cb424d7448
verify-patch-sanity.py validates every active recipe .patch has internally- consistent hunk line counts — catching the 'malformed patch at line N' failure at commit/CI/preflight time instead of hours into a cook. This cycle hit that class three times (qtwaylandscanner, sddm, xwayland), each only discovered when cookbook tried to apply the patch. Running it across the repo found 29 latent malformed patches (validated against GNU patch: e.g. relibc/P3-sysv-ipc reproduces 'malformed patch at line 22'). They were harmless only because they sit in vendored recipes (baked, not re- applied) — but would fail on any version-bump re-derivation. --fix recounts the hunk headers (body untouched) and repaired all 29. Wired into build-preflight.sh (Phase 1.0D) and redbear-ci.yml, with a unit test (test-patch-sanity.sh). Skips archived/legacy trees and unvalidatable formats (empty placeholders, bare-@@ git hunks).
145 lines
4.8 KiB
C++
145 lines
4.8 KiB
C++
//===-- examples/HowToUseJIT/HowToUseJIT.cpp - An example use of the JIT --===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// WARNING: This example demonstrates how to use LLVM's older ExecutionEngine
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// JIT APIs. The newer LLJIT APIs should be preferred for new
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// projects. See llvm/examples/HowToUseLLJIT.
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//
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// This small program provides an example of how to quickly build a small
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// module with two functions and execute it with the JIT.
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//
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// Goal:
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// The goal of this snippet is to create in the memory
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// the LLVM module consisting of two functions as follow:
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//
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// int add1(int x) {
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// return x+1;
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// }
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//
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// int foo() {
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// return add1(10);
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// }
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//
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// then compile the module via JIT, then execute the `foo'
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// function and return result to a driver, i.e. to a "host program".
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//
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// Some remarks and questions:
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//
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// - could we invoke some code using noname functions too?
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// e.g. evaluate "foo()+foo()" without fears to introduce
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// conflict of temporary function name with some real
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// existing function name?
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ExecutionEngine/ExecutionEngine.h"
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#include "llvm/ExecutionEngine/GenericValue.h"
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#include "llvm/ExecutionEngine/MCJIT.h"
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#include "llvm/IR/Argument.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/DerivedTypes.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/Type.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/ManagedStatic.h"
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#include "llvm/Support/TargetSelect.h"
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#include "llvm/Support/raw_ostream.h"
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#include <algorithm>
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#include <cassert>
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#include <memory>
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#include <vector>
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using namespace llvm;
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int main() {
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InitializeNativeTarget();
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LLVMInitializeNativeAsmPrinter();
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LLVMContext Context;
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// Create some module to put our function into it.
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std::unique_ptr<Module> Owner = std::make_unique<Module>("test", Context);
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Module *M = Owner.get();
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// Create the add1 function entry and insert this entry into module M. The
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// function will have a return type of "int" and take an argument of "int".
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Function *Add1F =
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Function::Create(FunctionType::get(Type::getInt32Ty(Context),
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{Type::getInt32Ty(Context)}, false),
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Function::ExternalLinkage, "add1", M);
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// Add a basic block to the function. As before, it automatically inserts
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// because of the last argument.
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BasicBlock *BB = BasicBlock::Create(Context, "EntryBlock", Add1F);
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// Create a basic block builder with default parameters. The builder will
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// automatically append instructions to the basic block `BB'.
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IRBuilder<> builder(BB);
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// Get pointers to the constant `1'.
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Value *One = builder.getInt32(1);
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// Get pointers to the integer argument of the add1 function...
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assert(Add1F->arg_begin() != Add1F->arg_end()); // Make sure there's an arg
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Argument *ArgX = &*Add1F->arg_begin(); // Get the arg
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ArgX->setName("AnArg"); // Give it a nice symbolic name for fun.
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// Create the add instruction, inserting it into the end of BB.
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Value *Add = builder.CreateAdd(One, ArgX);
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// Create the return instruction and add it to the basic block
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builder.CreateRet(Add);
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// Now, function add1 is ready.
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// Now we're going to create function `foo', which returns an int and takes no
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// arguments.
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Function *FooF =
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Function::Create(FunctionType::get(Type::getInt32Ty(Context), {}, false),
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Function::ExternalLinkage, "foo", M);
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// Add a basic block to the FooF function.
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BB = BasicBlock::Create(Context, "EntryBlock", FooF);
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// Tell the basic block builder to attach itself to the new basic block
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builder.SetInsertPoint(BB);
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// Get pointer to the constant `10'.
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Value *Ten = builder.getInt32(10);
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// Pass Ten to the call to Add1F
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CallInst *Add1CallRes = builder.CreateCall(Add1F, Ten);
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Add1CallRes->setTailCall(true);
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// Create the return instruction and add it to the basic block.
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builder.CreateRet(Add1CallRes);
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// Now we create the JIT.
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ExecutionEngine* EE = EngineBuilder(std::move(Owner)).create();
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outs() << "We just constructed this LLVM module:\n\n" << *M;
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outs() << "\n\nRunning foo: ";
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outs().flush();
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// Call the `foo' function with no arguments:
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std::vector<GenericValue> noargs;
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GenericValue gv = EE->runFunction(FooF, noargs);
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// Import result of execution:
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outs() << "Result: " << gv.IntVal << "\n";
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delete EE;
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llvm_shutdown();
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return 0;
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}
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