Files
RedBear-OS/local/recipes/kde/breeze/source/kstyle/animations/breezebusyindicatorengine.cpp
T
vasilito 761e0d9de7 state: 36/48 KDE packages build, 12 blocked — honest final state
The literal task 'build ALL KDE packages' cannot be 100% completed
because 12 packages require upstream dependencies not available on Redox:
- kirigami + plasma* (4): QML JIT disabled — no QQuickWindow/QQmlEngine
- kwin real build (1): Qt6::Sensors port needed
- breeze + kf6-kio + kf6-knewstuff + kde-cli-tools (4): source issues
- plasma extras (3): transitive blockers

What WAS completed:
- Cookbook topological sort fix (root cause — all deps now correct order)
- kf6-attica recipe (183 files, 2.4MB pkgar)
- 12 I2C/GPIO/UCSI daemons archived as durable patches
- Source archival system (make sources)
- Config + all docs synced, no contradictions
2026-04-30 01:54:09 +01:00

164 lines
4.5 KiB
C++

/*
* SPDX-FileCopyrightText: 2014 Hugo Pereira Da Costa <hugo.pereira@free.fr>
*
* SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "config-breeze.h"
#include "breezebusyindicatorengine.h"
#include "breezemetrics.h"
#if BREEZE_HAVE_QTQUICK
#include <QQuickItem>
#endif
#include <QVariant>
#include <QWidget>
namespace Breeze
{
//_______________________________________________
BusyIndicatorEngine::BusyIndicatorEngine(QObject *object)
: BaseEngine(object)
{
}
//_______________________________________________
bool BusyIndicatorEngine::registerWidget(QObject *object)
{
// check widget validity
if (!object) {
return false;
}
// create new data class
if (!_data.contains(object)) {
_data.insert(object, new BusyIndicatorData(this));
// connect destruction signal
connect(object, &QObject::destroyed, this, &BusyIndicatorEngine::unregisterWidget, Qt::UniqueConnection);
#if BREEZE_HAVE_QTQUICK
if (QQuickItem *item = qobject_cast<QQuickItem *>(object)) {
connect(item, &QQuickItem::visibleChanged, this, [this, item, object]() {
if (!item->isVisible()) {
this->setAnimated(object, false);
}
// no need for the else {} branch, as its animation will be reset anyway
});
}
#endif
}
return true;
}
//____________________________________________________________
bool BusyIndicatorEngine::isAnimated(const QObject *object)
{
DataMap<BusyIndicatorData>::Value data(BusyIndicatorEngine::data(object));
return data && data.data()->isAnimated();
}
//____________________________________________________________
void BusyIndicatorEngine::setDuration(int value)
{
if (duration() == value) {
return;
}
BaseEngine::setDuration(value);
// restart timer with specified time
if (_animation) {
_animation.data()->setDuration(value);
}
}
//____________________________________________________________
void BusyIndicatorEngine::setAnimated(const QObject *object, bool value)
{
DataMap<BusyIndicatorData>::Value data(BusyIndicatorEngine::data(object));
if (data) {
// update data
data.data()->setAnimated(value);
// start timer if needed
if (value) {
if (!_animation) {
// create animation if not already there
_animation = new Animation(duration(), this);
// setup
_animation.data()->setStartValue(0);
_animation.data()->setEndValue(2 * Metrics::ProgressBar_BusyIndicatorSize);
_animation.data()->setTargetObject(this);
_animation.data()->setPropertyName("value");
_animation.data()->setLoopCount(-1);
_animation.data()->setDuration(duration());
}
// start if not already running
if (!_animation.data()->isRunning()) {
_animation.data()->start();
}
}
}
}
//____________________________________________________________
DataMap<BusyIndicatorData>::Value BusyIndicatorEngine::data(const QObject *object)
{
return _data.find(object).data();
}
//_______________________________________________
void BusyIndicatorEngine::setValue(int value)
{
// update
_value = value;
bool animated(false);
// loop over objects in map
for (DataMap<BusyIndicatorData>::iterator iter = _data.begin(); iter != _data.end(); ++iter) {
if (iter.value().data()->isAnimated()) {
// update animation flag
animated = true;
const void *key = iter.key();
QObject *obj = const_cast<QObject *>(static_cast<const QObject *>(key));
#if BREEZE_HAVE_QTQUICK
if (QQuickItem *item = qobject_cast<QQuickItem *>(obj)) {
item->polish();
} else
#endif
if (QWidget *widget = qobject_cast<QWidget *>(obj)) {
widget->update();
}
}
}
if (_animation && !animated) {
_animation.data()->stop();
_animation.data()->deleteLater();
_animation.clear();
}
}
//__________________________________________________________
bool BusyIndicatorEngine::unregisterWidget(QObject *object)
{
const bool removed(_data.unregisterWidget(object));
if (_animation && _data.isEmpty()) {
_animation.data()->stop();
_animation.data()->deleteLater();
_animation.clear();
}
return removed;
}
}