_ref().map(|b| b.reached).unwrap_or(false)
}
/// Used for getting the flags in fevent
pub fn session_fevent_flags(&self) -> EventFlags {
let mut flags = EventFlags::empty();
if !self.events.is_empty() {
flags |= EVENT_READ;
}
flags
}
/// Poll events, return the amount read. This drains events from the queue.
pub fn recv_events(&mut self, out: &mut [PtraceEvent]) -> usize {
let len = cmp::min(out.len(), self.events.len());
for (dst, src) in out.iter_mut().zip(self.events.drain(..len)) {
*dst = src;
}
len
}
}
#[derive(Debug)]
pub struct Session {
pub data: Mutex<SessionData>,
pub tracee: WaitCondition,
pub tracer: WaitCondition,
}
impl Session {
pub fn with_session<F, T>(pid: ProcessId, callback: F) -> Result<T>
where
F: FnOnce(&Session) -> Result<T>,
{
let sessions = sessions();
let session = sessions.get(&pid).ok_or_else(|| {
println!("session doesn't exist - returning ENODEV.");
println!("can this ever happen?");
Error::new(ENODEV)
})?;
callback(session)
}
}
type SessionMap = HashMap<ProcessId, Arc<Session>>;
static SESSIONS: Once<RwLock<SessionMap>> = Once::new();
fn init_sessions() -> RwLock<SessionMap> {
RwLock::new(HashMap::new())
}
pub(crate) fn sessions() -> RwLockReadGuard<'static, SessionMap> {
SESSIONS.call_once(init_sessions).read()
}
fn sessions_mut() -> RwLockWriteGuard<'static, SessionMap> {
SESSIONS.call_once(init_sessions).write()
}
/// Try to create a new session, but fail if one already exists for this
/// process
pub fn try_new_session(pid: ProcessId, file_id: usize) -> bool {
let mut sessions = sessions_mut();
match sessions.entry(pid) {
Entry::Occupied(_) => false,
Entry::Vacant(vacant) => {
vacant.insert(Arc::new(Session {
data: Mutex::new(SessionData {
breakpoint: None,
events: VecDeque::new(),
file_id,
}),
tracee: WaitCondition::new(),
tracer: WaitCondition::new(),
}));
true
}
}
}
/// Remove the session from the list of open sessions and notify any
/// waiting processes
pub fn close_session(pid: ProcessId) {
if let Some(session) = sessions_mut().remove(&pid) {
session.tracer.notify();
session.tracee.notify();
}
}
/// Wake up the tracer to make sure it catches on that the tracee is dead. This
/// is different from `close_session` in that it doesn't actually close the
/// session, and instead waits for the file handle to be closed, where the
/// session will *actually* be closed. This is partly to ensure ENOSRCH is
/// returned rather than ENODEV (which occurs when there's no session - should
/// never really happen).
pub fn close_tracee(pid: ProcessId) {
if let Some(session) = sessions().get(&pid) {
session.tracer.notify();
let data = session.data.lock();
proc_trigger_event(data.file_id, EVENT_READ);
}
}
/// Returns true if a session is attached to this process
pub fn is_traced(pid: ProcessId) -> bool {
sessions().contains_key(&pid)
}
/// Trigger a notification to the event: scheme
fn proc_trigger_event(file_id: usize, flags: EventFlags) {
event::trigger(GlobalSchemes::ProcFull.scheme_id(), file_id, flags);
}
/// Dispatch an event to any tracer tracing `self`. This will cause
/// the tracer to wake up and poll for events. Returns Some(()) if an
/// event was sent.
pub fn send_event(event: PtraceEvent) -> Option<()> {
let id = context::current().read().pid;
let sessions = sessions();
let session = sessions.get(&id)?;
let mut data = session.data.lock();
let breakpoint = data.breakpoint.as_ref()?;
if event.cause & breakpoint.flags != event.cause {
return None;
}
// Add event to queue
data.add_event(event);
// Notify tracer
session.tracer.notify();
Some(())
}
// ____ _ _ _
// | __ ) _ __ ___ __ _| | ___ __ ___ (_)_ __ | |_ ___
// | _ \| '__/ _ \/ _` | |/ / '_ \ / _ \| | '_ \| __/ __|
// | |_) | | | __/ (_| | <| |_) | (_) | | | | | |_\__ \
// |____/|_| \___|\__,_|_|\_\ .__/ \___/|_|_| |_|\__|___/
// |_|
#[derive(Debug, Clone, Copy)]
pub(crate) struct Breakpoint {
reached: bool,
pub(crate) flags: PtraceFlags,
}
/// Wait for the tracee to stop, or return immediately if there's an unread
/// event.
///
/// Note: Don't call while holding any locks or allocated data, this will
/// switch contexts and may in fact just never terminate.
pub fn wait(pid: ProcessId) -> Result<()> {
loop {
let session = {
let sessions = sessions();
match sessions.get(&pid) {
Some(session) => Arc::clone(session),
_ => return Ok(()),
}
};
// Lock the data, to make sure we're reading the final value before going
// to sleep.
let data = session.data.lock();
// Wake up if a breakpoint is already reached or there's an unread event
if data.breakpoint.as_ref().map(|b| b.reached).unwrap_or(false) || !data.events.is_empty() {
break;
}
// Go to sleep, and drop the lock on our data, which will allow other the
// tracer to wake us up.
if session.tracer.wait(data, "ptrace::wait") {
// We successfully waited, wake up!
break;
}
}
Ok(())
}
/// Notify the tracer and await green flag to continue. If the breakpoint was
/// set and reached, return the flags which the user waited for. Otherwise,
/// None.
///
/// Note: Don't call while holding any locks or allocated data, this
/// will switch contexts and may in fact just never terminate.
pub fn breakpoint_callback(
match_flags: PtraceFlags,
event: Option<PtraceEvent>,
) -> Option<PtraceFlags> {
loop {
let percpu = PercpuBlock::current();
// TODO: Some or all flags?
// Only stop if the tracer have asked for this breakpoint
if percpu.ptrace_flags.get().contains(match_flags) {
return None;
}
let session = percpu.ptrace_session.borrow().as_ref()?.upgrade()?;
let mut data = session.data.lock();
let breakpoint = data.breakpoint?; // only go to sleep if there's a breakpoint
// In case no tracer is waiting, make sure the next one gets the memo
data.breakpoint
.as_mut()
.expect("already checked that breakpoint isn't None")
.reached = true;
// Add event to queue
data.add_event(event.unwrap_or(ptrace_event!(match_flags)));
// Wake up sleeping tracer
session.tracer.notify();
if session.tracee.wait(data, "ptrace::breakpoint_callback") {
// We successfully waited, wake up!
break Some(breakpoint.flags);
}
}
}
/// Obtain the next breakpoint flags for the current process. This is used for
/// detecting whether or not the tracer decided to use sysemu mode.
pub fn next_breakpoint() -> Option<PtraceFlags> {
let context_lock = context::current();
let context = context_lock.read();
let sessions = sessions();
let session = sessions.get(&context.pid)?;
let data = session.data.lock();
let breakpoint = data.breakpoint?;
Some(breakpoint.flags)
}