f31522130f
Build system (5 gaps hardened): - COOKBOOK_OFFLINE defaults to true (fork-mode) - normalize_patch handles diff -ruN format - New 'repo validate-patches' command (25/25 relibc patches) - 14 patched Qt/Wayland/display recipes added to protected list - relibc archive regenerated with current patch chain Boot fixes (fixable): - Full ISO EFI partition: 16 MiB → 1 MiB (matches mini, BIOS hardcoded 2 MiB offset) - D-Bus system bus: absolute /usr/bin/dbus-daemon path (was skipped) - redbear-sessiond: absolute /usr/bin/redbear-sessiond path (was skipped) - daemon framework: silenced spurious INIT_NOTIFY warnings for oneshot_async services (P0-daemon-silence-init-notify.patch) - udev-shim: demoted INIT_NOTIFY warning to INFO (expected for oneshot_async) - relibc: comprehensive named semaphores (sem_open/close/unlink) replacing upstream todo!() stubs - greeterd: Wayland socket timeout 15s → 30s (compositor DRM wait) - greeter-ui: built and linked (header guard unification, sem_compat stubs removed) - mc: un-ignored in both configs, fixed glib/libiconv/pcre2 transitive deps - greeter config: removed stale keymapd dependency from display/greeter services - prefix toolchain: relibc headers synced, _RELIBC_STDLIB_H guard unified Unfixable (diagnosed, upstream): - i2c-hidd: abort on no-I2C-hardware (QEMU) — process::exit → relibc abort - kded6/greeter-ui: page fault 0x8 — Qt library null deref - Thread panics fd != -1 — Rust std library on Redox - DHCP timeout / eth0 MAC — QEMU user-mode networking - hwrngd/thermald — no hardware RNG/thermal in VM - live preload allocation — BIOS memory fragmentation, continues on demand
104 lines
2.5 KiB
QML
104 lines
2.5 KiB
QML
// Copyright (C) 2023 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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import QtQuick
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import QtQuick.Shapes
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ControlledShape {
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id: shape
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strokeWidth: 4
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strokeColor: "black"
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startX: 50
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startY: 100
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delegate: [
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PathCubic {
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x: 150
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y: 100
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control1X: cp1.x
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control1Y: cp1.y
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control2X: cp2.x
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control2Y: cp2.y
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}
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]
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Rectangle {
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id: cp1
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color: "red"
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width: 10
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height: 10
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SequentialAnimation {
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loops: Animation.Infinite
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running: true
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NumberAnimation {
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target: cp1
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property: "x"
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from: 0
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to: flickable.width - cp1.width
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duration: 5000
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}
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NumberAnimation {
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target: cp1
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property: "x"
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from: flickable.width - cp1.width
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to: 0
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duration: 5000
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}
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NumberAnimation {
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target: cp1
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property: "y"
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from: 0
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to: flickable.height - cp1.height
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duration: 5000
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}
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NumberAnimation {
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target: cp1
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property: "y"
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from: flickable.height - cp1.height
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to: 0
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duration: 5000
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}
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}
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}
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Rectangle {
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id: cp2
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color: "blue"
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width: 10
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height: 10
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x: flickable.width - width
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SequentialAnimation {
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loops: Animation.Infinite
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running: true
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NumberAnimation {
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target: cp2
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property: "y"
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from: 0
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to: flickable.height - cp2.height
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duration: 5000
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}
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NumberAnimation {
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target: cp2
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property: "y"
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from: flickable.height - cp2.height
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to: 0
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duration: 5000
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}
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NumberAnimation {
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target: cp2
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property: "x"
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from: flickable.width - cp2.width
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to: 0
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duration: 5000
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}
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NumberAnimation {
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target: cp2
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property: "x"
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from: 0
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to: flickable.width - cp2.width
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duration: 5000
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}
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}
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}
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}
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