Commit Graph

70 Commits

Author SHA1 Message Date
bjorn3 5fc04c332d graphics: Move Damage from inputd to graphics-ipc 2024-12-28 16:26:18 +01:00
bjorn3 7b11acbc46 graphics: Introduce graphics-ipc crate
While for now this for now only includes helpers for the current limited
display interface which is relatively simple to implement manually, in
the future we will likely need a more complex interface with gpu drivers
that would be hard to get right without a common crate proving the
interface.
2024-12-28 16:21:58 +01:00
bjorn3 5bfce514be graphics/console-draw: Collapse consecutive damage entries 2024-12-28 15:18:55 +01:00
bjorn3 5af43fcaa2 graphics/vesad: Merge OffscreenBuffer into GraphicScreen 2024-12-28 14:51:02 +01:00
bjorn3 b5eeaed9e1 graphics/virtio-gpud: Use resource size rather than display size in set_scanout
This ensures we use the right size if the display got resized but the
resource hasn't been resized yet.
2024-12-28 14:32:56 +01:00
bjorn3 0b8648ff5b graphics/virtio-gpud: Move some initialization code around 2024-12-28 14:16:56 +01:00
bjorn3 1ef298e576 graphics/virtio-gpud: Remove getters and setters for ResourceCreate2d 2024-12-28 14:04:10 +01:00
bjorn3 1d89ca7bd2 graphics/virtio-gpud: Remove unnecessary VolatileCell
The virtio queue abstraction already provides the necessary
synchronization to make everything data-race free without volatile
accesses.
2024-12-28 14:01:09 +01:00
bjorn3 9afe3b390b graphics/vesad: Remove all usage of unstable features 2024-12-27 15:57:43 +01:00
bjorn3 ed9ad1aaf1 graphics/vesad: Remove old resizing code
Graphics clients will need to handle resizing themself anyway for
handoff between graphics drivers and as such don't need the graphics
to modify the framebuffer during resize.
2024-12-27 15:57:18 +01:00
Jeremy Soller ee62075339 Merge branch 'unused_dup_impls' into 'master'
Remove all dup impls that only accept empty paths

See merge request redox-os/drivers!220
2024-12-27 14:14:23 +00:00
bjorn3 b1743d800c Remove all dup impls that only accept empty paths
Those dups are handled by the kernel already by creating a new reference
to the underlying file descriptor.
2024-12-27 15:13:42 +01:00
bjorn3 d7becba023 graphics/virtio-gpud: Don't crash when multiple displays are attached 2024-12-27 15:11:15 +01:00
bjorn3 d2f1af9ca7 Add driver-graphics crate
This unifies the driver interface handling between graphics drivers and
makes it easier to change all graphics drivers in lockstep when adding
new features.
2024-12-27 12:47:43 +01:00
bjorn3 b7f4af9bd2 graphics/virtio-gpud: Bring scheme impl closer in line with vesad 2024-12-26 22:19:35 +01:00
bjorn3 6f188cf7ef graphics/fbcond: Unmap old offscreen buffer on handoff and resize 2024-12-26 21:58:41 +01:00
bjorn3 bf6e16c8c9 graphics/console-draw: Slightly simplify TextScreen::write 2024-12-26 21:58:07 +01:00
bjorn3 3fbf0fecbb graphics/console-draw: Fix resizing to a smaller display
Without this commit ransid would generate move events with an
underflowed height which take forever to process.
2024-12-26 21:57:41 +01:00
bjorn3 1b6feeb7c7 graphics/virtio-gpud: Use VM window size as display size
Rather than hard coding 1920x1080. This doesn't yet handle resizing the
VM window at runtime though.
2024-12-26 20:59:08 +01:00
bjorn3 3ed3ff2edb graphics/fbcond: Handle framebuffer resize during handoff 2024-12-26 20:57:53 +01:00
bjorn3 62f1a80c3e graphics/virtio-gpud: Move resources from Display to GpuScheme
Resources are global for the entire virtio-gpud device, not local to a
single display. In the future resource creation will become entirely
detached from specific displays.
2024-12-26 17:53:45 +01:00
bjorn3 2344206c21 graphics/virtio-gpud: Bundle resource id and resource mapping 2024-12-26 17:36:40 +01:00
bjorn3 8eabb75524 Update redox-scheme to 0.3.0 2024-12-26 15:50:30 +01:00
bjorn3 12fc959737 graphics/fbcond: Move blocking operations back to the main thread
With fbbootlogd split out it is no longer essential to avoid blocking
operations on the main thread of fbcond. Moving them back to the main
thread simplifies things a fair bit.
2024-12-24 21:39:41 +01:00
bjorn3 4e2f1a730c graphics: Introduce a separate daemon for the boot log
The daemon responsible for the boot log must never ever block to avoid
deadlocks, but doing so while still accepting keyboard input is
non-trivial. This commit splits the boot log out from fbcond into a
separate daemon to make this a lot easier to implement. This will also
allow making fbcond blocking again, which will simplify some things.
2024-12-24 21:39:41 +01:00
bjorn3 5a1648fdca graphics/fbcond: Migrate to redox-scheme 2024-12-24 16:56:11 +01:00
bjorn3 f4897c59b4 graphics/fbcond: Inline some helpers 2024-12-24 16:34:25 +01:00
bjorn3 aa35e573cf input: Introduce ProducerHandle type 2024-12-24 15:28:56 +01:00
bjorn3 84eed1ad0e graphics: Introduce new ConsumerHandle type
This type has a method to open the current display.
2024-12-24 14:49:42 +01:00
bjorn3 a82fa31437 graphics/fbcond: Get display path in the background thread 2024-12-24 14:49:42 +01:00
bjorn3 a88f2c4b53 graphics/vesad: Remove support for reading resize events
Nobody actually listens for them from vesad itself anyway. Instead they
listen for them from inputd.
2024-12-24 14:49:42 +01:00
bjorn3 db9ee0a495 vesad: Fix damage clipping
oops
2024-12-23 21:29:57 +01:00
bjorn3 05a6058131 Rustfmt 2024-12-23 19:05:00 +01:00
bjorn3 0019eecadd virtio-gpud: Don't process flush requests for background VT's
This ensures that the foreground VT doesn't lockup if a background VT
spams us with flush requests. In the future we may want to add a
scheduler or collapse redundant flush requests.
2024-12-23 19:02:24 +01:00
bjorn3 025086acd1 virtio-gpud: Add offset method to XferToHost2d
This will hopefully avoid confusion if someone in the future changes the
XferToHost2d in flush to pass a smaller GpuRect. Without adjusting
offset this would cause glitches.
2024-12-23 19:02:24 +01:00
bjorn3 f6cc7d25df graphics: Unify damage clipping 2024-12-23 19:02:24 +01:00
bjorn3 f2156d4654 graphics: Optimize the damage buffer api
It is now possible to write multiple damage locations in a single write
call. Vesad also no longer processes damage for background vt's. The
entire framebuffer will be redrawn once the vt switches to the
foreground anyway. And finally fsync now consistently redraws the entire
screen rather than having different behavior between vesad and
virtio-gpud.
2024-12-23 19:02:24 +01:00
bjorn3 4c4ab2de44 graphics: Implement handoff from vesad to virtio-gpud
With this virtio-gpud no longer has to support getting deactivated at
any time to hand back control to vesad. This makes it much easier to add
many new features that a proper graphics driver is supposed to support.

Be aware that virtio-gpud waits for the vsync on every flush request.
Fbcond and orbital are not really happy about this right now and when
something changes multiple times within a single frame, flush requests
queue up, causing the ui to hang until all flush requests are finished.
It is still possible to switch to another VT though which won't hang.
2024-12-23 18:59:18 +01:00
bjorn3 b9189b91cf virtio-gpud: Couple minor improvements 2024-12-23 13:40:09 +01:00
bjorn3 b0f682c95d virtio-gpud: Handle multiple VT's
The code will become simpler once handoff is implemented such that
virtio-gpud no longer needs to support reset and reinitialization of the
virtio gpu device.
2024-12-23 13:40:09 +01:00
bjorn3 31deddd0d5 virtio-gpud: Claim a new VT
Before these changes virtio-gpud effectively didn't do anything and
vesad's framebuffer was kept instead.
2024-12-23 12:50:41 +01:00
bjorn3 c97652a508 fbcond: Make sure we never block on the graphics driver
To prevent deadlocks if the graphics driver in turn tries to write to
fbcond for log messages.
2024-12-22 19:56:04 +01:00
bjorn3 5f7ee8f646 Use inputd's Damage everywhere instead of separate SyncRect types 2024-12-22 19:48:27 +01:00
bjorn3 15cee6bb48 fbcond: Resize ransid console on every write
This is necessary to correctly handle async changes to the framebuffer
size in the future.
2024-12-22 18:37:13 +01:00
bjorn3 99a00abeca fbcond: Split a couple of helper functions out of open_vt 2024-12-22 18:08:32 +01:00
bjorn3 8e92e2c743 inputd: Let graphics drivers pull vt activation events from inputd
Previously inputd would directly push vt activation events to the
graphics driver, which required being quite lazy to prevent deadlocks as
well as the graphics driver having a location where events can be pushed
to. By having graphics drivers pull the vt activation events instead,
the effective control flow becomes simpler and it becomes easier to
correctly handle multiple graphics drivers on the system. For example it
becomes possible for multiple graphics drivers to present displays for a
single VT as well as making it easier to provide a handoff from the
early framebuffer to a real graphics driver.
2024-12-22 17:18:24 +01:00
bjorn3 273cbda872 inputd: Split ControlHandle and DisplayHandle
ControlHandle is used to switch the active vt, while DisplayHandle is
used by display drivers to register new vt's. There are entirely
unrelated tasks and the fact that they had been merged together has been
confusing me for a while.

Also changed activating a VT to no longer create a new vt when none
existed previously. The target graphics driver may not be able to handle
the new VT. inputd -A already didn't allow activating non-existent VT's
as it first tried to open a consumer handle for the target VT.
2024-12-22 16:46:02 +01:00
bjorn3 436a16b069 virtio-gpud: Migrate to redox-scheme 2024-12-22 16:44:27 +01:00
bjorn3 7565720f34 vesad: Migrate to redox-scheme 2024-12-22 16:43:17 +01:00
Kamil Koczurek d2c82add9d Move Io/Pio/Mmio from redox_syscall to common
* Fix Mmio repr from transparent to packed.
* Rename Mmio::from to Mmio::new.
* Remove dead imports around affected code.
* Minor formatting.
2024-09-30 13:01:36 +02:00