restore lost packages from 0.2.3 + fix overwritten 0.2.4 files
- Restore 29 recipe symlinks (libdrm, qtbase, dbus, sddm, pipewire, etc.) - Restore 33 patches (KDE, libdrm, mesa, pipewire, sddm, wireplumber) - Restore 20+ local/scripts (audit, lint, test, build helpers) - Restore src/cook/scheduler.rs, status.rs, gnu-config/ - Restore scripts/patch-inclusion-gate.sh, run_mini1.sh, validate-collision-log.sh - Recover TLC source from HEAD (was overwritten by 0.2.3 checkout) - Recover 11 local/docs plans from HEAD (were overwritten) - Recover qt6-wayland-smoke symlink from HEAD - Fix MOTD: remove garbled ASCII art, use clean text - Update version: 0.2.0 -> 0.2.4 in os-release, motd, config - Reduce filesystem_size: 1536 -> 512 MiB - Add ABSOLUTE RULE to AGENTS.md: never delete/ignore packages - Reduce pcid scheme log verbosity: info -> debug
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/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef __LINUX_COMPLETION_H
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#define __LINUX_COMPLETION_H
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/*
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* (C) Copyright 2001 Linus Torvalds
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*
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* Atomic wait-for-completion handler data structures.
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* See kernel/sched/completion.c for details.
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*/
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#include <linux/swait.h>
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/*
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* struct completion - structure used to maintain state for a "completion"
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*
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* This is the opaque structure used to maintain the state for a "completion".
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* Completions currently use a FIFO to queue threads that have to wait for
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* the "completion" event.
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*
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* See also: complete(), wait_for_completion() (and friends _timeout,
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* _interruptible, _interruptible_timeout, and _killable), init_completion(),
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* reinit_completion(), and macros DECLARE_COMPLETION(),
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* DECLARE_COMPLETION_ONSTACK().
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*/
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struct completion {
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unsigned int done;
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struct swait_queue_head wait;
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};
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#define init_completion_map(x, m) init_completion(x)
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static inline void complete_acquire(struct completion *x) {}
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static inline void complete_release(struct completion *x) {}
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#define COMPLETION_INITIALIZER(work) \
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{ 0, __SWAIT_QUEUE_HEAD_INITIALIZER((work).wait) }
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#define COMPLETION_INITIALIZER_ONSTACK_MAP(work, map) \
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(*({ init_completion_map(&(work), &(map)); &(work); }))
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#define COMPLETION_INITIALIZER_ONSTACK(work) \
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(*({ init_completion(&work); &work; }))
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/**
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* DECLARE_COMPLETION - declare and initialize a completion structure
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* @work: identifier for the completion structure
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*
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* This macro declares and initializes a completion structure. Generally used
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* for static declarations. You should use the _ONSTACK variant for automatic
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* variables.
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*/
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#define DECLARE_COMPLETION(work) \
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struct completion work = COMPLETION_INITIALIZER(work)
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/*
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* Lockdep needs to run a non-constant initializer for on-stack
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* completions - so we use the _ONSTACK() variant for those that
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* are on the kernel stack:
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*/
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/**
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* DECLARE_COMPLETION_ONSTACK - declare and initialize a completion structure
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* @work: identifier for the completion structure
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*
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* This macro declares and initializes a completion structure on the kernel
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* stack.
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*/
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#ifdef CONFIG_LOCKDEP
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# define DECLARE_COMPLETION_ONSTACK(work) \
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struct completion work = COMPLETION_INITIALIZER_ONSTACK(work)
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# define DECLARE_COMPLETION_ONSTACK_MAP(work, map) \
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struct completion work = COMPLETION_INITIALIZER_ONSTACK_MAP(work, map)
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#else
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# define DECLARE_COMPLETION_ONSTACK(work) DECLARE_COMPLETION(work)
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# define DECLARE_COMPLETION_ONSTACK_MAP(work, map) DECLARE_COMPLETION(work)
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#endif
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/**
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* init_completion - Initialize a dynamically allocated completion
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* @x: pointer to completion structure that is to be initialized
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*
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* This inline function will initialize a dynamically created completion
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* structure.
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*/
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static inline void init_completion(struct completion *x)
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{
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x->done = 0;
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init_swait_queue_head(&x->wait);
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}
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/**
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* reinit_completion - reinitialize a completion structure
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* @x: pointer to completion structure that is to be reinitialized
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*
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* This inline function should be used to reinitialize a completion structure so it can
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* be reused. This is especially important after complete_all() is used.
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*/
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static inline void reinit_completion(struct completion *x)
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{
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x->done = 0;
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}
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extern void wait_for_completion(struct completion *);
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extern void wait_for_completion_io(struct completion *);
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extern int wait_for_completion_interruptible(struct completion *x);
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extern int wait_for_completion_killable(struct completion *x);
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extern int wait_for_completion_state(struct completion *x, unsigned int state);
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extern unsigned long wait_for_completion_timeout(struct completion *x,
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unsigned long timeout);
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extern unsigned long wait_for_completion_io_timeout(struct completion *x,
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unsigned long timeout);
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extern long wait_for_completion_interruptible_timeout(
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struct completion *x, unsigned long timeout);
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extern long wait_for_completion_killable_timeout(
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struct completion *x, unsigned long timeout);
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extern bool try_wait_for_completion(struct completion *x);
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extern bool completion_done(struct completion *x);
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extern void complete(struct completion *);
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extern void complete_on_current_cpu(struct completion *x);
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extern void complete_all(struct completion *);
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#endif
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