ff4ff35918
Red Bear OS is a full fork. All sources must be available from git clone with zero network access. Removed gitignore rules that excluded fetched source trees under recipes/*/source/, local/recipes/kde/*/source/, local/recipes/qt/*/source/, and vendor source trees. Build artifacts (target/, build/, source.tar, *.o, *.so) remain excluded. 127291 files added — kernel, relibc, base, bootloader, pkgar, all KDE/Qt frameworks, mesa, wayland, DRM drivers, and every other recipe source.
202 lines
4.8 KiB
C++
202 lines
4.8 KiB
C++
// Copyright (C) 2016 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include "window.h"
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#include <QtCore/QRandomGenerator>
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#include <QtGui/QFont>
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#include <QtGui/QPainter>
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#include <QtStateMachine/QFinalState>
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#include <QtStateMachine/QKeyEventTransition>
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#include <QtWidgets/QApplication>
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#include <cmath>
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#include "movementtransition.h"
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//![0]
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Window::Window()
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{
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//![0]
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QFont font("Monospace");
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font.setStyleHint(QFont::TypeWriter);
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font.setPointSize(12);
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setFont(font);
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//![1]
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setupMap();
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buildMachine();
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}
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//![1]
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void Window::setStatus(const QString &status)
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{
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myStatus = status;
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repaint();
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}
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QString Window::status() const
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{
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return myStatus;
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}
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void Window::paintEvent(QPaintEvent * /* event */)
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{
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QFontMetrics metrics(font());
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QPainter painter(this);
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int fontHeight = metrics.height();
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int fontWidth = metrics.horizontalAdvance('X');
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int yPos = fontHeight;
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int xPos;
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painter.fillRect(rect(), Qt::black);
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painter.setPen(Qt::white);
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painter.drawText(QPoint(0, yPos), status());
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for (int y = 0; y < HEIGHT; ++y) {
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yPos += fontHeight;
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xPos = 0;
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for (int x = 0; x < WIDTH; ++x) {
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if (y == pY && x == pX) {
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xPos += fontWidth;
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continue;
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}
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painter.setPen(Qt::white);
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double x1 = static_cast<double>(pX);
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double y1 = static_cast<double>(pY);
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double x2 = static_cast<double>(x);
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double y2 = static_cast<double>(y);
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if (x2 < x1) {
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x2 += 0.5;
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} else if (x2 > x1) {
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x2 -= 0.5;
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}
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if (y2 < y1) {
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y2 += 0.5;
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} else if (y2 > y1) {
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y2 -= 0.5;
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}
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double dx = x2 - x1;
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double dy = y2 - y1;
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double length = std::hypot(dx, dy);
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dx /= length;
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dy /= length;
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double xi = x1;
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double yi = y1;
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while (length > 0) {
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int cx = static_cast<int>(xi + 0.5);
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int cy = static_cast<int>(yi + 0.5);
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if (x2 == cx && y2 == cy)
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break;
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if (!(x1 == cx && y1 == cy) && (map[cx][cy] == '#' || (length - 10) > 0)) {
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painter.setPen(QColor(60, 60, 60));
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break;
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}
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xi += dx;
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yi += dy;
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--length;
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}
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painter.drawText(QPoint(xPos, yPos), map[x][y]);
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xPos += fontWidth;
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}
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}
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painter.setPen(Qt::white);
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painter.drawText(QPoint(pX * fontWidth, (pY + 2) * fontHeight), QChar('@'));
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}
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QSize Window::sizeHint() const
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{
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QFontMetrics metrics(font());
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return QSize(metrics.horizontalAdvance('X') * WIDTH, metrics.height() * (HEIGHT + 1));
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}
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//![2]
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void Window::buildMachine()
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{
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machine = new QStateMachine;
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auto inputState = new QState(machine);
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inputState->assignProperty(this, "status", "Move the rogue with 2, 4, 6, and 8");
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auto transition = new MovementTransition(this);
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inputState->addTransition(transition);
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//![2]
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//![3]
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auto quitState = new QState(machine);
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quitState->assignProperty(this, "status", "Really quit(y/n)?");
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auto yesTransition = new QKeyEventTransition(this, QEvent::KeyPress, Qt::Key_Y);
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yesTransition->setTargetState(new QFinalState(machine));
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quitState->addTransition(yesTransition);
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auto noTransition = new QKeyEventTransition(this, QEvent::KeyPress, Qt::Key_N);
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noTransition->setTargetState(inputState);
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quitState->addTransition(noTransition);
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//![3]
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//![4]
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auto quitTransition = new QKeyEventTransition(this, QEvent::KeyPress, Qt::Key_Q);
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quitTransition->setTargetState(quitState);
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inputState->addTransition(quitTransition);
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//![4]
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//![5]
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machine->setInitialState(inputState);
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connect(machine, &QStateMachine::finished, qApp, &QApplication::quit);
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machine->start();
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}
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//![5]
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void Window::movePlayer(Direction direction)
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{
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switch (direction) {
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case Left:
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if (map[pX - 1][pY] != '#')
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--pX;
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break;
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case Right:
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if (map[pX + 1][pY] != '#')
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++pX;
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break;
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case Up:
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if (map[pX][pY - 1] != '#')
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--pY;
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break;
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case Down:
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if (map[pX][pY + 1] != '#')
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++pY;
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break;
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}
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repaint();
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}
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void Window::setupMap()
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{
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for (int x = 0; x < WIDTH; ++x)
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for (int y = 0; y < HEIGHT; ++y) {
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if (x == 0 || x == WIDTH - 1 || y == 0 || y == HEIGHT - 1 || QRandomGenerator::global()->bounded(40) == 0)
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map[x][y] = '#';
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else
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map[x][y] = '.';
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}
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}
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