Files
RedBear-OS/local/recipes/dev/libclc/source/clang/utils/VtableTest/gen.cc
T
vasilito cb424d7448 build: static patch-sanity linter (shift-left the malformed-patch class)
verify-patch-sanity.py validates every active recipe .patch has internally-
consistent hunk line counts — catching the 'malformed patch at line N' failure
at commit/CI/preflight time instead of hours into a cook. This cycle hit that
class three times (qtwaylandscanner, sddm, xwayland), each only discovered when
cookbook tried to apply the patch.

Running it across the repo found 29 latent malformed patches (validated against
GNU patch: e.g. relibc/P3-sysv-ipc reproduces 'malformed patch at line 22').
They were harmless only because they sit in vendored recipes (baked, not re-
applied) — but would fail on any version-bump re-derivation. --fix recounts the
hunk headers (body untouched) and repaired all 29.

Wired into build-preflight.sh (Phase 1.0D) and redbear-ci.yml, with a unit test
(test-patch-sanity.sh). Skips archived/legacy trees and unvalidatable formats
(empty placeholders, bare-@@ git hunks).
2026-08-01 05:13:02 +03:00

351 lines
9.4 KiB
C++

#include <stdio.h>
#include <stdlib.h>
#define N_FIELDS 7
#define N_FUNCS 128
#define FUNCSPACING 20
#define N_STRUCTS 180 /* 1280 */
#define N_BASES 6
#define COVARIANT 0
const char *simple_types[] = { "bool", "char", "short", "int", "float",
"double", "long double", "wchar_t", "void *",
"char *"
};
void gl(const char *c) {
printf("%s\n", c);
}
void g(const char *c) {
printf("%s", c);
}
void g(int i) {
printf("%d", i);
}
int uuid = 0;
char base_present[N_STRUCTS][N_STRUCTS];
// The return type for each function when doing covariant testcase generation.
short ret_types[N_STRUCTS][N_FUNCS*FUNCSPACING];
bool is_ambiguous(int s, int base) {
for (int i = 0; i < N_STRUCTS; ++i) {
if ((base_present[base][i] & base_present[s][i]) == 1)
return true;
}
return false;
}
void add_bases(int s, int base) {
for (int i = 0; i < N_STRUCTS; ++i)
base_present[s][i] |= base_present[base][i];
if (!COVARIANT)
return;
for (int i = 0; i < N_FUNCS*FUNCSPACING; ++i) {
if (!ret_types[base][i])
continue;
if (!ret_types[s][i]) {
ret_types[s][i] = ret_types[base][i];
continue;
}
if (base_present[ret_types[base][i]][ret_types[s][i]])
// If the return type of the function from this base dominates
ret_types[s][i] = ret_types[base][i];
if (base_present[ret_types[s][i]][ret_types[base][i]])
// If a previous base dominates
continue;
// If neither dominates, we'll use this class.
ret_types[s][i] = s;
}
}
// This contains the class that has the final override for
// each class, for each function.
short final_override[N_STRUCTS][N_FUNCS*FUNCSPACING];
void gs(int s) {
bool polymorphic = false;
static int bases[N_BASES];
int i_bases = random() % (N_BASES*2);
if (i_bases >= N_BASES)
// PARAM: 1/2 of all clases should have no bases
i_bases = 0;
int n_bases = 0;
bool first_base = true;
// PARAM: 3/4 of all should be class, the rest are structs
if (random() % 4 == 0)
g("struct s");
else
g("class s");
g(s);
int old_base = -1;
if (s == 0 || s == 1)
i_bases = 0;
while (i_bases) {
--i_bases;
int base = random() % (s-1) + 1;
if (!base_present[s][base]) {
if (is_ambiguous(s, base))
continue;
if (first_base) {
first_base = false;
g(": ");
} else
g(", ");
int base_type = 1;
if (random()%8 == 0) {
// PARAM: 1/8th the bases are virtual
g("virtual ");
// We have a vtable and rtti, but technically we're not polymorphic
// polymorphic = true;
base_type = 3;
}
// PARAM: 1/4 are public, 1/8 are privare, 1/8 are protected, the reset, default
int base_protection = 0;
if (!COVARIANT)
base_protection = random()%8;
switch (base_protection) {
case 0:
case 1:
g("public "); break;
case 2:
case 3:
case 4:
case 5:
break;
case 6:
g("private "); break;
case 7:
g("protected "); break;
}
g("s");
add_bases(s, base);
bases[n_bases] = base;
base_present[s][base] = base_type;
++n_bases;
g(base);
old_base = base;
}
}
gl(" {");
/* Fields */
int n_fields = N_FIELDS == 0 ? 0 : random() % (N_FIELDS*4);
// PARAM: 3/4 of all structs should have no members
if (n_fields >= N_FIELDS)
n_fields = 0;
for (int i = 0; i < n_fields; ++i) {
int t = random() % (sizeof(simple_types) / sizeof(simple_types[0]));
g(" "); g(simple_types[t]); g(" field"); g(i); gl(";");
}
/* Virtual functions */
static int funcs[N_FUNCS*FUNCSPACING];
// PARAM: 1/2 of all structs should have no virtual functions
int n_funcs = random() % (N_FUNCS*2);
if (n_funcs > N_FUNCS)
n_funcs = 0;
int old_func = -1;
for (int i = 0; i < n_funcs; ++i) {
int fn = old_func + random() % FUNCSPACING + 1;
funcs[i] = fn;
int ret_type = 0;
if (COVARIANT) {
ret_type = random() % s + 1;
if (!base_present[s][ret_type]
|| !base_present[ret_type][ret_types[s][fn]])
if (ret_types[s][fn]) {
printf(" // Found one for s%d for s%d* fun%d.\n", s,
ret_types[s][fn], fn);
ret_type = ret_types[s][fn];
} else
ret_type = s;
else
printf(" // Wow found one for s%d for fun%d.\n", s, fn);
ret_types[s][fn] = ret_type;
}
if (ret_type) {
g(" virtual s"); g(ret_type); g("* fun");
} else
g(" virtual void fun");
g(fn); g("(char *t) { mix(\"vfn this offset\", (char *)this - t); mix(\"vfn uuid\", "); g(++uuid);
if (ret_type)
gl("); return 0; }");
else
gl("); }");
final_override[s][fn] = s;
old_func = fn;
}
// Add required overriders for correctness
for (int i = 0; i < n_bases; ++i) {
// For each base
int base = bases[i];
for (int fn = 0; fn < N_FUNCS*FUNCSPACING; ++fn) {
// For each possible function
int new_base = final_override[base][fn];
if (new_base == 0)
// If the base didn't have a final overrider, skip
continue;
int prev_base = final_override[s][fn];
if (prev_base == s)
// Skip functions defined in this class
continue;
// If we don't want to change the info, skip
if (prev_base == new_base)
continue;
if (prev_base == 0) {
// record the final override
final_override[s][fn] = new_base;
continue;
}
if (base_present[prev_base][new_base]) {
// The previous base dominates the new base, no update necessary
printf(" // No override for fun%d in s%d as s%d dominates s%d.\n",
fn, s, prev_base, new_base);
continue;
}
if (base_present[new_base][prev_base]) {
// The new base dominates the old base, no override necessary
printf(" // No override for fun%d in s%d as s%d dominates s%d.\n",
fn, s, new_base, prev_base);
// record the final override
final_override[s][fn] = new_base;
continue;
}
printf(" // Found we needed override for fun%d in s%d.\n", fn, s);
// record the final override
funcs[n_funcs++] = fn;
if (n_funcs == (N_FUNCS*FUNCSPACING-1))
abort();
int ret_type = 0;
if (COVARIANT) {
if (!ret_types[s][fn]) {
ret_types[s][fn] = ret_type = s;
} else {
ret_type = ret_types[s][fn];
if (ret_type != s)
printf(" // Calculated return type in s%d as s%d* fun%d.\n",
s, ret_type, fn);
}
}
if (ret_type) {
g(" virtual s"); g(ret_type); g("* fun");
} else
g(" virtual void fun");
g(fn); g("(char *t) { mix(\"vfn this offset\", (char *)this - t); mix(\"vfn uuid\", "); g(++uuid);
if (ret_type)
gl("); return 0; }");
else
gl("); }");
final_override[s][fn] = s;
}
}
gl("public:");
gl(" void calc(char *t) {");
// mix in the type number
g(" mix(\"type num\", "); g(s); gl(");");
// mix in the size
g(" mix(\"type size\", sizeof (s"); g(s); gl("));");
// mix in the this offset
gl(" mix(\"subobject offset\", (char *)this - t);");
if (n_funcs)
polymorphic = true;
if (polymorphic) {
// mix in offset to the complete object under construction
gl(" mix(\"real top v current top\", t - (char *)dynamic_cast<void*>(this));");
}
/* check base layout and overrides */
for (int i = 0; i < n_bases; ++i) {
g(" calc_s"); g(bases[i]); gl("(t);");
}
if (polymorphic) {
/* check dynamic_cast to each direct base */
for (int i = 0; i < n_bases; ++i) {
g(" if ((char *)dynamic_cast<s"); g(bases[i]); gl("*>(this))");
g(" mix(\"base dyn cast\", t - (char *)dynamic_cast<s"); g(bases[i]); gl("*>(this));");
g(" else mix(\"no dyncast\", "); g(++uuid); gl(");");
}
}
/* check field layout */
for (int i = 0; i < n_fields; ++i) {
g(" mix(\"field offset\", (char *)&field"); g(i); gl(" - (char *)this);");
}
if (n_fields == 0) {
g(" mix(\"no fields\", "); g(++uuid); gl(");");
}
/* check functions */
for (int i = 0; i < n_funcs; ++i) {
g(" fun"); g(funcs[i]); gl("(t);");
}
if (n_funcs == 0) {
g(" mix(\"no funcs\", "); g(++uuid); gl(");");
}
gl(" }");
// default ctor
g(" s"); g(s); g("() ");
first_base = true;
for (int i = 0; i < n_bases; ++i) {
if (first_base) {
g(": ");
first_base = false;
} else
g(", ");
g("s"); g(bases[i]); g("((char *)this)");
}
gl(" { calc((char *)this); }");
g(" ~s"); g(s); gl("() { calc((char *)this); }");
// ctor with this to the complete object
g(" s"); g(s); gl("(char *t) { calc(t); }");
g(" void calc_s"); g(s); gl("(char *t) { calc(t); }");
g("} a"); g(s); gl(";");
}
main(int argc, char **argv) {
unsigned seed = 0;
char state[16];
if (argc > 1)
seed = atol(argv[1]);
initstate(seed, state, sizeof(state));
gl("extern \"C\" int printf(const char *...);");
gl("");
gl("long long sum;");
gl("void mix(const char *desc, long long i) {");
// If this ever becomes too slow, we can remove this after we improve the
// mixing function
gl(" printf(\"%s: %lld\\n\", desc, i);");
gl(" sum += ((sum ^ i) << 3) + (sum<<1) - i;");
gl("}");
gl("");
// PARAM: Randomly size testcases or large testcases?
int n_structs = /* random() % */ N_STRUCTS;
for (int i = 1; i < n_structs; ++i)
gs(i);
gl("int main() {");
gl(" printf(\"%llx\\n\", sum);");
gl("}");
return 0;
}