# Version date: 02-August-2024 # # Notes: # As Tyrian is an ancient, sprite based game, the code isn't updated # super frequently. So instead of just pinning the version to the last # official release in 2022, I'm pulling from main because it's unlikely # anything will break. The last two commits were small fixes, one in 2023 # and one in 2024. [source] git = "https://github.com/opentyrian/opentyrian" patches = [ "redox.patch" ] [build] template = "custom" dependencies = [ "liborbital", "mesa", "sdl2", "zlib", # "sdl2-net" ] script = """ DYNAMIC_INIT # Build system is only a standalone Makefile COOKBOOK_CONFIGURE="true" COOKBOOK_CONFIGURE_FLAGS="" # See Makefile for variables to override export PKG_CONFIG="${TARGET}-pkg-config" ASSETSDIR="${COOKBOOK_STAGE}/usr/share/games/tyrian" export WITH_NETWORK=false export REDOX_OVERRIDE=true export prefix="/usr" export bindir="${prefix}/games" export icondir="/usr/share/icons/apps" export gamesdir="${prefix}/share/games" if [ "${COOKBOOK_DYNAMIC}" == "1" ]; then LDFLAGS+=" -lstdc++" fi # Prepare the sources and download Tyrian (freeware) rsync -av --delete "${COOKBOOK_SOURCE}/" "${COOKBOOK_RECIPE}/tyrian21.zip.sha" ./ mkdir -p "${ASSETSDIR}" curl -OL https://camanis.net/tyrian/tyrian21.zip sha256sum -c tyrian21.zip.sha unzip -jd "${ASSETSDIR}" tyrian21.zip cookbook_configure """