Files
RedBear-OS/local/recipes/qt/qtbase/source/examples/opengl/openglwindow/openglwindow.cpp
T
vasilito f31522130f fix: comprehensive boot warnings and exceptions — fixable silenced, unfixable diagnosed
Build system (5 gaps hardened):
- COOKBOOK_OFFLINE defaults to true (fork-mode)
- normalize_patch handles diff -ruN format
- New 'repo validate-patches' command (25/25 relibc patches)
- 14 patched Qt/Wayland/display recipes added to protected list
- relibc archive regenerated with current patch chain

Boot fixes (fixable):
- Full ISO EFI partition: 16 MiB → 1 MiB (matches mini, BIOS hardcoded 2 MiB offset)
- D-Bus system bus: absolute /usr/bin/dbus-daemon path (was skipped)
- redbear-sessiond: absolute /usr/bin/redbear-sessiond path (was skipped)
- daemon framework: silenced spurious INIT_NOTIFY warnings for oneshot_async services (P0-daemon-silence-init-notify.patch)
- udev-shim: demoted INIT_NOTIFY warning to INFO (expected for oneshot_async)
- relibc: comprehensive named semaphores (sem_open/close/unlink) replacing upstream todo!() stubs
- greeterd: Wayland socket timeout 15s → 30s (compositor DRM wait)
- greeter-ui: built and linked (header guard unification, sem_compat stubs removed)
- mc: un-ignored in both configs, fixed glib/libiconv/pcre2 transitive deps
- greeter config: removed stale keymapd dependency from display/greeter services
- prefix toolchain: relibc headers synced, _RELIBC_STDLIB_H guard unified

Unfixable (diagnosed, upstream):
- i2c-hidd: abort on no-I2C-hardware (QEMU) — process::exit → relibc abort
- kded6/greeter-ui: page fault 0x8 — Qt library null deref
- Thread panics fd != -1 — Rust std library on Redox
- DHCP timeout / eth0 MAC — QEMU user-mode networking
- hwrngd/thermald — no hardware RNG/thermal in VM
- live preload allocation — BIOS memory fragmentation, continues on demand
2026-05-05 20:20:37 +01:00

115 lines
1.9 KiB
C++

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#include "openglwindow.h"
#include <QOpenGLContext>
#include <QOpenGLPaintDevice>
#include <QPainter>
//! [1]
OpenGLWindow::OpenGLWindow(QWindow *parent)
: QWindow(parent)
{
setSurfaceType(QWindow::OpenGLSurface);
}
//! [1]
OpenGLWindow::~OpenGLWindow()
{
delete m_device;
}
//! [2]
void OpenGLWindow::render(QPainter *painter)
{
Q_UNUSED(painter);
}
void OpenGLWindow::initialize()
{
}
void OpenGLWindow::render()
{
if (!m_device)
m_device = new QOpenGLPaintDevice;
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
m_device->setSize(size() * devicePixelRatio());
m_device->setDevicePixelRatio(devicePixelRatio());
QPainter painter(m_device);
render(&painter);
}
//! [2]
//! [3]
void OpenGLWindow::renderLater()
{
requestUpdate();
}
bool OpenGLWindow::event(QEvent *event)
{
switch (event->type()) {
case QEvent::UpdateRequest:
renderNow();
return true;
default:
return QWindow::event(event);
}
}
void OpenGLWindow::exposeEvent(QExposeEvent *event)
{
Q_UNUSED(event);
if (isExposed())
renderNow();
}
//! [3]
//! [4]
void OpenGLWindow::renderNow()
{
if (!isExposed())
return;
bool needsInitialize = false;
if (!m_context) {
m_context = new QOpenGLContext(this);
m_context->setFormat(requestedFormat());
m_context->create();
needsInitialize = true;
}
m_context->makeCurrent(this);
if (needsInitialize) {
initializeOpenGLFunctions();
initialize();
}
render();
m_context->swapBuffers(this);
if (m_animating)
renderLater();
}
//! [4]
//! [5]
void OpenGLWindow::setAnimating(bool animating)
{
m_animating = animating;
if (animating)
renderLater();
}
//! [5]