ff4ff35918
Red Bear OS is a full fork. All sources must be available from git clone with zero network access. Removed gitignore rules that excluded fetched source trees under recipes/*/source/, local/recipes/kde/*/source/, local/recipes/qt/*/source/, and vendor source trees. Build artifacts (target/, build/, source.tar, *.o, *.so) remain excluded. 127291 files added — kernel, relibc, base, bootloader, pkgar, all KDE/Qt frameworks, mesa, wayland, DRM drivers, and every other recipe source.
87 lines
2.2 KiB
C++
87 lines
2.2 KiB
C++
// Copyright (C) 2021 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
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#ifndef BUILDMESSAGE_H
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#define BUILDMESSAGE_H
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#include <QtCore/qobject.h>
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#include <QtCore/qdebug.h>
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#include <QtQml/qqmlregistration.h>
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#include <QtQuick3DRuntimeRender/private/qssgrendershadercache_p.h>
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QT_BEGIN_NAMESPACE
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struct BuildMessage
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{
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using Status = QtQuick3DEditorHelpers::ShaderBaker::Status;
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QString message;
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QString identifier;
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qint64 line = -1;
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qint64 column = -1;
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Status status = Status::Success;
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friend QDebug operator<<(QDebug stream, const BuildMessage &err)
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{
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stream << err.message;
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if (err.line != -1)
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stream << "at line: " << err.line;
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return stream;
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}
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};
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class ShaderBuildMessage
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{
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Q_GADGET
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Q_PROPERTY(QString filename READ filename)
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Q_PROPERTY(QString message READ message)
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Q_PROPERTY(QString identifier READ identifier)
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Q_PROPERTY(qint64 line READ line)
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Q_PROPERTY(Status status READ status)
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Q_PROPERTY(Stage stage READ stage)
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QML_VALUE_TYPE(shaderStatus)
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public:
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enum class Status
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{
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Success,
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Error
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};
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Q_ENUM(Status)
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enum class Stage
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{
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Vertex,
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Fragment
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};
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Q_ENUM(Stage)
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ShaderBuildMessage() = default;
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ShaderBuildMessage(const BuildMessage &data, const QString &filename, Stage stage);
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const QString &filename() const { return m_filename; }
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const QString &message() const { return m_message.message; }
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const QString &identifier() const { return m_message.identifier; }
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qint64 line() const { return m_message.line; }
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Status status() const { return static_cast<Status>(m_message.status); }
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Stage stage() const { return m_stage; }
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private:
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BuildMessage m_message;
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QString m_filename;
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Stage m_stage;
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};
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// To prevent the same type from being exported twice into qmltypes
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// (for value type and for the enums)
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struct ShaderBuildMessageDerived : public ShaderBuildMessage
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{
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Q_GADGET
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};
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namespace ShaderEnums {
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Q_NAMESPACE
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QML_FOREIGN_NAMESPACE(ShaderBuildMessageDerived)
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QML_NAMED_ELEMENT(ShaderConstants)
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}
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QT_END_NAMESPACE
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#endif // BUILDMESSAGE_H
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