f31522130f
Build system (5 gaps hardened): - COOKBOOK_OFFLINE defaults to true (fork-mode) - normalize_patch handles diff -ruN format - New 'repo validate-patches' command (25/25 relibc patches) - 14 patched Qt/Wayland/display recipes added to protected list - relibc archive regenerated with current patch chain Boot fixes (fixable): - Full ISO EFI partition: 16 MiB → 1 MiB (matches mini, BIOS hardcoded 2 MiB offset) - D-Bus system bus: absolute /usr/bin/dbus-daemon path (was skipped) - redbear-sessiond: absolute /usr/bin/redbear-sessiond path (was skipped) - daemon framework: silenced spurious INIT_NOTIFY warnings for oneshot_async services (P0-daemon-silence-init-notify.patch) - udev-shim: demoted INIT_NOTIFY warning to INFO (expected for oneshot_async) - relibc: comprehensive named semaphores (sem_open/close/unlink) replacing upstream todo!() stubs - greeterd: Wayland socket timeout 15s → 30s (compositor DRM wait) - greeter-ui: built and linked (header guard unification, sem_compat stubs removed) - mc: un-ignored in both configs, fixed glib/libiconv/pcre2 transitive deps - greeter config: removed stale keymapd dependency from display/greeter services - prefix toolchain: relibc headers synced, _RELIBC_STDLIB_H guard unified Unfixable (diagnosed, upstream): - i2c-hidd: abort on no-I2C-hardware (QEMU) — process::exit → relibc abort - kded6/greeter-ui: page fault 0x8 — Qt library null deref - Thread panics fd != -1 — Rust std library on Redox - DHCP timeout / eth0 MAC — QEMU user-mode networking - hwrngd/thermald — no hardware RNG/thermal in VM - live preload allocation — BIOS memory fragmentation, continues on demand
66 lines
1.5 KiB
C++
66 lines
1.5 KiB
C++
// Copyright (C) 2017 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
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#include "camera.h"
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Camera::Camera(const QVector3D &pos)
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: m_forward(0.0f, 0.0f, -1.0f),
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m_right(1.0f, 0.0f, 0.0f),
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m_up(0.0f, 1.0f, 0.0f),
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m_pos(pos),
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m_yaw(0.0f),
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m_pitch(0.0f)
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{
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}
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static inline void clamp360(float *v)
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{
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if (*v > 360.0f)
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*v -= 360.0f;
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if (*v < -360.0f)
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*v += 360.0f;
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}
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void Camera::yaw(float degrees)
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{
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m_yaw += degrees;
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clamp360(&m_yaw);
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m_yawMatrix.setToIdentity();
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m_yawMatrix.rotate(m_yaw, 0, 1, 0);
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QMatrix4x4 rotMat = m_pitchMatrix * m_yawMatrix;
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m_forward = (QVector4D(0.0f, 0.0f, -1.0f, 0.0f) * rotMat).toVector3D();
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m_right = (QVector4D(1.0f, 0.0f, 0.0f, 0.0f) * rotMat).toVector3D();
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}
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void Camera::pitch(float degrees)
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{
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m_pitch += degrees;
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clamp360(&m_pitch);
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m_pitchMatrix.setToIdentity();
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m_pitchMatrix.rotate(m_pitch, 1, 0, 0);
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QMatrix4x4 rotMat = m_pitchMatrix * m_yawMatrix;
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m_forward = (QVector4D(0.0f, 0.0f, -1.0f, 0.0f) * rotMat).toVector3D();
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m_up = (QVector4D(0.0f, 1.0f, 0.0f, 0.0f) * rotMat).toVector3D();
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}
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void Camera::walk(float amount)
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{
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m_pos[0] += amount * m_forward.x();
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m_pos[2] += amount * m_forward.z();
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}
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void Camera::strafe(float amount)
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{
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m_pos[0] += amount * m_right.x();
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m_pos[2] += amount * m_right.z();
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}
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QMatrix4x4 Camera::viewMatrix() const
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{
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QMatrix4x4 m = m_pitchMatrix * m_yawMatrix;
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m.translate(-m_pos);
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return m;
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}
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