Files
RedBear-OS/graphics/graphics-ipc
bjorn3 f48ae933ff graphics: Only allow passing a single damage area at a time
Currently only fbbootlogd and fbcond make use of support for multiple
damage areas and they are not all that performance critical anyway.
Orbital always passes a single damage area per write call. Out of all
graphics drivers we have and are likely to get only vesad could
potentially benefit from fine-grained damage areas. This commit doesn't
significantly impact performance of fbcond.
2025-03-15 18:49:59 +01:00
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