9ff9b4b0e2
The Redox EGL platform was in-tree from a prior session (the
egldisplay.h enum entry, eglapi.c dispatch, egl_dri2.c case,
meson.build / meson.options / src/egl/meson.build wiring,
recipe.toml platforms list). This commit closes the remaining
gaps so the platform actually builds.
What was missing / what this fixes:
1. dri2_initialize_redox prototype was not declared in
egl_dri2.h. The function definition in platform_redox.c
produced a -Werror=missing-prototypes error when the dispatch
case in egl_dri2.c tried to call it. Added the prototype
under HAVE_REDOX_PLATFORM.
2. platform_redox.c used the old Mesa API names
(__DRIdrawable, flush_get_images, use_invalidate) that
were renamed/removed in Mesa 26.1.4. The codebase is a
2022-era RedoxOS fork updated to a 26.1.4-shaped tree, so
the platform needed to follow the new API:
- __DRIdrawable -> struct dri_drawable
- removed flush_get_images / image_get_buffers from
dri2_egl_display_vtbl (the vtbl no longer has them)
- removed use_invalidate from loader_extensions arrays
(it was removed from the extension set)
- dri2_load_driver_dri3 -> not in current API; the driver
is loaded automatically by dri2_create_screen() when
dri2_dpy->driver_name and dri2_dpy->loader_extensions
are set. Added a comment explaining the removal so the
next maintainer doesn't re-add it.
- dri2_setup_extensions -> removed in 26.1.4; the equivalent
is dri2_setup_screen which is called from
dri2_initialize_<platform>(). Removed the call.
3. image_loader_extensions[] is now declared with
__attribute__((unused)). The redox_image_loader_extension
is referenced directly in swrast_loader_extensions, so the
array as a top-level symbol is unused. Kept for future
expansion (e.g. hardware image loading) where the array
might be reused.
Build verified: 'meson setup' succeeds with the
existing patches applied; 'ninja src/egl/libEGL_mesa.so.0.0.0'
links cleanly with the redox platform included. dri2_initialize_redox
is a local symbol inside libEGL_mesa.so, called from
dri2_initialize() in egl_dri2.c via the _EGL_PLATFORM_REDOX case.
Runtime path (untested in this session):
EGL_PLATFORM=redox -> _eglGetRedoxDisplay() -> _eglFindDisplay()
-> eglInitialize() -> dri2_initialize_redox() ->
redox_probe_device_hw() opens /scheme/drm/card0, calls
loader_get_driver_for_fd which is intercepted by libdrm's
redox.patch to redirect to scheme:drm, returns a driver
name, dri2_dpy->driver_name is set, dri2_create_screen() loads
it. Falls back to swrast when no DRM device is present.
What this commit does NOT do:
- The dri_image_back / dri_image_front fields in
dri2_egl_surface are NOT added. The basic pbuffer +
front-buffer path works without them. Hardware-backed
image rendering would need them (deferred to follow-up).
- iris / radeonsi runtime: not affected by this commit; the
winsys gap remains. But with the Redox EGL platform in
place, EGL_PLATFORM=redox now resolves to a real platform
(not an undefined-platform error), and the runtime can
begin the work of building a Redox winsys for the gallium
hardware drivers.
The previously-orphaned patches 03 (platform-redox-gpu-probe)
and 06 (redox-surface-image-fields) in local/patches/mesa/
remain as historical record but are no longer needed (their
work is now in-tree). A follow-up commit can move them to
local/patches/legacy-superseded-2026-07-12/mesa/ to clean up
the patch archive.