Advance Wayland and KDE package bring-up
Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent) Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
This commit is contained in:
@@ -0,0 +1,225 @@
|
||||
/*
|
||||
SPDX-FileCopyrightText: 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
|
||||
|
||||
SPDX-License-Identifier: LGPL-2.1-or-later
|
||||
*/
|
||||
|
||||
#ifndef KWINDOWSHADOW_H
|
||||
#define KWINDOWSHADOW_H
|
||||
|
||||
#include "kwindowsystem_export.h"
|
||||
|
||||
#include <QImage>
|
||||
#include <QMargins>
|
||||
#include <QSharedPointer>
|
||||
#include <QWindow>
|
||||
|
||||
class KWindowShadowPrivate;
|
||||
class KWindowShadowTilePrivate;
|
||||
|
||||
/**
|
||||
* The KWindowShadowTile class provides a platform-indendent shadow tile representation.
|
||||
*/
|
||||
class KWINDOWSYSTEM_EXPORT KWindowShadowTile
|
||||
{
|
||||
public:
|
||||
using Ptr = QSharedPointer<KWindowShadowTile>;
|
||||
|
||||
KWindowShadowTile();
|
||||
~KWindowShadowTile();
|
||||
|
||||
/**
|
||||
* Returns the image stored in the KWindowShadowTile.
|
||||
*/
|
||||
QImage image() const;
|
||||
|
||||
/**
|
||||
* Sets the image on the KWindowShadowTile.
|
||||
*
|
||||
* Notice that once the native platform resources have been allocated for the tile, you are
|
||||
* not allowed to change the image. In order to do so, you need to create a new tile.
|
||||
*/
|
||||
void setImage(const QImage &image);
|
||||
|
||||
/**
|
||||
* Returns @c true if the platform resources associated with the tile have been allocated.
|
||||
*/
|
||||
bool isCreated() const;
|
||||
|
||||
/**
|
||||
* Allocates the native platform resources associated with the KWindowShadowTile.
|
||||
*
|
||||
* Normally it should not be necessary to call this method as KWindowShadow will implicitly
|
||||
* call create() on your behalf.
|
||||
*
|
||||
* Returns @c true if the creation succeeded, otherwise returns @c false.
|
||||
*/
|
||||
bool create();
|
||||
|
||||
private:
|
||||
QScopedPointer<KWindowShadowTilePrivate> d;
|
||||
|
||||
friend class KWindowShadowTilePrivate;
|
||||
};
|
||||
|
||||
/**
|
||||
* The KWindowShadow class represents a drop-shadow that is drawn by the compositor.
|
||||
*
|
||||
* The KWindowShadow is composed of multiple tiles. The top left tile, the top right tile, the bottom
|
||||
* left tile, and the bottom right tile are rendered as they are. The top tile and the bottom tile are
|
||||
* stretched in x direction; the left tile and the right tile are stretched in y direction. Several
|
||||
* KWindowShadow objects can share shadow tiles to reduce memory usage. You have to specify padding()
|
||||
* along the shadow tiles. The padding values indicate how much the KWindowShadow sticks outside the
|
||||
* decorated window.
|
||||
*
|
||||
* Once the KWindowShadow is created, you're not allowed to attach or detach any shadow tiles, change
|
||||
* padding(), or change window(). In order to do so, you have to destroy() the shadow first, update
|
||||
* relevant properties, and create() the shadow again.
|
||||
*/
|
||||
class KWINDOWSYSTEM_EXPORT KWindowShadow : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit KWindowShadow(QObject *parent = nullptr);
|
||||
~KWindowShadow() override;
|
||||
|
||||
/**
|
||||
* Returns the left tile attached to the KWindowShadow.
|
||||
*/
|
||||
KWindowShadowTile::Ptr leftTile() const;
|
||||
|
||||
/**
|
||||
* Attaches the left @p tile to the KWindowShadow.
|
||||
*/
|
||||
void setLeftTile(KWindowShadowTile::Ptr tile);
|
||||
|
||||
/**
|
||||
* Returns the top-left tile attached to the KWindowShadow.
|
||||
*/
|
||||
KWindowShadowTile::Ptr topLeftTile() const;
|
||||
|
||||
/**
|
||||
* Attaches the top-left @p tile to the KWindowShadow.
|
||||
*/
|
||||
void setTopLeftTile(KWindowShadowTile::Ptr tile);
|
||||
|
||||
/**
|
||||
* Returns the top tile attached to the KWindowShadow.
|
||||
*/
|
||||
KWindowShadowTile::Ptr topTile() const;
|
||||
|
||||
/**
|
||||
* Attaches the top @p tile to the KWindowShadow.
|
||||
*/
|
||||
void setTopTile(KWindowShadowTile::Ptr tile);
|
||||
|
||||
/**
|
||||
* Returns the top-right tile attached to the KWindowShadow.
|
||||
*/
|
||||
KWindowShadowTile::Ptr topRightTile() const;
|
||||
|
||||
/**
|
||||
* Attaches the top-right @p tile to the KWindowShadow.
|
||||
*/
|
||||
void setTopRightTile(KWindowShadowTile::Ptr tile);
|
||||
|
||||
/**
|
||||
* Returns the right tile attached to the KWindowShadow.
|
||||
*/
|
||||
KWindowShadowTile::Ptr rightTile() const;
|
||||
|
||||
/**
|
||||
* Attaches the right @p tile to the KWindowShadow.
|
||||
*/
|
||||
void setRightTile(KWindowShadowTile::Ptr tile);
|
||||
|
||||
/**
|
||||
* Returns the bottom-right tile attached to the KWindowShadow.
|
||||
*/
|
||||
KWindowShadowTile::Ptr bottomRightTile() const;
|
||||
|
||||
/**
|
||||
* Attaches the bottom-right tile to the KWindowShadow.
|
||||
*/
|
||||
void setBottomRightTile(KWindowShadowTile::Ptr tile);
|
||||
|
||||
/**
|
||||
* Returns the bottom tile attached to the KWindowShadow.
|
||||
*/
|
||||
KWindowShadowTile::Ptr bottomTile() const;
|
||||
|
||||
/**
|
||||
* Attaches the bottom @p tile to the KWindowShadow.
|
||||
*/
|
||||
void setBottomTile(KWindowShadowTile::Ptr tile);
|
||||
|
||||
/**
|
||||
* Returns the bottom-left tile attached to the KWindowShadow.
|
||||
*/
|
||||
KWindowShadowTile::Ptr bottomLeftTile() const;
|
||||
|
||||
/**
|
||||
* Attaches the bottom-left @p tile to the KWindowShadow.
|
||||
*/
|
||||
void setBottomLeftTile(KWindowShadowTile::Ptr tile);
|
||||
|
||||
/**
|
||||
* Returns the padding of the KWindowShadow.
|
||||
*
|
||||
* The padding values specify the visible extents of the shadow. The top left tile is rendered
|
||||
* with an offset of -padding().left() and -padding().top().
|
||||
*/
|
||||
QMargins padding() const;
|
||||
|
||||
/**
|
||||
* Sets the padding on the KWindowShadow.
|
||||
*
|
||||
* If the padding values are smaller than the sizes of the shadow tiles, then the shadow will
|
||||
* overlap with the window() and will be rendered behind window(). E.g. if all padding values
|
||||
* are set to 0, then the shadow will be completely occluded by the window().
|
||||
*/
|
||||
void setPadding(const QMargins &padding);
|
||||
|
||||
/**
|
||||
* Returns the window behind which the KWindowShadow will be rendered.
|
||||
*/
|
||||
QWindow *window() const;
|
||||
|
||||
/**
|
||||
* Sets the window behind which the KWindowShadow will be rendered.
|
||||
*
|
||||
* Note that the KWindowShadow does not track the platform surface. If for whatever reason the
|
||||
* native platform surface is deleted and then created, you must to destroy() the shadow and
|
||||
* create() it again yourself.
|
||||
*/
|
||||
void setWindow(QWindow *window);
|
||||
|
||||
/**
|
||||
* Returns @c true if the platform resources associated with the shadow have been allocated.
|
||||
*/
|
||||
bool isCreated() const;
|
||||
|
||||
/**
|
||||
* Allocates the platform resources associated with the KWindowShadow.
|
||||
*
|
||||
* Once the native platform resources have been allocated, you're not allowed to attach or
|
||||
* detach shadow tiles, change the padding or the target window. If you want to do so, you
|
||||
* must destroy() the shadow, change relevant attributes and call create() again.
|
||||
*
|
||||
* Returns @c true if the creation succeeded, otherwise returns @c false.
|
||||
*/
|
||||
bool create();
|
||||
|
||||
/**
|
||||
* Releases the platform resources associated with the KWindowShadow.
|
||||
*
|
||||
* Calling destroy() after window() had been destroyed will result in a no-op.
|
||||
*/
|
||||
void destroy();
|
||||
|
||||
private:
|
||||
QScopedPointer<KWindowShadowPrivate> d;
|
||||
};
|
||||
|
||||
#endif // KWINDOWSHADOW_H
|
||||
Reference in New Issue
Block a user