ff4ff35918
Red Bear OS is a full fork. All sources must be available from git clone with zero network access. Removed gitignore rules that excluded fetched source trees under recipes/*/source/, local/recipes/kde/*/source/, local/recipes/qt/*/source/, and vendor source trees. Build artifacts (target/, build/, source.tar, *.o, *.so) remain excluded. 127291 files added — kernel, relibc, base, bootloader, pkgar, all KDE/Qt frameworks, mesa, wayland, DRM drivers, and every other recipe source.
122 lines
2.7 KiB
C++
122 lines
2.7 KiB
C++
// Copyright (C) 2020 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include "gradienttexture.h"
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#include <QtCore/QSize>
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#include <QtGui/QGradient>
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GradientTexture::GradientTexture()
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{
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updateTexture();
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}
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int GradientTexture::height() const
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{
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return m_height;
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}
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int GradientTexture::width() const
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{
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return m_width;
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}
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QColor GradientTexture::startColor() const
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{
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return m_startColor;
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}
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QColor GradientTexture::endColor() const
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{
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return m_endColor;
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}
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void GradientTexture::setHeight(int height)
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{
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if (m_height == height)
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return;
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m_height = height;
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emit heightChanged(m_height);
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updateTexture();
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}
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void GradientTexture::setWidth(int width)
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{
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if (m_width == width)
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return;
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m_width = width;
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emit widthChanged(m_width);
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updateTexture();
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}
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//! [property]
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void GradientTexture::setStartColor(QColor startColor)
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{
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if (m_startColor == startColor)
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return;
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m_startColor = startColor;
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emit startColorChanged(m_startColor);
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updateTexture();
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}
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//! [property]
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void GradientTexture::setEndColor(QColor endColor)
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{
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if (m_endColor == endColor)
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return;
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m_endColor = endColor;
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emit endColorChanged(m_endColor);
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updateTexture();
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}
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//! [updateTexture]
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void GradientTexture::updateTexture()
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{
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setSize(QSize(m_width, m_height));
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setFormat(QQuick3DTextureData::RGBA8);
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setHasTransparency(false);
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setTextureData(generateTexture());
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}
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//! [updateTexture]
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//! [generateTexture]
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QByteArray GradientTexture::generateTexture()
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{
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QByteArray imageData;
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// Create a horizontal gradient between startColor and endColor
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// Create a single scanline and reuse that data for each
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QByteArray gradientScanline;
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gradientScanline.resize(m_width * 4); // RGBA8
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for (int x = 0; x < m_width; ++x) {
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QColor color = linearInterpolate(m_startColor, m_endColor, x / float(m_width));
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int offset = x * 4;
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gradientScanline.data()[offset + 0] = char(color.red());
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gradientScanline.data()[offset + 1] = char(color.green());
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gradientScanline.data()[offset + 2] = char(color.blue());
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gradientScanline.data()[offset + 3] = char(255);
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}
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for (int y = 0; y < m_height; ++y)
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imageData += gradientScanline;
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return imageData;
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}
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//! [generateTexture]
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QColor GradientTexture::linearInterpolate(const QColor &color1, const QColor &color2, float value)
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{
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QColor output;
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output.setRedF(color1.redF() + (value * (color2.redF() - color1.redF())));
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output.setGreenF(color1.greenF() + (value * (color2.greenF() - color1.greenF())));
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output.setBlueF(color1.blueF() + (value * (color2.blueF() - color1.blueF())));
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return output;
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}
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