extern crate ransid; use std::collections::VecDeque; use std::convert::{TryFrom, TryInto}; use std::{cmp, ptr}; use graphics_ipc::v1::Damage; use orbclient::FONT; pub struct DisplayMap { pub offscreen: *mut [u32], pub width: usize, pub height: usize, } pub struct TextScreen { console: ransid::Console, } impl TextScreen { pub fn new() -> TextScreen { TextScreen { // Width and height will be filled in on the next write to the console console: ransid::Console::new(0, 0), } } /// Draw a rectangle fn rect(map: &mut DisplayMap, x: usize, y: usize, w: usize, h: usize, color: u32) { let start_y = cmp::min(map.height, y); let end_y = cmp::min(map.height, y + h); let start_x = cmp::min(map.width, x); let len = cmp::min(map.width, x + w) - start_x; let mut offscreen_ptr = map.offscreen as *mut u8 as usize; let stride = map.width * 4; let offset = y * stride + start_x * 4; offscreen_ptr += offset; let mut rows = end_y - start_y; while rows > 0 { for i in 0..len { unsafe { *(offscreen_ptr as *mut u32).add(i) = color; } } offscreen_ptr += stride; rows -= 1; } } /// Invert a rectangle fn invert(map: &mut DisplayMap, x: usize, y: usize, w: usize, h: usize) { let start_y = cmp::min(map.height, y); let end_y = cmp::min(map.height, y + h); let start_x = cmp::min(map.width, x); let len = cmp::min(map.width, x + w) - start_x; let mut offscreen_ptr = map.offscreen as *mut u8 as usize; let stride = map.width * 4; let offset = y * stride + start_x * 4; offscreen_ptr += offset; let mut rows = end_y - start_y; while rows > 0 { let mut row_ptr = offscreen_ptr; let mut cols = len; while cols > 0 { unsafe { let color = *(row_ptr as *mut u32); *(row_ptr as *mut u32) = !color; } row_ptr += 4; cols -= 1; } offscreen_ptr += stride; rows -= 1; } } /// Draw a character fn char( map: &mut DisplayMap, x: usize, y: usize, character: char, color: u32, _bold: bool, _italic: bool, ) { if x + 8 <= map.width && y + 16 <= map.height { let mut dst = map.offscreen as *mut u8 as usize + (y * map.width + x) * 4; let font_i = 16 * (character as usize); if font_i + 16 <= FONT.len() { for row in 0..16 { let row_data = FONT[font_i + row]; for col in 0..8 { if (row_data >> (7 - col)) & 1 == 1 { unsafe { *((dst + col * 4) as *mut u32) = color; } } } dst += map.width * 4; } } } } } impl TextScreen { pub fn write(&mut self, map: &mut DisplayMap, buf: &[u8], input: &mut VecDeque) -> Damage { let mut min_changed = usize::MAX; let mut max_changed = 0; let mut line_changed = |line| { if line < min_changed { min_changed = line; } if line > max_changed { max_changed = line; } }; self.console.resize(map.width / 8, map.height / 16); if self.console.state.x >= self.console.state.w { self.console.state.x = self.console.state.w - 1; } if self.console.state.y >= self.console.state.h { self.console.state.y = self.console.state.h - 1; } if self.console.state.cursor && self.console.state.x < self.console.state.w && self.console.state.y < self.console.state.h { let x = self.console.state.x; let y = self.console.state.y; Self::invert(map, x * 8, y * 16, 8, 16); line_changed(y); } self.console.write(buf, |event| match event { ransid::Event::Char { x, y, c, color, bold, .. } => { Self::char(map, x * 8, y * 16, c, color.as_rgb(), bold, false); line_changed(y); } ransid::Event::Input { data } => input.extend(data), ransid::Event::Rect { x, y, w, h, color } => { Self::rect(map, x * 8, y * 16, w * 8, h * 16, color.as_rgb()); for y2 in y..y + h { line_changed(y2); } } ransid::Event::ScreenBuffer { .. } => (), ransid::Event::Move { from_x, from_y, to_x, to_y, w, h, } => { let width = map.width; let pixels = unsafe { &mut *map.offscreen }; for raw_y in 0..h { let y = if from_y > to_y { raw_y } else { h - raw_y - 1 }; for pixel_y in 0..16 { { let off_from = ((from_y + y) * 16 + pixel_y) * width + from_x * 8; let off_to = ((to_y + y) * 16 + pixel_y) * width + to_x * 8; let len = w * 8; if off_from + len <= pixels.len() && off_to + len <= pixels.len() { unsafe { let data_ptr = pixels.as_mut_ptr() as *mut u32; ptr::copy( data_ptr.offset(off_from as isize), data_ptr.offset(off_to as isize), len, ); } } } } line_changed(to_y + y); } } ransid::Event::Resize { .. } => (), ransid::Event::Title { .. } => (), }); if self.console.state.cursor && self.console.state.x < self.console.state.w && self.console.state.y < self.console.state.h { let x = self.console.state.x; let y = self.console.state.y; Self::invert(map, x * 8, y * 16, 8, 16); line_changed(y); } let width = map.width.try_into().unwrap(); let damage = Damage { x: 0, y: u32::try_from(min_changed).unwrap() * 16, width, height: u32::try_from(max_changed.saturating_sub(min_changed)).unwrap() * 16, }; damage } }