Files
RedBear-OS/local/recipes/tools/diffutils/source/lib/windows-recmutex.c
T
vasilito 068a1ca63e bootloader: rebase onto upstream 1.0.0, sync firmware-loader version
Bootloader fork rebase:
- Base changed from 0.1.0 pre-patched archive to upstream 1.0.0 tag (c7eeb9f)
- Applied 0001-redbear-local-forks.patch (Cargo.toml crate path redirects)
- Applied fix-uefi-alloc-panic.patch equivalents (4 panic!() -> graceful
  error handling in src/main.rs)
- Applied P5-live-preload-cap-1gib.patch (1 GiB cap on live image preload)
- Skipped: P0 GPT partition scan (requires new module + integration),
  P1 timeout/default-resolution, P2 live preload guard (subsumed by
  panic fixes + cap), P3 live image safe read, P4 large ISO boot,
  redox.patch — to be applied in dedicated rebase session.

firmware-loader/Cargo.toml: version 0.1.0 -> 0.3.0 (sync with other
Red Bear custom crates which are at 0.3.0).

fork-upstream-map.toml: bootloader back from PENDING_REBASE to 1.0.0
since the partial rebase matches upstream 1.0.0 content.

fork-upstream-map.toml: base restored to 'main' tracked (was correctly
tracked by build-redbear.sh).
2026-07-11 09:47:59 +03:00

128 lines
3.3 KiB
C

/* Plain recursive mutexes (native Windows implementation).
Copyright (C) 2005-2025 Free Software Foundation, Inc.
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation; either version 2.1 of the
License, or (at your option) any later version.
This file is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
/* Written by Bruno Haible <bruno@clisp.org>, 2005.
Based on GCC's gthr-win32.h. */
#include <config.h>
/* Specification. */
#include "windows-recmutex.h"
#include <errno.h>
void
glwthread_recmutex_init (glwthread_recmutex_t *mutex)
{
mutex->owner = 0;
mutex->depth = 0;
InitializeCriticalSection (&mutex->lock);
mutex->guard.done = 1;
}
int
glwthread_recmutex_lock (glwthread_recmutex_t *mutex)
{
if (!mutex->guard.done)
{
if (InterlockedIncrement (&mutex->guard.started) == 0)
/* This thread is the first one to need this mutex. Initialize it. */
glwthread_recmutex_init (mutex);
else
{
/* Don't let mutex->guard.started grow and wrap around. */
InterlockedDecrement (&mutex->guard.started);
/* Yield the CPU while waiting for another thread to finish
initializing this mutex. */
while (!mutex->guard.done)
Sleep (0);
}
}
{
DWORD self = GetCurrentThreadId ();
if (mutex->owner != self)
{
EnterCriticalSection (&mutex->lock);
mutex->owner = self;
}
if (++(mutex->depth) == 0) /* wraparound? */
{
mutex->depth--;
return EAGAIN;
}
}
return 0;
}
int
glwthread_recmutex_trylock (glwthread_recmutex_t *mutex)
{
if (!mutex->guard.done)
{
if (InterlockedIncrement (&mutex->guard.started) == 0)
/* This thread is the first one to need this mutex. Initialize it. */
glwthread_recmutex_init (mutex);
else
{
/* Don't let mutex->guard.started grow and wrap around. */
InterlockedDecrement (&mutex->guard.started);
/* Let another thread finish initializing this mutex, and let it also
lock this mutex. */
return EBUSY;
}
}
{
DWORD self = GetCurrentThreadId ();
if (mutex->owner != self)
{
if (!TryEnterCriticalSection (&mutex->lock))
return EBUSY;
mutex->owner = self;
}
if (++(mutex->depth) == 0) /* wraparound? */
{
mutex->depth--;
return EAGAIN;
}
}
return 0;
}
int
glwthread_recmutex_unlock (glwthread_recmutex_t *mutex)
{
if (mutex->owner != GetCurrentThreadId ())
return EPERM;
if (mutex->depth == 0)
return EINVAL;
if (--(mutex->depth) == 0)
{
mutex->owner = 0;
LeaveCriticalSection (&mutex->lock);
}
return 0;
}
int
glwthread_recmutex_destroy (glwthread_recmutex_t *mutex)
{
if (mutex->owner != 0)
return EBUSY;
DeleteCriticalSection (&mutex->lock);
mutex->guard.done = 0;
return 0;
}